Quan Tran

Quan Tran Email and Phone Number

Lighting Technical Director at Weta FX, Unreal Engine Fellow @ Wētā FX
Quan Tran's Location
Melbourne, Victoria, Australia, Australia
Quan Tran's Contact Details

Quan Tran work email

Quan Tran personal email

About Quan Tran

Experienced Lighting Technical Director with a demonstrated history of working in the Film and Architecture industry. Arts and design professional with a Master of Fine Arts focused in 3D Animation and Visual Effects from the Academy of Art University in San Francisco, and a Bachelor of Architecture from Royal Melbourne University of Technology in Melbourne.

Quan Tran's Current Company Details
Wētā FX

Wētā Fx

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Lighting Technical Director at Weta FX, Unreal Engine Fellow
Quan Tran Work Experience Details
  • Wētā Fx
    Lighting Technical Director
    Wētā Fx Aug 2021 - Present
    Miramar, Wellington Region, Nz
  • Epic Games
    Unreal Fellowship At Epic Games
    Epic Games Feb 2021 - May 2021
    Cary, Nc, Us
  • Hassell
    Creative Director
    Hassell Jan 2019 - Feb 2021
    Melbourne, Victoria, Au
    Some highlights of my time at Hassell:- Producing branded content for the relaunch of their website in late 2019- Competitions, notably - one for Western Sydney Airport where Hassell were finalists: created the treatment, produced and directed the short film submission. - Directed and Animated - Nike Beijing Headquarters in Unreal Engine.- Directed The Life Sciences Building designed by Hassell. It was selected in the Urban Screenings Film Festival, and was also screened at Melbourne Design Week in 2020.
  • Moreland City Council
    Virtual Moreland Officer
    Moreland City Council Jul 2017 - Dec 2018
    Coburg, Vic, Au
    Project Manager/Creative Lead on the Virtual Moreland Project. Led the implementation of the Smart Cities and Suburbs grant which leveraged the emergent technologies of Virtual Reality and Augmented Reality to enable greater stakeholder engagement with the wider community and from within Moreland City Council.Outputs were:- an AR app built in Unity for visualizing town planning applications in 3D.- a VR app built in Unreal Engine for town planning assessment and community consultation.
  • Luma Pictures
    Senior Lighting Artist
    Luma Pictures Jan 2017 - Jun 2017
    Santa Monica, California, Us
    Senior Lighting Artist on Spiderman Homecoming and Black Panther
  • K.P.D.O.
    Head Of Creative Media
    K.P.D.O. Jul 2015 - Jan 2017
    Cremorne, Vic, Au
    Made live action short films, 3d animations and stills, 360/real time VR experiences, and Photographs for KPDO.
  • Iloura
    Senior Lighting Technical Director
    Iloura Jul 2014 - Jun 2015
    Melbourne, Victoria, Au
    Senior Lighting TD on Spongebob Squarepants and Ted2
  • Weta Digital
    Lighting Technical Director
    Weta Digital Jul 2013 - Jun 2014
    Miramar, Wellington, Nz
    Lighting Technical Director for The Hobbit: Desolation of Smaug and Dawn of The Planet of the Apes.
  • Sony Pictures Imageworks
    Senior Lighting Technical Director
    Sony Pictures Imageworks Feb 2012 - Jun 2013
    Vancouver, Bc, Ca
    Senior Lighting TD for Hotel T and Smurfs 2.
  • Mpc
    Senior Lighting Techical Director
    Mpc Aug 2012 - Nov 2012
    London, Gb
    Senior Lighting Technical Director on Man of Steel.
  • Dr. D Studios
    Lighting Technical Director
    Dr. D Studios Aug 2011 - Dec 2011
    Sydney, Nsw, Au
    Lighting TD on Happy Feet 2 - Directed by George Miller.
  • Blue Sky Studios
    Lighting Technical Director
    Blue Sky Studios Jan 2009 - Aug 2011
    Greenwich, Ct, Us
    Worked in the Lighting team on Ice Age 3 & 4 and also Rio.
  • Nau
    Visual Effects Supervisor
    Nau 2010 - 2011
    Los Angeles, Ca, Us
    Visual Effects Supe on a short film - Cocoon 2011.It was directed by Oliver Zeller and starring Keir Dullea who played Dave Bowman in Stanley Kubrick's 2001: A Space Odyssey.
  • Charlex
    Lighting Technical Director
    Charlex Jul 2006 - Jan 2009
    New York, Ny, Us
  • Blue Sky Studios
    Lighting Technical Assistant
    Blue Sky Studios Dec 2005 - Mar 2006
    Greenwich, Ct, Us
  • Tippett Studio
    Matchmove Artist
    Tippett Studio May 2005 - Nov 2005
    Berkeley, California, Us
  • The Orphanage
    Matchmove/Layout Artist
    The Orphanage Jun 2004 - May 2005
    San Francisco, Ca, Us
  • Ultrawide Design
    Architect / 3D Architectural Visualization
    Ultrawide Design Jan 2000 - Aug 2002
  • Lab Architecture Studio
    Team Architect
    Lab Architecture Studio Feb 1998 - Jan 2000
    Melbourne, Au

Quan Tran Skills

Lighting Nuke Renderman Compositing Maya Mental Ray Digital Compositing Stereoscopic Vray Houdini 3d Studio Max Film Look Development 3d Visualization 3d Tracking Katana Vfx Supervision 3delight On Set Vfx Supervision Creative Direction Feature Films Cgi Studio ++ Arnold Virtual Reality 3d Visualisation

Quan Tran Education Details

  • Academy Of Art University
    Academy Of Art University
    3D Animation And Visual Effects
  • Rmit University
    Rmit University
    Architecture
  • Melbourne High School
    Melbourne High School
    High School

Frequently Asked Questions about Quan Tran

What company does Quan Tran work for?

Quan Tran works for Wētā Fx

What is Quan Tran's role at the current company?

Quan Tran's current role is Lighting Technical Director at Weta FX, Unreal Engine Fellow.

What is Quan Tran's email address?

Quan Tran's email address is qu****@****hoo.com

What schools did Quan Tran attend?

Quan Tran attended Academy Of Art University, Rmit University, Melbourne High School.

What skills is Quan Tran known for?

Quan Tran has skills like Lighting, Nuke, Renderman, Compositing, Maya, Mental Ray, Digital Compositing, Stereoscopic, Vray, Houdini, 3d Studio Max, Film.

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