Rachel Baker-Ramos, Ms-Hci Email and Phone Number
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I'm Rachel, a UX designer focused on edtech, game-based learning, and mission-driven projects, distinguished for my illustrative skills, and expertise in co-designing with users. With 5+ years of design experience and an MS in Human-Computer Interaction from Georgia Tech, I bring robust skills in interaction design, qualitative and community-engaged user research, and project leadership.I have a knack for speeding up tasks and smoothing out processes without compromising quality and creativity. This impacts user experiences, as seen by a 30% cut in task completion times at USCIS, as well as my work efficiency, as shown by accelerating permit set fulfillment by 50%-65% at Caddis Collaborative, exceeding firm averages.What sets me apart? My expertise in community-based projects and co-design. I closely collaborate with users, drawing from a multitude of perspectives and needs, to design solutions that deeply resonate with a diverse user base. Here are some achievements I am proud of:📚 Leading UX Design on Ka Moamoa Lab’s EdTech Efforts:As lead UX Designer on the lab's education projects, I collaborate with cross-functional teams to design culturally responsive educational solutions, such as “Kaona”, an educational role-playing game. I advocate for users, apply human-centered design to the game development process, and create engaging UI elements, design standards, and user flows, with positive feedback from 85% of test users.🌟 Increasing User Connection Through Co-design:At Caddis Collaborative, I guided participatory design workshops with >24 clients, using user research to inform design enhancements that fostered community engagement. At Ka Moamoa Lab, I utilize co-design methods to include user and stakeholder insights in educational solutions, deepening user connection.📈 Advancing Design Efficiency at USCIS's Asylum Branch:As a User Experience Design Fellow, I led the overhaul of the Asylum office's design system. This involved mapping variables and creating Figma components to tackle legacy inconsistencies and heuristic challenges. I took on the role of evangelizing Figma best practices and the use of design variables through presentations and teach-out sessions, fostering shared understanding and application.✉️ Let's connect! You can reach me at rachelbaker@gatech.eduSkills & Tools: Interaction Design | Information Architecture | Web Design | Wireframing & Prototyping | Design Systems | Usability Testing | Figma & FigJam | Adobe Creative Suite: Photoshop, Illustrator, InDesign | InVision
Ka Moamoa Lab, Georgia Institute Of Technology
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Research Scientist, Ux Design And Research • Education And Public Interest HciKa Moamoa Lab, Georgia Institute Of TechnologyUnited States -
Research Scientist (Ux Design & Research)Georgia Institute Of Technology May 2024 - Present➤ Lead educational technology, public interest, and sustainability-minded initiatives, specializing in UX design, co-design, and community-engaged research.➤ Collaborate with educators, researchers, and community partners across diverse global time zones on human-centered technology products.➤ Compose remote co-design sessions with stakeholders to develop user-centered educational technology and conservation solutions, ensuring that community needs and perspectives are at the… Show more ➤ Lead educational technology, public interest, and sustainability-minded initiatives, specializing in UX design, co-design, and community-engaged research.➤ Collaborate with educators, researchers, and community partners across diverse global time zones on human-centered technology products.➤ Compose remote co-design sessions with stakeholders to develop user-centered educational technology and conservation solutions, ensuring that community needs and perspectives are at the forefront of design decisions.➤ Mentor on the Lab Leadership Council, offering guidance and support to MS-HCI Graduate Research Assistants in the lab.➤ Created and managed a comprehensive grant calendar, writing and contributing to 5 grant and award proposals, securing funding for educational and sustainability-focused projects.➤ Developed onboarding processes for Hawaiʻi projects, incorporating cultural competency to support respectful collaboration. Show less -
Ux Designer, Gra • Product Design, Edtech & Game DesignGeorgia Institute Of Technology Jan 2023 - May 2024Atlanta, Georgia, United States𝘒𝘢 𝘔𝘰𝘢𝘮𝘰𝘢 𝘜𝘣𝘪𝘲𝘶𝘪𝘵𝘰𝘶𝘴 𝘊𝘰𝘮𝘱𝘶𝘵𝘪𝘯𝘨 𝘓𝘢𝘣 @ 𝘎𝘦𝘰𝘳𝘨𝘪𝘢 𝘛𝘦𝘤𝘩:➤ Directed UX design for educational technology efforts, collaborating with cross-functional teams to design, develop, and ship culturally relevant educational games and AI products for public schools in Hawaiʻi.➤ Created user flows, wireframes, and Figma prototypes of mobile and web-based applications. Incorporated feedback from 4 concept tests and 10 usability tests, ensuring designs met the… Show more 𝘒𝘢 𝘔𝘰𝘢𝘮𝘰𝘢 𝘜𝘣𝘪𝘲𝘶𝘪𝘵𝘰𝘶𝘴 𝘊𝘰𝘮𝘱𝘶𝘵𝘪𝘯𝘨 𝘓𝘢𝘣 @ 𝘎𝘦𝘰𝘳𝘨𝘪𝘢 𝘛𝘦𝘤𝘩:➤ Directed UX design for educational technology efforts, collaborating with cross-functional teams to design, develop, and ship culturally relevant educational games and AI products for public schools in Hawaiʻi.➤ Created user flows, wireframes, and Figma prototypes of mobile and web-based applications. Incorporated feedback from 4 concept tests and 10 usability tests, ensuring designs met the needs of students and teachers at partner schools.➤ Performed user research including co-design methods with students and 10 days of immersive field research and interviews to specify cultural context, existing assets, and pain points.➤ Developed tailored design systems (style guides, Figma component libraries, UI assets) earning 85% positive user feedback. Produced game art, illustrating 40+ pieces of environmental and item art in Procreate.➤ Published research on assets-based design methodologies as a method for incorporating emerging technologies into teacher support tools for immersion language schools. Show less -
Ux Design Fellow • Product Design, Design Systems, & Agile UxUscis Jun 2023 - Aug 2023𝘐𝘯𝘯𝘰𝘷𝘢𝘵𝘪𝘰𝘯 𝘢𝘯𝘥 𝘋𝘦𝘴𝘪𝘨𝘯 𝘧𝘰𝘳 𝘌𝘯𝘩𝘢𝘯𝘤𝘦𝘥 𝘈𝘥𝘫𝘶𝘥𝘪𝘤𝘢𝘵𝘪𝘰𝘯 (𝘐𝘋𝘌𝘈) 𝘋𝘪𝘷𝘪𝘴𝘪𝘰𝘯 @ 𝘜.𝘚.𝘊.𝘐.𝘚. 𝘙𝘦𝘧𝘶𝘨𝘦𝘦, 𝘈𝘴𝘺𝘭𝘶𝘮, 𝘢𝘯𝘥 𝘐𝘯𝘵𝘦𝘳𝘯𝘢𝘵𝘪𝘰𝘯𝘢𝘭 𝘖𝘱𝘦𝘳𝘢𝘵𝘪𝘰𝘯𝘴 (𝘙𝘈𝘐𝘖):➤ Redesigned an internal communication feature, contributing to a 30% reduction in task completion time.➤ Conducted 4 user interviews, 3 stakeholder interviews, and 2 internal design studios, to uncover actionable design insights.➤ Created… Show more 𝘐𝘯𝘯𝘰𝘷𝘢𝘵𝘪𝘰𝘯 𝘢𝘯𝘥 𝘋𝘦𝘴𝘪𝘨𝘯 𝘧𝘰𝘳 𝘌𝘯𝘩𝘢𝘯𝘤𝘦𝘥 𝘈𝘥𝘫𝘶𝘥𝘪𝘤𝘢𝘵𝘪𝘰𝘯 (𝘐𝘋𝘌𝘈) 𝘋𝘪𝘷𝘪𝘴𝘪𝘰𝘯 @ 𝘜.𝘚.𝘊.𝘐.𝘚. 𝘙𝘦𝘧𝘶𝘨𝘦𝘦, 𝘈𝘴𝘺𝘭𝘶𝘮, 𝘢𝘯𝘥 𝘐𝘯𝘵𝘦𝘳𝘯𝘢𝘵𝘪𝘰𝘯𝘢𝘭 𝘖𝘱𝘦𝘳𝘢𝘵𝘪𝘰𝘯𝘴 (𝘙𝘈𝘐𝘖):➤ Redesigned an internal communication feature, contributing to a 30% reduction in task completion time.➤ Conducted 4 user interviews, 3 stakeholder interviews, and 2 internal design studios, to uncover actionable design insights.➤ Created wireframes and a high-fidelity prototype, refined through 3 usability testing sessions. Communicated final design specifications to developers through pairing sessions and interactive prototypes.➤ Overhauled the design system (variable mapping, component libraries), addressing accessibility issues and inconsistencies.➤ Evangelized Figma best practices through 3 interactive presentations, fostering shared understanding and application. Show less -
Ux Design Fellow • Wireframing, Prototyping & Visual StorytellingCoding It Forward Jun 2023 - Aug 2023➤ Selected from an applicant pool of 2,500 students with an acceptance rate of 5% as part of the Coding it Forward Summer Fellowship, a program that empowers early-career technologists to explore careers in the federal government.➤ UX Design Fellow at the Refugee, Asylum and International Operations at USCIS, in the Innovation and Design for Enhanced Adjudication (IDEA) Division. -
Lead Graphic Designer • Visual & Communication DesignVeggie Mijas Aug 2020 - Jul 2022➤ Crafted a comprehensive branding kit, leading to a 34% increase in website traffic and engagement.➤ Managed a team of 2-4 designers, collaborating with cross-disciplinary teams on social media and educational content. -
Project Designer • User Research, Co-Design, & Design ThinkingCaddis Collaborative Jul 2019 - Jul 2022Boulder, Colorado And Remote➤ Led end-to-end process on >15 projects, directing discovery sessions with clients and coordinating drawing sets with subcontractors. Completed sets 50-65% faster than firm average while preserving quality needed for permit to be granted.➤ Facilitated co-design workshops with >24 clients, using small group design activities and prioritization exercises to understand user behavior, pain points, and design requirements.➤ Ran the studio's visual communication efforts… Show more ➤ Led end-to-end process on >15 projects, directing discovery sessions with clients and coordinating drawing sets with subcontractors. Completed sets 50-65% faster than firm average while preserving quality needed for permit to be granted.➤ Facilitated co-design workshops with >24 clients, using small group design activities and prioritization exercises to understand user behavior, pain points, and design requirements.➤ Ran the studio's visual communication efforts, creating data visualizations, marketing materials, and design renderings. Show less
Rachel Baker-Ramos, Ms-Hci Education Details
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University Honors And College Of Fine Arts Honors
Frequently Asked Questions about Rachel Baker-Ramos, Ms-Hci
What company does Rachel Baker-Ramos, Ms-Hci work for?
Rachel Baker-Ramos, Ms-Hci works for Ka Moamoa Lab, Georgia Institute Of Technology
What is Rachel Baker-Ramos, Ms-Hci's role at the current company?
Rachel Baker-Ramos, Ms-Hci's current role is Research Scientist, UX Design and Research • Education and Public Interest HCI.
What is Rachel Baker-Ramos, Ms-Hci's email address?
Rachel Baker-Ramos, Ms-Hci's email address is ra****@****ard.com
What schools did Rachel Baker-Ramos, Ms-Hci attend?
Rachel Baker-Ramos, Ms-Hci attended Georgia Institute Of Technology, Carnegie Mellon University, Georgia Tech, Ms In Human-Computer Interaction (Ms-Hci).
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