Software Engineer
CurrentReality Labs -Building out Digital Humans/Avatars/EmbodimentsFacebook Cloud Gaming -• Founding engineer and helped grow a high performing team from size 2 to 20+. Pitched, designed and prototyped the first end-to-end version leading scrappy teams across London and US West Coast that now serves as the basis for publicly shipping product.• Key member in technology evaluation, acquisition and integration to reduce GTM. Regularly presented project updates, roadmap… Show more Reality Labs -Building out Digital Humans/Avatars/EmbodimentsFacebook Cloud Gaming -• Founding engineer and helped grow a high performing team from size 2 to 20+. Pitched, designed and prototyped the first end-to-end version leading scrappy teams across London and US West Coast that now serves as the basis for publicly shipping product.• Key member in technology evaluation, acquisition and integration to reduce GTM. Regularly presented project updates, roadmap, technical vision to leadership chain.• Recruited, hired, mentored engineers. Led training sessions for faster on-boarding of team members.Video Fundamental Research -• Founding member on team. Actively recruited and grew team to size of 5 research scientists/engineers. Provided roadmaps and research direction for projects that benefit all FB Video products.• Drove cross org initiative to improve video compute efficiency by 10x by building custom video asics. Successfully taped-out a first generation asic.Facebook Live -• Led a cross-team of 8 engineers to build and operationalize foundational video egress services from a scratch that enable various Facebook Live Video use cases and handles 100% of FB live egress traffic. Show less