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Extensive background in Project Management, Game Architecture, Game Design and Team Building. I have been involved in several popular games including Candy Crush, The Sims and numerous others. I ship games.Specialties: C++, Lua, Objective C, iOS, Scrum, Agile
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Chief Technology OfficerSwayed AbStockholm, Se
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Chief Technology OfficerDserv.IoStockholm, Se -
CtoBallersapp Jan 2024 - PresentStockholm, Fridhemsplan, SeResponsible for Product and Technology for Soccer Training Mobile products and systems. -
Engineering ManagerBrite Payments Mar 2023 - Jun 2023Stockholm, Stockholm County, Se -
CeoThisco, Inc Jun 2021 - Feb 2023● Designed server architecture for Guilds, Chat, Collections, Protocols, Collections, Crafting, Evolution, Fusion● Implemented Unity client code in C#● Soft-launched mobile RPG game Bad Energy Kids and optimised KPIs -
Chief Technology OfficerCheckproof Feb 2020 - Jul 2021Stockholm, Stockholm County, Se -
Game MakerN3Twork Inc May 2015 - Mar 2020San Francisco, Ca, Us -
Cofounder, CeoNio Games Nov 2013 - May 2015Designed and implemented a casual mobile games engine, and a casual mobile game ‘Forever Donuts’. Built and managed 2 teams (10 people), including several well-known game industry veterans. -
Director Of Mobile DevelopmentKing.Com Jul 2012 - Oct 2013Stockholm, SeResponsibilities include scaling the mobile engineering organisation and aligning studios. Managed development of shared technology and processes. Designed systems around “games as service” issues, including cross promotion, ads, downloadable content, controlled rollout of features, and data-driven product development. -
Senior Software EngineerZynga Jul 2011 - Jul 2012San Francisco, California, Us -
Senior Software EngineerPlayfirst, Inc. Oct 2009 - Jun 2011Engineered the #1 Casual Game "Love and Death: Bitten", which broke company records for sales, software quality and trial-to-purchase conversion rates. I'm currently in charge of updates for Diner Dash and Cooking Dash on the iPhone. I work in C++, Objective C, and Lua.
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Senior Software EngineerAce Interactive Sep 2008 - Jul 2009Stockholm, SeWrote client and server code for networked slot machines. Maintained GDK for use by external developers. Developed and automated certification procedures for submissions by external developers. Lead development of a system that allowed gamers to connect to individual charities. C++. -
CtoSoma Engineering Apr 2007 - Aug 2008Duties: Designed and implemented digital audio workstation software and a GDK.
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Senior Software EngineerMuse Research Aug 2006 - Nov 2006UsDuties: Implemented Linux support for popular Windows-based VST plugins and copy-protection systems. Coordinated third-party developers. C, Linux,Wine. -
Senior Software EngineerSingshot Media, Inc May 2006 - Jul 2006Implemented a recording client for an online karaoke site.
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Self-EmployedCremoni Poker Software Jul 2004 - Jul 2005Implemented an online poker site under contract with 4orty 2wo Entertainment. See www.lastcallpoker.com.
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Software Engineer IiiElectronic Arts/Maxis Nov 1997 - Jul 2004Designed and implemented video game software systems. Emphasis was on in-game audio, video, and UI features. Designed and implemented shared software libraries. Credits include all SKUs of The Sims from the original version up to and including The Sims 2; and various Sim City titles. PC development in C++.
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Audio Group LeaderZ-Axis Sep 1996 - Nov 1997UsDirected audio production and audio software engineering for this small, independent sports-game studio. Managed external contractors and full-time staff. Wrote C++ code for PC and Playstation. -
Director Of Sound And MusicRadical Entertainment Mar 1991 - Jul 1996Directed software engineering and audio production for a medium-sized studio. Started off writing music in hex!
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Co-Op StudentDistinctive Software 1989 - 1989
Paul Wilkinson Skills
Paul Wilkinson Education Details
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Simon Fraser UniversityPsychology -
University Of VictoriaPsychology
Frequently Asked Questions about Paul Wilkinson
What company does Paul Wilkinson work for?
Paul Wilkinson works for Swayed Ab
What is Paul Wilkinson's role at the current company?
Paul Wilkinson's current role is Chief Technology Officer.
What is Paul Wilkinson's email address?
Paul Wilkinson's email address is pa****@****oof.com
What is Paul Wilkinson's direct phone number?
Paul Wilkinson's direct phone number is +151041*****
What schools did Paul Wilkinson attend?
Paul Wilkinson attended Simon Fraser University, University Of Victoria.
What skills is Paul Wilkinson known for?
Paul Wilkinson has skills like Video Games, Game Development, Game Design, Mobile Games, Objective C, Iphone, Mobile Applications, Gameplay, C++, User Interface, Agile Methodologies, Lua.
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