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Rachel Simpson is a Senior Audio Designer at Ninja Kiwi. She possess expertise in cubase, pro tools, wwise, sound design, audio engineering and 19 more skills. Colleagues describe her as "Rachel made the music for our game, Clay Jam. The brief we gave her was quite vague, but she asked very good questions and grasped exactly what we wanted from the outset. She came up with something that has really brought the game to life. We get many, many comments from our players saying how amazing the music is, and we couldn't agree more. On top of that, Rachel has always been easy to work with and goes out of her way to make sure that we have everything in the right format and setup to integrate into our game. We've asked Rachel to compose tracks for us several times now, and she's always produced amazingly creative music for us, on time and on budget. We always get excited when we get a song delivered from Rachel, because we know it will be brilliant." and "Rachel is a tremendously talented and versatile composer and sound designer with a distinct aptitude for uniqueness, musicality and humour in her work. As a composer she works quickly and effectively, adhering closely to the given brief while still managing to infuse her own singular and charming style. Her sound design work is similarly characteristic; she has been able to create new and delightful audio experiences with sound effects and voiceover for long-running projects, such as her year-plus work providing weekly content for The Sims Social on Facebook. From day-to-day, Rachel consistently demonstrates excellent time management skills and provides accurate work estimates. She is a clear, effective and understanding communicator in both creative and technical environments. She has worked with development teams in four studios around the world where effective communication across time zones is vital, and each team has spoken highly of their experiences working with her. Rachel is an absolute pleasure to work with and I cannot recommend her highly enough as she would make a great addition to any team. I hope I will have the opportunity to work with her again in the future."
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Senior Audio DesignerNinja KiwiNewport-On-Tay, Gb -
Freelance Composer And Sound DesignerSelf-Employed Oct 2020 - PresentDundee, Scotland, United KingdomCurrently working with Rev Rooms on a number of unannounced titles. Recently released VR game Blinnk and the Vacuum of Space with Changingday and music video app LEGO VIDIYO.
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Audio DesignerOutplay Entertainment Ltd Jun 2016 - Sep 2020DundeeSole composer and sound designer for all Outplay games. Responsible for setting audio direction on all new projects and maintaining audio quality across all Outplay games and marketing material.Latest releases:BOOTY QUESTPirate themed match-3 adventureCASTLE CREEPS TD Fantasy tower defense -
Freelance Composer And Sound DesignerSelf Employed May 2013 - May 2016As a freelancer I worked on a wide array of titles including:PEAK - BRAIN TRAINING (Brainbow) Mobile - AppStore Best of 2014- "...the sound effects in Peak are excellent." - Download.comTHE VOICE (Activision) PS3, 360, Wii, Wii U - Audio engineerDR NEWTON (Brainbow) Mobile- Best New App on AppstoreZUMBA KIDS (Majesco) Wii/Kinect- Lead Audio EngineerBATTLEFRONT HEROES (Gosu Group) Facebook- https://apps.facebook.com/battlefrontheroes/?fb_source=search&ref=ts&fref=tsPIXEL TENNIS (Mousebreaker) Online - http://www.mousebreaker.com/games/16bittennis
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Lead Audio ArtistPlayfish Dec 2011 - May 2013London, United KingdomTHE SIMS SOCIAL (Maxis/Playfish/EA) FacebookAs the sole Audio Artist on this project my role involved:• Sound design• Editing dialogue• Music editing• Foley recording• XML implementation• BalancingJET SET SECRETS (EA) FacebookFor this project I composed a full jazz style score, including music for various menus and stings. I used a mix of virtual and live instruments, performing and recording the live instruments myself.PET SOCIETY (Maxis/Playfish/EA) Facebook• Music CompositionSIMCITY SOCIAL (Maxis/Playfish/EA) Facebook• Sound design• Music editing
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Freelance ComposerBoing Audio Ltd Jul 2012 - Nov 2012Brighton, United KingdomCLAYJAM (Fat Pebble/Zynga) MobileThrough my own company Boing Audio, I provided all of the music for the critically acclaimed game ClayJam. Here are some of the reviews in the press:"...the game also has one of the most infectious soundtracks we've ever heard in a mobile game. Acoustic guitars and glockenspiels noodle away like the soundtrack to a kids' television program, and it will keep your head bobbing away long after you've put the game down." - GameTrailers"...gorgeous acoustic soundtrack..." -Modojo
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Audio EngineerZoe Mode May 2011 - Dec 2011ZUMBA FITNESS 2 (Majesco Entertainment) Wii/KinectOn this project I was solely responsible for creating the concept for the sound design and seeing it through to implementation. My tasks included:• Sound design• Foley recording• Editing dialogue• Wwise implementation• Mixing and mastering• Voice command for Kinect -
Associate ProducerZoe Mode Jun 2008 - Aug 2009GREASE: THE GAME (Paramount/505 Games) Wii• Managing staff • Communicating with clients• Ensuring smooth communication across the team • Taking minutes • Designing HTML • Creating Excel spreadsheets and Powerpoint presentations• Overseeing quality of the project• Use of SCRUM methodology -
Lead Music TranscriberZoe Mode Jun 2006 - Jun 2008SINGSTAR (Sony) PS2• Training and managing a team of transcribers• Overseeing the quality and timely delivery of work• Providing cover for the Producer on occasions of absence -
Music TranscriberZoe Mode Jun 2006 - Sep 2006SINGSTAR (Sony) PS2• Transcribing vocal melodies into Cubase• Creating midi and lyric files• Converting files to XMLGUITAR HERO (Activision) Xbox 360• Transcribing vocal melodies into Sonar• Creating midi data
Rachel Simpson Skills
Rachel Simpson Education Details
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Popular Music -
Music
Frequently Asked Questions about Rachel Simpson
What company does Rachel Simpson work for?
Rachel Simpson works for Ninja Kiwi
What is Rachel Simpson's role at the current company?
Rachel Simpson's current role is Senior Audio Designer.
What is Rachel Simpson's email address?
Rachel Simpson's email address is ra****@****ail.com
What schools did Rachel Simpson attend?
Rachel Simpson attended Goldsmiths, University Of London, Chichester College.
What skills is Rachel Simpson known for?
Rachel Simpson has skills like Cubase, Pro Tools, Wwise, Sound Design, Audio Engineering, Mastering, Midi, Sound, Video Games, Xbox 360, Music, Wii.
Who are Rachel Simpson's colleagues?
Rachel Simpson's colleagues are Lucille Liu, Tamihana Greaves, Sophia Rawson, Dominik Gawron, Cathal Kelly, Rhiannon Nash, Shanon Richmond.
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