Currently, I lead the growth discipline on Diablo IV, a top grossing multi-platform game. Within this role I get to solve some of the most interesting and challenging problems that gaming has to offer as the team strives for industry-leading retention, reactivation, and top of funnel KPIs.Prior to Blizzard, I led product engagement at Tala, a global fintech company leveraging AI/ML to profitably lend to under-represented borrowers. Before that, I was a product manager at Scopely, a global interactive entertainment and mobile-first games company, home to many top-grossing, award-winning franchises. Focusing primarily on KPI performance, data analytics, and feature development, I was able to intimately understand, test, and iterate upon what drives user engagement, habituation, and conversion.Competencies: Product management, product development, product strategy, data analytics, SQL, Looker, Jira, Excel, integrated project management and execution, market research, creative storytelling, global team leadership