Paul Virdone
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Paul Virdone Email & Phone Number

Multiplier | Software Architect at Storm8
Location: Sunnyvale, California, United States 8 work roles 3 schools
1 work email found @virdone.com 4 phones found area 650 and 408 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email l****@virdone.com
Direct phone (650) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Multiplier | Software Architect
Location
Sunnyvale, California, United States

Who is Paul Virdone? Overview

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Quick answer

Paul Virdone is listed as Multiplier | Software Architect at Storm8, based in Sunnyvale, California, United States. AeroLeads shows a work email signal at virdone.com, phone signal with area code 650, 408, and a matched LinkedIn profile for Paul Virdone.

Paul Virdone previously worked as Vice President Of Engineering at Storm8 and Director Of Engineering at Storm8. Paul Virdone holds Master’S Degree, Electrical Engineering from Stanford University.

Company email context

Email format at Storm8

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*@virdone.com
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AeroLeads found 1 current-domain work email signal for Paul Virdone. Compare company email patterns before reaching out.

Profile bio

About Paul Virdone

Paul Virdone is a Multiplier | Software Architect at Storm8. He possess expertise in python, objective c, c++, java, android and 25 more skills. Colleagues describe him as "I was very fortunate to have worked closely with Paul at Storm8. Paul possesses deep technical knowledge of mobile OSes (iOS and Android) along with excellent product and design instincts. I have constantly admired his attention to details and his passion for great user experience. He is extremely proactive and I have seen him step up innumerable times to own additional tasks like streamlining our engineering interview process, ramping up new hires, mentoring new team leads, optimizing the performance and architecture of our backend servers etc. Paul is an amazing team lead who inspires and encourages his team to take on difficult problems and excel at them. Under his guidance, the team was responsible for shipping the most successful and polished games at Storm8 in record time. It could not have been possible without his technical excellence and great project planning/execution skills. As my mentor Paul has always tried to inculcate the best practices in me. He has been very patient and supportive while guiding me to achieve my career goals. I will continue to lean on him for his valuable advice and would love to work with him again. With his expertise, dedication and exceptional leadership skills, Paul would be an invaluable asset for any company." and "Paul was a mentor to me early in my career. He puts a lot of thought into producing elegant software, which I've learned a lot from. During my time at NVIDIA, I greatly enjoyed bouncing ideas off of Paul and getting his thoughts on possible solutions. He is very approachable and easy to work with. I would love to work with Paul again one day."

Listed skills include Python, Objective C, C++, Java, and 26 others.

Current workplace

Paul Virdone's current company

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Storm8
Storm8
Multiplier | Software Architect
AeroLeads page
8 roles

Paul Virdone work experience

A career timeline built from the work history available for this profile.

Vice President Of Engineering

Current

San Mateo, California, US

Sep 2020 - Present

Director Of Engineering

San Mateo, California, US

Sep 2019 - Sep 2020

Senior Engineering Manager

San Mateo, California, US

  • Led the software engineering teams of multiple highly successful mobile games, including the blockbuster titles Bubble Mania, Jewel Mania and Candy Mania. These games have received over 100M downloads and achieved top.
  • Managed the projects, milestones and personal development of several engineering teams comprising over 40 software engineers of various skill levels, ranging from new college graduates to lead engineers and senior.
  • Developed software across the full stack: Architected and implemented a massively scalable service combining Twisted Python and Redis, defined a robust client-server protocol, wrote the client and server game logic.
  • Mentored other lead software engineers as they began leading their own software teams, coaching them providing towards becoming leaders who multiply the effectiveness of their teammates rather than simply direct their.
  • Led a team of software architects towards modernizing our server backend with specialized micro services and continuous deployment
  • Shipped over 30 new games and dozens of updates on the iOS App Store and Google Play Store
Jun 2015 - Sep 2019

Engineering Manager

San Mateo, California, US

Oct 2013 - Jun 2015

Lead Software Engineer

San Mateo, California, US

Jan 2011 - Oct 2013

Co-Founder, Lead Software Architect

Chipgrid
  • Co-founded a startup to run software simulations of computer hardware in the cloud
  • Designed the process for uploading all required assets to the Amazon AWS cloud and wrote the C++ backend for a custom SystemVerilog simulator
  • Endured the ups and downs of a bootstrapped tech startup
Nov 2009 - Jan 2011

Senior Architect

Santa Clara, CA, US

  • Architected and implemented the performance testing software infrastructure to identify chip performance flaws in all nForce chipsets ($1B annual sales), leading to the timely discovery of critical flaws in multiple.
  • Led a team to create a real-time power monitoring application that displayed data from disparate probes and embedded processors. Deployment internally and at customer sites worldwide has reduced time-to-market of all.
  • Developed an application that provided high-confidence power estimates to project leaders and executive staff over a year earlier than previously available; initially written in Java, later ported to Python with a.
  • Designed an API and library for detailed analysis and complex assertion testing to uncover transient bugs (e.g. ordering violations) early in the design process; library written in C++ with SQLite data store
  • Employed agile software development strategies to provide feature-rich, well-tested tools on schedule to internal and external customers
Apr 2003 - Jan 2011

Teaching Assistant

Stanford, CA, US

Led televised sessions for over 100 students in Stanford’s Master’s and PhD-level computer networking classes; taught subjects including TCP, UDP, IP and BGP4

Sep 2002 - Apr 2003
3 education records

Paul Virdone education

Master’S Degree, Electrical Engineering

Stanford University

Bachelor’S Degree, Electrical Engineering

Stanford University

Education record

Iolani School
FAQ

Frequently asked questions about Paul Virdone

Quick answers generated from the profile data available on this page.

What company does Paul Virdone work for?

Paul Virdone works for Storm8.

What is Paul Virdone's role at Storm8?

Paul Virdone is listed as Multiplier | Software Architect at Storm8.

What is Paul Virdone's email address?

AeroLeads has found 1 work email signal at @virdone.com for Paul Virdone at Storm8.

What is Paul Virdone's phone number?

AeroLeads has found 4 phone signal(s) with area code 650, 408 for Paul Virdone at Storm8.

Where is Paul Virdone based?

Paul Virdone is based in Sunnyvale, California, United States while working with Storm8.

What companies has Paul Virdone worked for?

Paul Virdone has worked for Storm8, Chipgrid, Nvidia Corporation, and Stanford University.

How can I contact Paul Virdone?

You can use AeroLeads to view verified contact signals for Paul Virdone at Storm8, including work email, phone, and LinkedIn data when available.

What schools did Paul Virdone attend?

Paul Virdone holds Master’S Degree, Electrical Engineering from Stanford University.

What skills is Paul Virdone known for?

Paul Virdone is listed with skills including Python, Objective C, C++, Java, Android, C, Computer Architecture, and Agile Methodologies.

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