Randall Coston

Randall Coston Email and Phone Number

Experienced Producer and Project Manager @ Harmonic Fund Services
george town, cayman islands
Randall Coston's Location
George Town, George Town, Cayman Islands, Cayman Islands
Randall Coston's Contact Details

Randall Coston work email

Randall Coston personal email

About Randall Coston

Project Manager / Senior Producer with 10+ years leading teams to build games and financial software using traditional and Agile methods, formalized in PMP and CSM certifications. Building on an MBA education, exceptional ability to run a business unit, hire and grow teams, and develop relationships with clients and project stakeholders.

Randall Coston's Current Company Details
Harmonic Fund Services

Harmonic Fund Services

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Experienced Producer and Project Manager
george town, cayman islands
Employees:
188
Randall Coston Work Experience Details
  • Harmonic Fund Services
    Senior Software Project Manager
    Harmonic Fund Services Jul 2017 - Present
    Grand Cayman, Cayman Islands
    Performing business analysis, product specification, and project management for internal software development projects. Working on projects that cover fund administration operations, cryptocurrency digital asset interfaces, web portal applications for clients and investors, SWIFT wire transfer integration, and high-volume document processing automation. Project technical platforms range from legacy .NET applications, to Angular/React web apps, to cloud-native initiatives. Using contemporary project management tools, I lead and coordinate the work of a globally distributed development team, with members located in Cayman, Toronto, New York, Dublin, Eastern Europe.
  • Gameloft
    "Game Manager" & Senior Producer
    Gameloft Apr 2015 - May 2017
    Barcelona Area, Spain
    Product owner of the highly successful mobile game, Minion Rush, a multi-million dollar product with 2.5M+ daily active users. Managed the live operations of the game as a service, in close partnership with brand owners - NBCUniversal and Illumination Entertainment. Led the game development update cycle, releasing new content across iOS and Android versions every six weeks: • Planned the product strategy, making data-driven decisions with support from studio Economy Designers and Data Scientists.• Provided project management leadership to the core development team, including software engineers, 3D artists, UX/UI artists, game designers, and animators.• Leveraged company resource teams across the globe, from Asia/Europe/Americas, to manage the full software development lifecycle.Managed the game's daily business as a product in the market:• Led the marketing and business operations of the game to deliver on revenue goals and product focused KPIs. • Acted as primary contact for the project to top management and external stakeholders.• Led weekly calls with brand owners for content approvals.• Directly managed production, marketing, and community management disciplines.Also involved in pre-production in an unannounced new project - working with Gameloft HQ management on licensing negotiations, budgeting & forecasting, and project planning of an upcoming triple-A mobile game for the studio.
  • Freelance
    Executive Producer
    Freelance Aug 2013 - Mar 2014
    Portland, Oregon
    Co-founder in a short-lived simulation gaming start-up. Developed plans for business operations, marketing, PR, finance, and publishing for a series of independent online games blending simulation, idle, and social gaming elements.
  • Electronic Arts / Playfish
    Senior Development Director
    Electronic Arts / Playfish Oct 2012 - Jun 2013
    Beijing City, China
    *Short tenure due to studio closure (Thanks, EA!)Managed development and live operations teams in a multi-cultural and multi-language studio. Directed live operations for SimCity Social, a free-to-play social game, and created the product roadmap in consultation with the GM and Executive Producer.As head of the development studio, managed the operating budget, developed financial forecasts, created staffing plans, worked with central HR and Finance departments, and mentored a team of producers. • Led a 35-member team consisting of producers, 2D/UI artists, 3D artists, client programmers and server engineers.• Led an Agile production process taking techniques from Scrum: 1-week sprints, user stories, integrated QA, product backlogs, and release planning.• Managed communication with the studio’s external partners: core technology teams, publishing operations, community management, network engagement, marketing, art outsourcing, and EA senior management.Established process and project management standards within the studio – created Agile capacity planning tools, drove the development and sprint communication processes.
  • Cartoon Network Digital (Turner)
    Senior Director, Game Production
    Cartoon Network Digital (Turner) Sep 2010 - Oct 2012
    Atlanta, Ga
    Product owner for web and mobile games. Responsible for all development and business success for games developed by Cartoon Network Digital – web, iOS, Android and emerging platforms. Internal Production: Directed the internal game development team of 16 people, consisting of designers, artists, programmers, and producers.External Production: Leading a team of producers, directed the publishing business of 2nd-party and 3rd-party games, working with independent studios:• Managed an annual game development budget of $2.5m.• Researched and selected external partners: development studios, outsourcing, publishing partners.
  • Cartoon Network Digital (Turner)
    Director, Game Development
    Cartoon Network Digital (Turner) Mar 2009 - Sep 2010
    Greater Atlanta Area
    Expanded the team, continuing to act as lead producer. Led new strategy to focus the team on larger multi-player games. Responsible for delivering rich, multi-property games designed to be updated in live operations.Scrum Master for the studio team. Established and coached Scrum practices, with two-week sprints, Jira-based story and task tracking, sprint planning, spring review, and sprint retrospective meetings.• Hired a 3D art team and established new development processes with Unity3D.• Producer for award-winning 3D multiplayer game, Project Exonaut.• Producer for multiple updates to the Cartoon Network MMO, FusionFall.
  • Cartoon Network Digital (Turner)
    Sr Producer (Game Studio Manager)
    Cartoon Network Digital (Turner) Jul 2006 - Mar 2009
    Greater Atlanta Area
    Lead producer and manager of the team. Expanded game development team and consolidated reporting structure. Moved production to a multi-project portfolio, with 3-4 games in development at one time. • Introduced Agile/Scrum into the production process and acted as Scrum Master.• Hired specialized skills, growing team from 4 to 12 members.• Managed all disciplines: programming, art, design, and production.• Produced 15 web games per year, single-player and multi-player.
  • Cartoon Network Digital (Turner)
    Game Producer
    Cartoon Network Digital (Turner) May 2004 - Jul 2006
    Atlanta, Ga
    • Led new initiative to develop web games internally.• Established project management processes, based on PMI standards.
  • Blue Bison Software Consultants Ltd.
    Project Manager / Founder
    Blue Bison Software Consultants Ltd. Oct 1998 - Sep 2003
    Client management and project management responsibilities for database technology projects, gathering requirements from clients and managing the development team from concept through implementation. • Work with clients to analyze business needs and define requirements.• Directed development team of 8 programmers and designers.• Conducted on-site presentations, communicating with clients on all project phases.
  • Strategic Market Analysts
    Consultant
    Strategic Market Analysts Mar 1995 - Sep 1998
    Cayman Islands
    Responsible for market research projects, managing teams of researchers, analyzing the resulting data, and preparing reports for corporate clients.

Randall Coston Skills

Game Development Mobile Games Scrum Agile Methodologies Agile Project Management Team Leadership Program Management Video Games Portfolio Management Project Management Project Delivery Software Project Management Management Production Budgeting Mmo Casual Games Game Design Online Gaming Pmp Unity3d Social Games Gaming Multiplayer Computer Games Android Mobile Devices Web Games Community Management Mobile Applications Market Research Strategy Gameplay Digital Media Outsourcing Management Iphone User Experience User Interface Ios Freemium Facebook Corporate Finance It Strategy Client/server Website Monetization User Interface Design

Randall Coston Education Details

Frequently Asked Questions about Randall Coston

What company does Randall Coston work for?

Randall Coston works for Harmonic Fund Services

What is Randall Coston's role at the current company?

Randall Coston's current role is Experienced Producer and Project Manager.

What is Randall Coston's email address?

Randall Coston's email address is ra****@****ner.com

What is Randall Coston's direct phone number?

Randall Coston's direct phone number is +140488*****

What schools did Randall Coston attend?

Randall Coston attended Auburn University Harbert College Of Business, Auburn University, Punahou School.

What skills is Randall Coston known for?

Randall Coston has skills like Game Development, Mobile Games, Scrum, Agile Methodologies, Agile Project Management, Team Leadership, Program Management, Video Games, Portfolio Management, Project Management, Project Delivery, Software Project Management.

Who are Randall Coston's colleagues?

Randall Coston's colleagues are Amy Young, Kenneth Carolan, Adrian Cahir, Dhaivat Vanani, Daniel Cargill, Ca, Alistair Lum, Jessica O'sullivan.

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