Ralph Spence Iii

Ralph Spence Iii Email and Phone Number

UI/UX Software Engineer @
Ralph Spence Iii's Location
Redmond, Washington, United States, United States
Ralph Spence Iii's Contact Details

Ralph Spence Iii personal email

About Ralph Spence Iii

Ralph Spence Iii is a UI/UX Software Engineer at Hipsky, LLC. He possess expertise in game development, gameplay, computer games, mmo, perforce and 16 more skills. Colleagues describe him as "Ralph is an excellent programmer and employee. During his entire time at Petroglyph he was always an extremely positive, enthusiastic, and easy to work with person. His technical abilities are also excellent. He is an excellent C++ and C# programmer and he made many additions and improvements to Petroglyph's technology and tools. He was also an excellent gameplay programmer and worked on both client and server code. I hope I get to work with him again in the future." and "Ralph is an excellent engineer and a pleasure to work with. He has a can-do attitude about any task thrown at him, and is overall one of the most positive, cheerful people I've ever met. His work is always of high quality, no matter what system he's working on. In particular, his expert knowledge of our UI systems in second to no one else in the studio. He's an invaluable members of the team."

Ralph Spence Iii's Current Company Details
Hipsky, LLC

Hipsky, Llc

UI/UX Software Engineer
Ralph Spence Iii Work Experience Details
  • Hipsky, Llc
    Software Engineering Lead
    Hipsky, Llc 2020 - Present
    Redmond, Washington, United States
    - Created an automated stock asset trading system in C#- Utilized multiple database technologies including MySQL, MS SQL, and SQLLite- Maintained an automated build system using TeamCity- Supported telemetry data using Splunk- Created and utilized an external launcher to attach as a debugger and detect and save crash dumps
  • Microsoft
    Software Engineer Ii
    Microsoft Sep 2015 - 2020
    Redmond, Washington
    - Added new UI elements for building out experiences- Played a strong role in architecture discussions for improvements to the UI systems- Worked closely with the UX design team, phone application team, and cloud team to provide users with great experiences- Worked on a version of the Windows OS system UI (an extremely large scale code base)- Utilized C++ and CX languages as well as XAML and UWP technologies
  • Microsoft (Vendor Through Identitymine And Murphy And Associates)
    Firmware Ui Engineer
    Microsoft (Vendor Through Identitymine And Murphy And Associates) May 2013 - Sep 2015
    Redmond, Washington
    - Modified and maintained the PEG UI library for use on the Microsoft Band- Created new UI experiences for the Microsoft Band- As the initial hire on the UI development team under the Lead Engineer, participated in interviewing and bringing together the team- Helped other UI developers on the team with bringing their tasks to completion- Maintained infrastructure vision so that we were able to continuously improve turnaround time on new UI requests- Worked directly with the designers to iterate on their design ideas and ultimately to get them implemented on the device
  • Petroglyph Games
    Lead Ui Programmer
    Petroglyph Games Jun 2012 - Apr 2013
    Las Vegas, Nevada Area
    - Maintained Petroglyph's proprietary UI system and GUIEditor tool- Worked on game systems across the client and server and the SQL database backend- Participated in system design discussions- Discussed requirements of new UI screens with other departments- Decided the architecutre of new UI screens for the team to implement- Participated in milestone scheduling for the engineering team
  • Petroglyph Games
    Game Programmer
    Petroglyph Games Aug 2008 - Jun 2012
    Las Vegas, Nevada Area
    - Implemented new UI screens working closely with the art and design teams- Took over support of the proprietary UI system including adding new features and fixing bugs- Converted UI implementations written in C++ to Lua- Worked on game systems on the client and server sometimes requiring changes to the SQL database backend- Maintained the GUIEditor tool written in C# for defining the layout of UI screens- Created the first implementation of a tool to allow artists to attach multiple models together into a combined file to be loaded into the game

Ralph Spence Iii Skills

Game Development Gameplay Computer Games Mmo Perforce C++ Video Games Game Design User Interface C# User Interface Design Game Programming Scripting Mmorpg Gameplay Programming Social Games Flash Lua Jira Multiplayer Ps3

Ralph Spence Iii Education Details

Frequently Asked Questions about Ralph Spence Iii

What company does Ralph Spence Iii work for?

Ralph Spence Iii works for Hipsky, Llc

What is Ralph Spence Iii's role at the current company?

Ralph Spence Iii's current role is UI/UX Software Engineer.

What is Ralph Spence Iii's email address?

Ralph Spence Iii's email address is ra****@****ail.com

What schools did Ralph Spence Iii attend?

Ralph Spence Iii attended Washington University In St. Louis.

What skills is Ralph Spence Iii known for?

Ralph Spence Iii has skills like Game Development, Gameplay, Computer Games, Mmo, Perforce, C++, Video Games, Game Design, User Interface, C#, User Interface Design, Game Programming.

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.