Game Designer
CurrentAs game designer I've rejoind the small indie team of Tempete Studio. As the sole game designer I have the responsability of the entirety of the blueprint for the game, from the high concept brainstorms to the very details of the level design and its implementation in the engine. I also must help on various other tasks such as the UX, the debugging or the scenario.First hired to work on a hybrid project mixing elements from boardgames and video games called Our Strory, I'm now on our current project - a narrative sidescroller aimed for this final quarter of the year.