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Rahul Gowda Email & Phone Number

Software Engineer at Facebook Inc
Location: Berkeley, California, United States 7 work roles 2 schools
2 work emails found @facebook.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Work email r****@facebook.com
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Current company
Role
Software Engineer
Location
Berkeley, California, United States
Company size

Who is Rahul Gowda? Overview

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Quick answer

Rahul Gowda is listed as Software Engineer at Facebook Inc, a with 77517 employees, based in Berkeley, California, United States. AeroLeads shows a work email signal at facebook.com and a matched LinkedIn profile for Rahul Gowda.

Rahul Gowda previously worked as Senior Video Software Engineer at Nvidia and Video Software Engineer at Nvidia. Rahul Gowda holds Ms, Electrical Engineering, 3.95 Gpa from Arizona State University.

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Email format at Facebook Inc

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{first_initial}{last}@facebook.com
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Profile bio

About Rahul Gowda

Experienced engineering leader with over 15 years of photon-to-photon expertise in Video/Audio, Rich interactive Media, Streaming and Graphics domains. Proven track record of building and leading several successful 0->1 initiatives from concept to market in a fast moving environment with changing priorities on tight timelines and budget• Proven ability to work with both large and small cross-disciplinary teams across geographical locations on rich-media streaming products• Proactive, quick learner with strong debugging and problem solving skills• Extensive hands on experience with all aspects of rich media from building ASICs, codecs, containers, transport, muxing, streaming, media frameworks, ultra-low latency and more

Listed skills include Digital Signal Processors, C, C++, Algorithms, and 22 others.

Current workplace

Rahul Gowda's current company

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Facebook Inc
Facebook Inc
Software Engineer
menlo park, california, united states
Website
Employees
77517
AeroLeads page
7 roles

Rahul Gowda work experience

A career timeline built from the work history available for this profile.

Software Engineer

Current

Menlo Park, Ca

Reality Labs -Building out Digital Humans/Avatars/EmbodimentsFacebook Cloud Gaming -• Founding engineer and helped grow a high performing team from size 2 to 20+. Pitched, designed and prototyped the first end-to-end version leading scrappy teams across London and US West Coast that now serves as the basis for publicly shipping product.• Key member in technology evaluation, acquisition and integration to reduce GTM. Regularly presented project updates, roadmap… Show more Reality Labs -Building out Digital Humans/Avatars/EmbodimentsFacebook Cloud Gaming -• Founding engineer and helped grow a high performing team from size 2 to 20+. Pitched, designed and prototyped the first end-to-end version leading scrappy teams across London and US West Coast that now serves as the basis for publicly shipping product.• Key member in technology evaluation, acquisition and integration to reduce GTM. Regularly presented project updates, roadmap, technical vision to leadership chain.• Recruited, hired, mentored engineers. Led training sessions for faster on-boarding of team members.Video Fundamental Research -• Founding member on team. Actively recruited and grew team to size of 5 research scientists/engineers. Provided roadmaps and research direction for projects that benefit all FB Video products.• Drove cross org initiative to improve video compute efficiency by 10x by building custom video asics. Successfully taped-out a first generation asic.Facebook Live -• Led a cross-team of 8 engineers to build and operationalize foundational video egress services from a scratch that enable various Facebook Live Video use cases and handles 100% of FB live egress traffic. Show less

Apr 2017 - Present

Senior Video Software Engineer

San Francisco Bay Area

GeForce Now - Cloud Gaming• Prototyped a Gstreamer + NGINX based 360 DASH Video streaming solution• Implemented NAT traversal for cloud gaming to a mobile device from a PC anywhere on the internet.• Developed a Reliable UDP scheme to reduce overhead and latency for control and remote input• Lead the effort to improve quality of service for game streaming from a Windows PC to Android based mobile devices.• Instrumented sw pipeline to extract data from streaming sessions and… Show more GeForce Now - Cloud Gaming• Prototyped a Gstreamer + NGINX based 360 DASH Video streaming solution• Implemented NAT traversal for cloud gaming to a mobile device from a PC anywhere on the internet.• Developed a Reliable UDP scheme to reduce overhead and latency for control and remote input• Lead the effort to improve quality of service for game streaming from a Windows PC to Android based mobile devices.• Instrumented sw pipeline to extract data from streaming sessions and developed a Django based analysis server to analyze streaming session logs.• Developed and implemented a testing infrastructure to simulate wifi/network scenarios for QoS regression and algorithm testing.Miracast on Android• Co designed and implemented low latency capture and streaming pipeline for Miracast. • Solely responsible for designing and implementing low latency transport stream M2TS muxer component.• Implemented HDCP 2.x stack to support streaming protected content on Miracast.• Worked on software, OS level and wifi optimizations for low latency and low power. Show less

Sep 2011 - Mar 2017

Video Software Engineer

San Francisco Bay Area

DirectX9 based Video Drivers• Worked on Windows 7/Vista video encode/decode and display pipeline in the user mode, that enhances video processing features and capabilities on the NVIDIA GPUs for H264/VC1/MPEG2• Enhanced video post-processing pipeline through programmable shaders on the GPU.• Worked with several ISVs to resolve issues in video decode/post-processing using DVD/Blu-Ray content.• Developed encoder pipeline to encode h264 video streams using DXVA2… Show more DirectX9 based Video Drivers• Worked on Windows 7/Vista video encode/decode and display pipeline in the user mode, that enhances video processing features and capabilities on the NVIDIA GPUs for H264/VC1/MPEG2• Enhanced video post-processing pipeline through programmable shaders on the GPU.• Worked with several ISVs to resolve issues in video decode/post-processing using DVD/Blu-Ray content.• Developed encoder pipeline to encode h264 video streams using DXVA2 framework.• Programmed low level display hardware to test and enable Stereo Overlay.Hardware Bringup and Emulation• Worked on developing tests to emulate and ratify video hardware IP functionality on GPUs.• Designed a Traceplayer to test potential hardware issues. Show less

Jun 2009 - Sep 2011

Research Assistant

Phoenix, Arizona Area

Research Assistant at Visual Representation & Processing Group• Video/Image Postprocessing - Blur estimation based Image Enhancement using Gabor Wavelets, Video Redundancy Coding for adhoc wireless networks• Image Super- Resolution - Sparse representation based super resolution from single low resolution image (using dictionary and priors). • Fast GPU Implementation using CUDA of Imaging Algorithms - Designed and implemented computationally intensive image reconstruction and… Show more Research Assistant at Visual Representation & Processing Group• Video/Image Postprocessing - Blur estimation based Image Enhancement using Gabor Wavelets, Video Redundancy Coding for adhoc wireless networks• Image Super- Resolution - Sparse representation based super resolution from single low resolution image (using dictionary and priors). • Fast GPU Implementation using CUDA of Imaging Algorithms - Designed and implemented computationally intensive image reconstruction and super-resolution based on compressive sensing (l1 optimization methods). • Independent Student Projects - Optimized Implementation of 4-field ELA deinterlacing algorithm on CELL processor, Canny wavelet based scene change, fade-in/out detection of offline video, OpenGL based games Show less

Oct 2007 - May 2009

Video Software Intern

• Fine tuned and qualified video algorithms for low power scenarios.• Authored tools to catch video defects.

May 2008 - Aug 2008

Video Engineer

Bengaluru Area, India

• Designed and implemented a frame based rate control algorithm development for VC1 Encoder • VC1/WMV9 Encoder C model development- Developed entropy coding and texture table selection algorithms.• Added MPEG-4 interlace coding support and ported to Ti DaVinci (DM 420 platforms). • Ported MJPEG encoder/decoder C model to TI DM320.• Designed and implemented a polyphase resampler for Audio applications on ARM9e.

Jul 2005 - Jul 2007

Intern

Bengaluru Area, India

Designed Audio Equalizers and Procamp modules for video.

Feb 2005 - May 2005
Team & coworkers

Colleagues at Facebook Inc

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2 education records

Rahul Gowda education

Ms, Electrical Engineering, 3.95 Gpa

Activities and Societies: Visual Representation & Processing Group Dissertation titled "Perceptual Image/Video Enhancement for Digital TV.

FAQ

Frequently asked questions about Rahul Gowda

Quick answers generated from the profile data available on this page.

What company does Rahul Gowda work for?

Rahul Gowda works for Facebook Inc.

What is Rahul Gowda's role at Facebook Inc?

Rahul Gowda is listed as Software Engineer at Facebook Inc.

What is Rahul Gowda's email address?

AeroLeads has found 2 work email signals at @facebook.com for Rahul Gowda at Facebook Inc.

Where is Rahul Gowda based?

Rahul Gowda is based in Berkeley, California, United States while working with Facebook Inc.

What companies has Rahul Gowda worked for?

Rahul Gowda has worked for Facebook Inc, Nvidia, Arizona State University, and Ittiam Systems.

Who are Rahul Gowda's colleagues at Facebook Inc?

Rahul Gowda's colleagues at Facebook Inc include Isaac Ce, Julio Costa Costa, Clark Johnson, Daniel Gonzales, and Jancsika Pongo.

How can I contact Rahul Gowda?

You can use AeroLeads to view verified contact signals for Rahul Gowda at Facebook Inc, including work email, phone, and LinkedIn data when available.

What schools did Rahul Gowda attend?

Rahul Gowda holds Ms, Electrical Engineering, 3.95 Gpa from Arizona State University.

What skills is Rahul Gowda known for?

Rahul Gowda is listed with skills including Digital Signal Processors, C, C++, Algorithms, Video Codec, Debugging, Multimedia, and Embedded Systems.

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