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• 24 years of 2D, 3D and interactive development experience• Directed and managed 100s of 2D and 3D projects for multiple platforms including, PlayStation 4 and 5, Steam, VR, AR, MR, Facebook, web and mobile applications • Business Owner, Media Marketing Consultant, College Professor and Instructor• Educational background in film and video productionSoftware3ds Max, Adobe Creative Suite, Unity3D, , Substance Painter and Microsoft Office Business SuiteHands-on game development experience with PC, iPhone, iPad, Android, Facebook, Professional Experience META 3D STUDIOSOwnerMETA 3D STUDIOS is an art, animation and independent developer located in Austin, Texas that has worked on various projects for A&E Networks, SyFy Channel, Discovery, Phunware, LOLApps, Future Publishing, Mattel, FastPath Learning, University of Texas, and Robots and Pencils to name a few. Specialties: 3D Character Modeling / Texturing / Animation• Realistic - Stylized - Cartoon• Rigging: Biped - Bones - Facial Rigs• Hand Keyed or Motion Capture• In-Game Animations - Loopable and Blend 3D Environment / Prop Modeling / Texturing• Environments and Props • Realistic - Stylized - Cartoon 2D Art• Digital Paint, Isometric Flash or Raster • Concepts • Cover Art • Story Boards Special Effects• Game - Film - Video • Particle Effects, Fire, ExplosionsVideo Digital Effects and CompositingVirtual Reality and Augmented Reality
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Owner / PresidentMeta 3D Studios Apr 2005 - PresentAustin, Texas, UsMeta 3D Studios is an art, animation, and independent development studio that is located in Austin, Texas. Our field of expertise has become crucial in game development and we provide intelligent scalability to development teams. Providing more than just art assets, Meta 3D provides reliability, predictability, and a level of professionalism that makes outsourcing a viable option for small or large teams, small or large budgets. We would like to provide scalable art resources for your current or future projects.We are an experienced studio that specializes in providing 2D and 3D graphics. We focus on providing good value and quality production. To streamline the process and meet client needs, we ensure that any technical specifications, art design specs, and delivery methods are established and met. Aside from high quality art, the main benefit to our clients is a cohesive art team with our own internal pipeline and review process. Our goal is to provide our clients with assets that fit their needs with few, if any, change requests. -
Adjunct InstructorAustin Community College - Creative Design Technologies Oct 2004 - Dec 2020Teach Photoshop - 2D Design for Games, Introduction to Game Design and Development, Design and Creation of Games, 3ds Max 2019 - 3D Modeling and Rendering, Advanced 3D Modeling and Rendering and 3D Animation courses
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Adjunct InstructorThe Art Institute Of Austin Jan 2013 - Dec 20163D Modeling I - 3ds Max 2016Introduction to Game DevelopmentInteractive StorytellingTeam Production PlanningTeam Production
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Sr Environment ArtistGizmondo Studios May 2005 - Jul 2005Us -
Lead ArtistOffshore Safety Initiative Jan 2003 - Aug 2004Corporate Game Development Project - Play It SafeLead Artist Houston, Texas January 2003 – August 2004• Managed the development of all 3D art assets for real time simulation game project• Directed team of contract and in-house artists in producing 3D content• Developed complete animations of characters within 3ds max and character studio - including rigging, skinning, and texture mapping• Leveraged NDL’s NetImmerse – AnImmerse and SceneImmerse to create art and animations• Developed corporate presentation materials and managed web site
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Sr. Environment ArtistAmazing Games Mar 2002 - Jan 2003Sr. Environment Artist - Developed Hero X for Infogrames• Developed environment art, user interface, special effects, textures, and animations for Action/Adventure PC game• Utilized in-house proprietary tools to convert 3D artwork to 2D rendering system; further refined techniques of utilizing art within game engine• Created MAXscripts and Photoshop actions to automate processing of environmental tiles, scenes, objects, animations and wall systems• Assisted in the content development of HeroX user manual
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3D Environment ArtistDigital Tome Apr 2000 - Feb 2002• Developed environment art, objects and animations for PC based (RPG) episodic game novel• Utilized in-house proprietary tools to convert 3D artwork to 2D rendering system• Created MAXscripts and Photoshop actions to automate processes• Graphically designed web site and assisted in management of web content• Collaborated with team to create cinematic animation for introduction and end of game
Randy Polk Skills
Randy Polk Education Details
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Baylor UniversityTelevision And Film
Frequently Asked Questions about Randy Polk
What company does Randy Polk work for?
Randy Polk works for Meta 3d Studios
What is Randy Polk's role at the current company?
Randy Polk's current role is Owner - President of META 3D STUDIOS.
What is Randy Polk's email address?
Randy Polk's email address is ra****@****ios.com
What is Randy Polk's direct phone number?
Randy Polk's direct phone number is +151246*****
What schools did Randy Polk attend?
Randy Polk attended Baylor University.
What skills is Randy Polk known for?
Randy Polk has skills like Texturing, Game Development, Video Games, Game Design, Animation, Character Animation, 3d Studio Max, Computer Animation, Photoshop, Flash, Mobile Games, Storyboarding.
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