Quentin Burley
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Quentin Burley Email & Phone Number

Game Designer at Self-employed
Location: Santa Monica, California, United States 13 work roles 3 schools
1 work email found @usc.edu LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email q****@usc.edu
LinkedIn Profile matched
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Current company
Role
Game Designer
Location
Santa Monica, California, United States
Company size

Who is Quentin Burley? Overview

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Quick answer

Quentin Burley is listed as Game Designer at Self-employed, a with 71 employees, based in Santa Monica, California, United States. AeroLeads shows a work email signal at usc.edu and a matched LinkedIn profile for Quentin Burley.

Quentin Burley previously worked as Director at Usc Games and USC Annenberg Graduate Fellowship Research Assistant at Usc Games. Quentin Burley holds Master Of Fine Arts - Mfa, Interactive Media And Games from Usc School Of Cinematic Arts.

Company email context

Email format at Self-employed

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{first}.{last}@usc.edu
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AeroLeads found 1 current-domain work email signal for Quentin Burley. Compare company email patterns before reaching out.

Profile bio

About Quentin Burley

I am a game designer dedicated to creating digital worlds that serve as platforms for immersive storytelling. I have a passion for level design and crafting mechanics that deeply connect with the plotline. Recently, I earned an MFA in Interactive Media and Games from the University of Southern California and I am eager to contribute my voice to the creation of exceptional video games.

Current workplace

Quentin Burley's current company

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Self-employed
Self-Employed
Game Designer
Santa Monica, CA, US
Employees
71
AeroLeads page
13 roles

Quentin Burley work experience

A career timeline built from the work history available for this profile.

Game Designer

Self-Employed

Santa Monica, Ca, Us

Director

Current

Los Angeles, California, United States

I am directing my MFA Thesis Project, Pig & Chikin. It is a 3D platformer where the core movement abilities get weaker as the game progresses as a metaphor for aging and disability. Currently in development with a team of 24 students.

Jan 2023 - Present

Usc Annenberg Graduate Fellowship Research Assistant

Los Angeles, California, United States

Research Assistant in the USC Game Innovation Lab. My duties included Level Design, Quality Assurance testing, community management, and minor bug fixes for the award winning, educational game 'Walden, a game EDU.'

Aug 2022 - May 2023

Game Designer

Los Angeles, California, United States

I designed and implemented a level in the 2.5D platformer, Try Again. This project was an Advanced Games Project that is now playable on Steam. https://store.steampowered.com/app/2448340/TRY_AGAIN/

Aug 2022 - May 2023

Co Director

Los Angeles, California, United States

Co directed and developed a 3D exploration game called, Ember, where players take control of a small flame that consumes trees in the environment to get bigger and burns fuel to jump and fly but at the cost of their size. Developed for a class at USC Games taught by Richard Lemarchand.

Aug 2022 - May 2023

Student Assistant

Current

Los Angeles County, California, United States

Student assistant for multiple courses including Professor Tracy Fullerton's graduate course Design for Interactive Media, Experiments in Interactivity, and Advanced Games Project. My duties include mentoring students in the class, facilitating play tests, and making sure all classroom operations move smoothly.

Aug 2022 - Present

Quality Assurance Tester

Usc Game Innovation Lab

Los Angeles, California, United States

Sep 2021 - Aug 2022

Co-Owner And Operator

The Fleet Nyc

Brooklyn, New York, United States

Managed a video production company specializing in the documentation of live performance in NYC. Responsibilities involved videography and photography of live performances, editing footage, managing contracted videographers, bookkeeping, scheduling, client correspondence, website management, marketing, social media. Clients included: Solomon R. Guggenheim Museum, New York Live Arts, Movement Research, The Joyce Theater, BAM and many more

Nov 2013 - Jul 2021

Professional Dancer

Freelance

I worked as professional dancer for various companies and choreographers in New York City, including Third Rail Projects, The Median Movement, Parijat Desai, SHARP Dance, Brendan Drake Choreography, The Moving Architects, and many more.

Sep 2013 - Jul 2021

Professional Dancer

Third Rail Projects

Brooklyn, New York, United States

Performer in the Bessie Award Winning immersive theater show 'Then She Fell,' playing the roles of Lewis Carrol and The Doctor.

Jan 2019 - Mar 2020

Sales Associate

Brooklyn, New York, United States

Sales associate for a boutique wine and liquor store. Responsibilities included: maintaining inventory, customer service, POS, and shop maintenance.

Oct 2013 - Dec 2017

Assistant

Datco/Epco Mfg.
May 2013 - Sep 2013
3 education records

Quentin Burley education

FAQ

Frequently asked questions about Quentin Burley

Quick answers generated from the profile data available on this page.

What company does Quentin Burley work for?

Quentin Burley works for Self-employed.

What is Quentin Burley's role at Self-employed?

Quentin Burley is listed as Game Designer at Self-employed.

What is Quentin Burley's email address?

AeroLeads has found 1 work email signal at @usc.edu for Quentin Burley at Self-employed.

Where is Quentin Burley based?

Quentin Burley is based in Santa Monica, California, United States while working with Self-employed.

What companies has Quentin Burley worked for?

Quentin Burley has worked for Self-Employed, Usc Games, Usc School Of Cinematic Arts, Usc Game Innovation Lab, and The Fleet Nyc.

How can I contact Quentin Burley?

You can use AeroLeads to view verified contact signals for Quentin Burley at Self-employed, including work email, phone, and LinkedIn data when available.

What schools did Quentin Burley attend?

Quentin Burley holds Master Of Fine Arts - Mfa, Interactive Media And Games from Usc School Of Cinematic Arts.

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