Raphaël Robert-Bouchard

Raphaël Robert-Bouchard Email and Phone Number

Game Designer @ Tempete Studio
Raphaël Robert-Bouchard's Location
Greater Poitiers Area, France
Raphaël Robert-Bouchard's Contact Details

Raphaël Robert-Bouchard work email

Raphaël Robert-Bouchard personal email

n/a
About Raphaël Robert-Bouchard

Games: in love with the Craft, fascinated by the Business, passionate about the Art.

Raphaël Robert-Bouchard's Current Company Details
Tempete Studio

Tempete Studio

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Game Designer
Raphaël Robert-Bouchard Work Experience Details
  • Tempete Studio
    Game Designer
    Tempete Studio Nov 2021 - Present
    Poitiers, Nouvelle-Aquitaine, France
    As game designer I've rejoind the small indie team of Tempete Studio. As the sole game designer I have the responsability of the entirety of the blueprint for the game, from the high concept brainstorms to the very details of the level design and its implementation in the engine. I also must help on various other tasks such as the UX, the debugging or the scenario.First hired to work on a hybrid project mixing elements from boardgames and video games called Our Strory, I'm now on our current project - a narrative sidescroller aimed for this final quarter of the year.
  • Indépendant
    Game Designer & Producer
    Indépendant Oct 2019 - Oct 2021
    As a producer and game designer I joined a remote team working on a general culture cooperative game for mobile named UnDix!In that small 4 members team I had to handle many tasks, such as: the discussion with partners (we have the official support of the Wikimedia France association), team management, GDD writing, UX design, Economic design, tests and the fact-checking of the game's trivia and riddles.The game is now in an open beta state on french and french-speaking android store.
  • Indépendant
    Game Designer & Producer
    Indépendant Jan 2019 - Feb 2021
    I worked as a producer an co-designer on Seasons New Dawn, a stand-alone project coming from the multi-awarded boardgame Seasons.Currently under negociation with Libellud. If you're curious, ask for the Print and play!
  • Libellud Digital
    Game Designer
    Libellud Digital May 2016 - Feb 2019
    Poitiers, France
    Within the team of Libellud Digital, I worked as a Game Designer on a mobile adaptation of the 'Dixit' boardgame, as on a Collectible Card Game on cumputer which was a whole new IP.
  • Cedric, Cnam
    Game Designer And Researcher Intern
    Cedric, Cnam May 2014 - Oct 2014
    Paris
    6 month internship in CNAM (the Center of Study and Research in the fields of Computer science and Communication), Paris. Creation of an indoor location-based game prototype using a low energy-consuming but inaccurate sensor protocol. It leads to a master thesis and a publication showing that this inaccuracy is not just a flaw but the edge of a new space of design and interactions.
  • Enjmin
    Game And Ux Designer
    Enjmin Oct 2012 - Apr 2014
    Angoulême, France
    Started with a team met in school (ENJMIN), this multiplayer, cooperative and physical project called Little Furious became real and was the last game published on the Sifteo Cubes platform !This game also won the Technical prize in the MiGS 2013.
  • Cnam
    Game Designer
    Cnam Jul 2013 - Sep 2013
    Cnam Paris
    Game Designer on “olympOS”, a serious game prototype teaching the player how Operating Systems and abstraction levels work in a computer. This game was commissioned by the Computer Science Museum in France.
  • Ouat Entertainment
    Game Designer Intern
    Ouat Entertainment Aug 2008 - Sep 2008
    I've been in this internship for OUAT Entertainment in order to create the game design and level design of "YoX", a game for the WiiWare platform. I was given the basic concept and I should design the rules and balance the game. This experience gave me the fundamentals of team-work, higly consolidated by my cursus at the ENJMIN afterward.YoX (which may be shipped in another platform than the one initially intended) is a strategic 2-players game.

Raphaël Robert-Bouchard Skills

User Experience Playtesting Game Development Game Design Video Games Psychology Game Prototyping Questionnaire Design Writing Game Mechanics Microsoft Word Interviews Powerpoint Reaper Microsoft Excel Benchmarking Teleworking Persona Wireframes Udk Atlassian Jira Conception De Jeux Visio Sony Vegas Sound Forge Tortoise Svn

Raphaël Robert-Bouchard Education Details

Frequently Asked Questions about Raphaël Robert-Bouchard

What company does Raphaël Robert-Bouchard work for?

Raphaël Robert-Bouchard works for Tempete Studio

What is Raphaël Robert-Bouchard's role at the current company?

Raphaël Robert-Bouchard's current role is Game Designer.

What is Raphaël Robert-Bouchard's email address?

Raphaël Robert-Bouchard's email address is ra****@****mail.fr

What schools did Raphaël Robert-Bouchard attend?

Raphaël Robert-Bouchard attended Enjmin, Ets, Université De Poitiers.

What are some of Raphaël Robert-Bouchard's interests?

Raphaël Robert-Bouchard has interest in Diskworld, Cinéma, Séries Tv, Jeux De Cartes, Jeux De Plateau, Science And Technology, Bandes Dessinées, Jeux De Stratégie, Littérature, Jeux De Rôles.

What skills is Raphaël Robert-Bouchard known for?

Raphaël Robert-Bouchard has skills like User Experience, Playtesting, Game Development, Game Design, Video Games, Psychology, Game Prototyping, Questionnaire Design, Writing, Game Mechanics, Microsoft Word, Interviews.

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