Race Oswald
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Race Oswald Email & Phone Number

Art Director at InfiniGods
Location: San Francisco Bay Area, United States 8 work roles 1 school
1 work email found @ea.com 4 phones found area 408 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email r****@ea.com
Direct phone (408) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Art Director
Location
San Francisco Bay Area, United States
Company size

Who is Race Oswald? Overview

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Quick answer

Race Oswald is listed as Art Director at InfiniGods, a with 18 employees, based in San Francisco Bay Area, United States. AeroLeads shows a work email signal at ea.com, phone signal with area code 408, and a matched LinkedIn profile for Race Oswald.

Race Oswald previously worked as Senior Marketing Artist at Infinigods and Marketing Artist at Electronic Arts (Ea). Race Oswald holds Bachelor Of Fine Arts (Bfa), Animation, Illustration from San Jose State University.

Company email context

Email format at InfiniGods

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{first_initial}{last}@ea.com
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Profile bio

About Race Oswald

Art generalist with 10+ years of entertainment experience and 5+ years in Mobile Games working for Electronic Arts, Glu Mobile, Leapfrog and Magic Fuel Games. Marketing Art/Live Ops for Tap Sports Baseball: the #1 ranked Major League Baseball licensed franchise on mobile. Concept and game art for Apple App Store Finalist: CityScapes: Sim Builder.Expertise:Concept Art | Environment Art | Character Art | Motion Graphics | Motion Design | Visual Development | Painting | Storyboarding | Digital Art | 2D Drawings | 3D Renders | Project Management | Storytelling | Cross-team Collaboration

Listed skills include Drawing, Photoshop, Illustration, Maya, and 23 others.

Current workplace

Race Oswald's current company

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InfiniGods
Infinigods
Art Director
California, United States
Website
Employees
18
AeroLeads page
8 roles

Race Oswald work experience

A career timeline built from the work history available for this profile.

Art Director

California, United States

Senior Marketing Artist

Current

United States

• Designs engaging marketing assets: promos, social media, in-game visuals, and trailers for King of Destiny, a Web3 mobile game.• Collaborates with product and marketing teams to ensure cohesive brand visuals.• Optimizes campaign performance through creative iterations and A/B testing.• Drives user acquisition, engagement, and retention with impactful visual storytelling.• Elevates King of Destiny as a leading title in the mobile Web3 gaming space.Projects:- King of… Show more • Designs engaging marketing assets: promos, social media, in-game visuals, and trailers for King of Destiny, a Web3 mobile game.• Collaborates with product and marketing teams to ensure cohesive brand visuals.• Optimizes campaign performance through creative iterations and A/B testing.• Drives user acquisition, engagement, and retention with impactful visual storytelling.• Elevates King of Destiny as a leading title in the mobile Web3 gaming space.Projects:- King of Destiny- The Valhalla Foundation- Infinigods company branding Show less

Apr 2024 - Present

Marketing Artist

Redwood City, California, United States

• Created high quality visuals and materials used in worldwide marketing both online and in game. These assets ensured continuous engagement from our 1 million plus players over monthly release schedule.• Designed multiple weekly 1 second looping motion graphics, along with supplemental banners and promotional art. These game assets were the primary driver of over $20 million in yearly micro transaction revenue.• Leveraged Major League Baseball established branding in order to create a… Show more • Created high quality visuals and materials used in worldwide marketing both online and in game. These assets ensured continuous engagement from our 1 million plus players over monthly release schedule.• Designed multiple weekly 1 second looping motion graphics, along with supplemental banners and promotional art. These game assets were the primary driver of over $20 million in yearly micro transaction revenue.• Leveraged Major League Baseball established branding in order to create a wide range of assets for use in marketing, live operations, and in-game promotions. These assets followed strict licensing protocols and standards.• Manipulated pre-existing game art assets into polished, usable formats used in marketing and live ops.• Collaborated with Art Director, Art Leads, and the Creative Team in order to create high quality content.• Utilized organization and project tracking processes to ensure team efficiency.• Implemented new processes, procedures, and created templates to help automate and increase the efficiency for the art team on a daily basis. These automatons saved hundreds of hours a year.Projects:- EA SPORTS MLB Tap Baseball 23- Unannounced Project Show less

Apr 2021 - Mar 2024

Marketing Artist

Foster City, California, United States

• Designed marketing assets such as logos, banners, giveaway promotions, and social posts which generated thousands of impressions and engagements from users.• Created concepts for characters, weapon skins, and costumes for Deer Hunter World.• Created concepts and worked with modelers to create 3D in game cosmetics and assets.• Utilized 3D software to generate highly realistic assets for in game UI and Marketing.• Maximized the visual appeal of marketing assets through use of… Show more • Designed marketing assets such as logos, banners, giveaway promotions, and social posts which generated thousands of impressions and engagements from users.• Created concepts for characters, weapon skins, and costumes for Deer Hunter World.• Created concepts and worked with modelers to create 3D in game cosmetics and assets.• Utilized 3D software to generate highly realistic assets for in game UI and Marketing.• Maximized the visual appeal of marketing assets through use of A/B user testing.Projects:- MLB Tap Sports Baseball 22- MLB Tap Sports Baseball 21- Tap Sports Fishing- Deer Hunter World Show less

Jun 2020 - May 2021

Concept Artist

San Leandro, California

CityScapes: Sim Builder | 2019 – 2020• 3D Modeled buildings and created structure prefabs in Unity that included adding animations and texture tinting.• Created concept art and production art that was utilized by outsources to create final game assets.• Animated objects in Unity to add life and movement to building and construction scenes.• Created workflows and processes for automating the creation of art assets.World War Bots | 2019 – 2020• Created concepts… Show more CityScapes: Sim Builder | 2019 – 2020• 3D Modeled buildings and created structure prefabs in Unity that included adding animations and texture tinting.• Created concept art and production art that was utilized by outsources to create final game assets.• Animated objects in Unity to add life and movement to building and construction scenes.• Created workflows and processes for automating the creation of art assets.World War Bots | 2019 – 2020• Created concepts, modeled, and textured environments, buildings, and props in addition to building environment scenes in Unity.• Established the style, tone, and look for environment art and building assets in the game.• Assisted Art Director in creating marketing art to use in user acquisition campaigns and A/B testing.• Aided designers and engineers in creating various game assets such as UI and game art.• Worked with outsourcers to create high quality game assets. Provided concepts, orthographic views, and call outs.• Devised solutions using art for creating multiple upgrades for each player base building, defensive structures and city environments.Projects:- CityScapes: Sim Builder- World War Bots Show less

Apr 2019 - Jun 2020

Concept Artist And Illustrator

Fremont, California

• Created designs, and layouts for Global Winter Wonderland, an event which saw over 1 million visitors over 5 years.• Compiled style guides and blueprints for characters and environments which were used to build our live events.• Designed marketing artwork in both digital and print for events in 3 different markets around the country.Projects:- Global Winter Wonderland 2019 (Canceled)- Global Winter Wonderland 2018- Global Winter Wonderland 2017- Unannounced… Show more • Created designs, and layouts for Global Winter Wonderland, an event which saw over 1 million visitors over 5 years.• Compiled style guides and blueprints for characters and environments which were used to build our live events.• Designed marketing artwork in both digital and print for events in 3 different markets around the country.Projects:- Global Winter Wonderland 2019 (Canceled)- Global Winter Wonderland 2018- Global Winter Wonderland 2017- Unannounced projects Show less

Feb 2017 - Mar 2019

Visual Designer

Palo Alto

• Produced concept art and UI/UX for our Virtual Reality & Augmented Reality prototype projects.• Filmed, voiced, and edited videos for academic projects. These videos were published in numerous academic journals.• Constructed infographic assets for decks used at the Consumer Electronics Show.Projects:- Dynamic Self Driving Navigation Map- Multiple AR projects which involve servicing machines- VR Worker Training Application- High Level Manufacturing… Show more • Produced concept art and UI/UX for our Virtual Reality & Augmented Reality prototype projects.• Filmed, voiced, and edited videos for academic projects. These videos were published in numerous academic journals.• Constructed infographic assets for decks used at the Consumer Electronics Show.Projects:- Dynamic Self Driving Navigation Map- Multiple AR projects which involve servicing machines- VR Worker Training Application- High Level Manufacturing Visualization- Promotional Videos for the department Show less

Oct 2015 - Feb 2017

Art Department Intern

Emeryville

• Mocked up concept screens for Leapfrog games to be given to outsourcers.• Edited and created final spreads for Leap Reader books.• Worked with style guide from various pre-existing IP’s. (Disney, Pixar, Nickelodeon)• Created concepts and new IP’s for Leapfrog and their products.• Worked with a small team creating experimental prototypes for future toy lines which helped the company drive innovation in their product line.Projects:- Numerous Games developed for the… Show more • Mocked up concept screens for Leapfrog games to be given to outsourcers.• Edited and created final spreads for Leap Reader books.• Worked with style guide from various pre-existing IP’s. (Disney, Pixar, Nickelodeon)• Created concepts and new IP’s for Leapfrog and their products.• Worked with a small team creating experimental prototypes for future toy lines which helped the company drive innovation in their product line.Projects:- Numerous Games developed for the LeapPad handheld Device- Numerous Games developed for the LeapTV- Imagicards, AR enabled learning cards.- LeapReader, early literacy books. Show less

Jun 2014 - Aug 2014
1 education record

Race Oswald education

FAQ

Frequently asked questions about Race Oswald

Quick answers generated from the profile data available on this page.

What company does Race Oswald work for?

Race Oswald works for InfiniGods.

What is Race Oswald's role at InfiniGods?

Race Oswald is listed as Art Director at InfiniGods.

What is Race Oswald's email address?

AeroLeads has found 1 work email signal at @ea.com for Race Oswald at InfiniGods.

What is Race Oswald's phone number?

AeroLeads has found 4 phone signal(s) with area code 408 for Race Oswald at InfiniGods.

Where is Race Oswald based?

Race Oswald is based in San Francisco Bay Area, United States while working with InfiniGods.

What companies has Race Oswald worked for?

Race Oswald has worked for Infinigods, Electronic Arts (Ea), Glu Mobile, Magic Fuel Games Inc., and International Culture Exchange Group.

How can I contact Race Oswald?

You can use AeroLeads to view verified contact signals for Race Oswald at InfiniGods, including work email, phone, and LinkedIn data when available.

What schools did Race Oswald attend?

Race Oswald holds Bachelor Of Fine Arts (Bfa), Animation, Illustration from San Jose State University.

What skills is Race Oswald known for?

Race Oswald is listed with skills including Drawing, Photoshop, Illustration, Maya, Art, Illustrator, Digital Painting, and Painting.

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