Matt Ratliff
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Matt Ratliff Email & Phone Number

Unreal Engine Specialist at General Motors
Location: Detroit Metropolitan Area, United States, United States 14 work roles 3 schools
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Current company
Role
Unreal Engine Specialist
Location
Detroit Metropolitan Area, United States, United States

Who is Matt Ratliff? Overview

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Matt Ratliff is listed as Unreal Engine Specialist at General Motors, based in Detroit Metropolitan Area, United States, United States. AeroLeads shows a matched LinkedIn profile for Matt Ratliff.

Matt Ratliff previously worked as Global Creative Visualization at General Motors and Unreal Specialist at Ford Motor Company. Matt Ratliff holds B.S, Vehicle Design from Central Michigan University.

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Email format at General Motors

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General Motors

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Profile bio

About Matt Ratliff

Matt Ratliff is a Unreal Engine Specialist at General Motors. He possess expertise in rendering, maya, 3d modeling, 3d visualization, mental ray and 42 more skills.

Listed skills include Rendering, Maya, 3D Modeling, 3D Visualization, and 43 others.

Current workplace

Matt Ratliff's current company

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General Motors
General Motors
Unreal Engine Specialist
AeroLeads page
14 roles · 26 years

Matt Ratliff work experience

A career timeline built from the work history available for this profile.

Global Creative Visualization

Current

Detroit, Michigan, US

Nov 2022 - Present

3D Designer

Cat Spring, TX, US

In this role, my responsibility is to create 3D models, social media 3D content and web content using 3ds Max/Vray, allowing our reps and customers the ability to understand the product design and function.

Jun 2020 - Aug 2021

Unreal Engine Artist Developer/Trainer

Springdale, Arkansas, US

Utilizing Unreal Engine, I developed and implemented hands-on training content and an ideal real-time rendering pipeline for the 3D team, including the creation of 3D modeled retail fixtures, packaging and aisles. During this project, I also was responsible for environment creation, lighting, master materials, movie sequences and template creation for.

Jun 2020 - Jul 2020

Principal Artist

Mimicked Reality Cgi

Responsible for the general day to day operations of the agency, including client relations, CGI rendering, wrangling data, 3D modeling, texturing, lighting and shader development.

Sep 2012 - Jun 2020

Marketing Staff & Agent

Vanguard Companies
Dec 2018 - Jul 2019

Listing Agent

Redfin

Closed volume from March-August of 2018, 5+ million sold. https://www.redfin.com/real-estate-agents/matt-ratliff

Jan 2018 - Dec 2018

Sr. Art Director

Vélizy-Villacoublay, FR

Responsible for providing verbal and visual artistic direction to a team of 3D Artists, Nuke compositors and retouchers. Responsible for meeting with clients to review look development, color, lighting and overall project specifications. Responsible for the look of content going live on client sites and in print.

Jun 2013 - Mar 2015

Applications Engineer-Industrial Design & Visualization

Autodesk Inc

Responsible for pre-sales technical closure on sales opportunities. Responsible for demonstrating visualization/design portfolio of products, preparing customer-facing presentations, relationship building and providing the customer with a trusted adviser point of contact. Created renderings and animation content for specific accounts and presented this.

2010 - 2012 ~2 yrs

Product Support Specialist

San Francisco, CA, US

Responsible for technical issue resolution on the Alias products, reporting Autodesk software defects, and managing customer expectations during the troubleshooting process. Furthermore, responsible for the creation of in-depth reporting and analysis. Also, led creation of technical solution documentation and content.

2008 - 2010 ~2 yrs

Alias Digital Design Sculptor

Detroit, Michigan, US

Responsible for 3D surface creation from 2D conceptual sketches and engineering criteria. Responsible for accurate surface development to point cloud, clay scan, and requested design changes. Responsible for studio mentoring and peer reviews.

2005 - 2008 ~3 yrs

Cg Artist

Detroit, Michigan, US

Responsible for retopology tasks, data sorting in Alias Automotive, setting up lighting rigs in Maya, Mental Ray shader creation and QTVR output for various programs.

Mar 2005 - Jul 2005
3 education records

Matt Ratliff education

B.S, Vehicle Design

Central Michigan University

Transportation Design/Alias Design

College For Creative Studies

Level 2, 3 Design. Class-A Modeling Cert., Alias Automotive/Surface

Alias|Wavefront
FAQ

Frequently asked questions about Matt Ratliff

Quick answers generated from the profile data available on this page.

What company does Matt Ratliff work for?

Matt Ratliff works for General Motors.

What is Matt Ratliff's role at General Motors?

Matt Ratliff is listed as Unreal Engine Specialist at General Motors.

Where is Matt Ratliff based?

Matt Ratliff is based in Detroit Metropolitan Area, United States, United States while working with General Motors.

What companies has Matt Ratliff worked for?

Matt Ratliff has worked for General Motors, Ford Motor Company, Nevins, Saatchi & Saatchi X, and Mimicked Reality Cgi.

How can I contact Matt Ratliff?

You can use AeroLeads to view verified contact signals for Matt Ratliff at General Motors, including work email, phone, and LinkedIn data when available.

What schools did Matt Ratliff attend?

Matt Ratliff holds B.S, Vehicle Design from Central Michigan University.

What skills is Matt Ratliff known for?

Matt Ratliff is listed with skills including Rendering, Maya, 3D Modeling, 3D Visualization, Mental Ray, Sketching, 3D Rendering, and Industrial Design.

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