Always staying curious!Started in the game industry in 2005 as a graphic artist developing Aquanox on the Playstation 2.Released 11 titles between 2006-2011 as an Art Director at RedMoon Studios.Had a blast working as a self employed artist for 6 years, with a lot of success in the international miniature painting community.In this time I also created Deep Echo - A VR Experience made with the Unreal Engine and won a Epic Dev Grant.Two very successful crowdfunding projects were also executed in this time.With a two year excursion into the digitalisation of retail trade as a Creative Director at echion corporate communications, I am not back into Games Development!
Frequently Asked Questions about Raffaele Picca
What is Raffaele Picca's role at the current company?
Raffaele Picca's current role is Making games at Bippinbits, Godot enthusiast & hobby solo game dev (because I can't get enough 😆).
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Raffaele Picca
Supporto Area Alunni, Registro Elettronico, Protocollo, Conservazione A Norma E Segreteria Digitale Presso Informatica E OltreBari
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