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Raja Imran Email & Phone Number

Head of Creative at TapFire
Location: Lahore District, Punjab, Pakistan 17 work roles 3 schools
1 work email found @tkxel.com 2 phones found area 152 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email r****@tkxel.com
Direct phone (152) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Head of Creative
Location
Lahore District, Punjab, Pakistan
Company size

Who is Raja Imran? Overview

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Quick answer

Raja Imran is listed as Head of Creative at TapFire, a company with 22 employees, based in Lahore District, Punjab, Pakistan. AeroLeads shows a work email signal at tkxel.com, phone signal with area code 152, and a matched LinkedIn profile for Raja Imran.

Raja Imran previously worked as Creative Director at Hotwirestudios and Chief Creative Officer (CCO) & Freelance Senior Consultant at Ocher Masons & Architects. Raja Imran holds Bachelor (Hons), Design from National College Of Arts.

Company email context

Email format at TapFire

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{first}.{last}@tkxel.com
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AeroLeads found 1 current-domain work email signal for Raja Imran. Compare company email patterns before reaching out.

Profile bio

About Raja Imran

18+ years of creative career that covers pre to post production for all digital disciplines be it cross platform gaming, print media or broadcast.Talent for building supportive environment that brings out the best in creative professionals. Specialize in meticulously tuning of processes to get each creative to produce AAA artwork through template based pipeline reducing the production time to fractions.

Listed skills include Animation, Texturing, 3D Studio Max, After Effects, and 34 others.

Current workplace

Raja Imran's current company

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TapFire
Tapfire
Head of Creative
Lahore, PK
Website
Employees
22
AeroLeads page
17 roles · 23 years

Raja Imran work experience

A career timeline built from the work history available for this profile.

Head Of Creative

Lahore, PK

Chief Creative Officer (Cco) & Freelance Senior Consultant

Ocher Masons & Architects

Lahore

CCO and co-founder at OCHER means a lot more than just directing art, it's more about OCHER as a brand and how it should blend into and transform everything and everyone associated. How OCHER Masons & Architects will terraform architectural landscape. And how OCHER as a brand can venture out to overlap everything art and design.

Oct 2020 - Dec 2021

Creative Head @ The Game Storm Studios, Ozi Technology And Tkxel

Lahore, Pakistan

Keeping Art, Aesthetics and Production all in line with the fundamentals of the Group. Defining new horizons for Cross-platform Gaming in the Region, setting up benchmarks for Upcoming major titles produced under the umbrella and defining path too AAA products.

Oct 2017 - Sep 2020

Senior Consultant

Setting up pipeline for art, recruitment and enabling stable learning curve for existing talent. Bringing challenges to the table and bringing everyone up to the challenge. Though seam mostly aesthetic yet solve and speed up pipeline with intuitive and technical yet creative ideas.

Mar 2014 - Sep 2020

Creative Head

Woweez Games

Sharjah, United Arab Emirates

Setting up pipeline for art, recruitment and enabling stable learning curve for existing talent. Managing and coordinating all the aspects of pre to post production for Woweez Main office in Sharjah and or with subsidiaries. These primarily include end to end project management, UI and UX integration, animations and ingame 3d or 2d art assets.

Jul 2016 - Aug 2017

Creative Head

Lahore, Pakistan

Acting as a mentor for their Gaming Division, Nutty Apps. That includes all from pushing people to aim for a better learning curve to pulling them together for a project. From UI, UX to animated characters. From inhouse games to all apps and games in services division.

Jul 2014 - May 2016

Creative Manager

Invocode Ltd.

Lahore, Pakistan

Managing and delivering artwork for Monsuno Battle (ios) https://itunes.apple.com/pk/app/monsuno-battle/id757212889?mt=8, being a unique game as it is and also a couple of more games that had either a bigger production timeline or a unique artstyle. Other games include Brave Angel (https://itunes.apple.com/us/app/brave-angel-demon-defense/id877590948?mt=8).

Sep 2013 - Jun 2014

Deputy Creative Director

Lahore, Pakistan

Managing and delivering all aspects from preproduction to post production. Supervising all the assets created while maintaining quality and implementation of design. Mainly Focused on achieving Broadcast quality Episodes from 3D eventually delivering 10 min per month.

Aug 2012 - Aug 2013

3D Visualizer

Bahrain

To make a digital construction and photo-real renderings including complex 3d modeling and rendering for purpose of presentation, marketing and design analysis.

Jun 2011 - Jul 2012

Creative Head

Landmark Bahrain

Recruitment, training, and managing the team; in a more artistic perspective. To manage projects including Architectural Visualization and Interactive to Broadcast design. Encouraging and guiding the team to advance their skill set in creation of art content with their individual "Artist's touch". Provided not to loose the commercial value.

Jan 2009 - May 2011

Art Director

Evolve Studios

Managing and delivering all the aspects of preproduction for the studio, and also Managing the 3D department and raising the bar for quality in Architectural Visualizations.

Jan 2003 - Jan 2009

Animation Team Lead

To create a style guide, and character ideation sheets for mascots and programming for their upcoming satellite channel. Responsible for recruitment, training, and managing the team.

Dec 2007 - Aug 2008

Art Director

Anivista

Recruitment, training, and managing the team; in a more artistic perspective. To manage projects including Architectural Visualization and Asset Creation for broadcast use by BKN. I also encouraged the team to advance their skill set in creation of art content (characters and creatures) for games of AAA category. Also ended up creating CMS based website.

2005 - 2007 ~2 yrs

Visiting Lecturer

Preparing and delivering lectures on 3d graphics and asset creation for character animation; to the students of Multimedia in the Masters and Diploma program of National College of Arts (NCA)

2004 - 2007 ~3 yrs

Concept Artist

Concept Art and Game design, included a major portion of texturing for the game. Hence my name appears in the end credits for Dungeon Lords (RPG). Also was working for their projects for FATS.

2003 - 2004 ~1 yr
3 education records

Raja Imran education

Bachelor (Hons), Design

Activities and Societies: Head of Production, set designer of Alif Adaab (the dramatic society of NCA), (2001-2004).

Matric, Science

Activities and Societies: Arts, Science Projects

FAQ

Frequently asked questions about Raja Imran

Quick answers generated from the profile data available on this page.

What company does Raja Imran work for?

Raja Imran works for TapFire.

What is Raja Imran's role at TapFire?

Raja Imran is listed as Head of Creative at TapFire.

What is Raja Imran's email address?

AeroLeads has found 1 work email signal at @tkxel.com for Raja Imran at TapFire.

What is Raja Imran's phone number?

AeroLeads has found 2 phone signal(s) with area code 152 for Raja Imran at TapFire.

Where is Raja Imran based?

Raja Imran is based in Lahore District, Punjab, Pakistan while working with TapFire.

What companies has Raja Imran worked for?

Raja Imran has worked for Tapfire, Hotwirestudios, Ocher Masons & Architects, Geniteam Solutions, and The Game Storm Studios (Private) Limited.

How can I contact Raja Imran?

You can use AeroLeads to view verified contact signals for Raja Imran at TapFire, including work email, phone, and LinkedIn data when available.

What schools did Raja Imran attend?

Raja Imran holds Bachelor (Hons), Design from National College Of Arts.

What skills is Raja Imran known for?

Raja Imran is listed with skills including Animation, Texturing, 3D Studio Max, After Effects, Photoshop, Concept Design, Character Animation, and Storyboarding.

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