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Ray Kallmeyer Email & Phone Number

CEO at Enklu at Enklu
Location: Greater Chicago Area, United States 10 work roles 1 school
1 work email found @cardinalhealth.com 3 phones found area 619 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email r****@cardinalhealth.com
Direct phone (619) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
CEO at Enklu
Location
Greater Chicago Area, United States

Who is Ray Kallmeyer? Overview

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Quick answer

Ray Kallmeyer is listed as CEO at Enklu at Enklu, based in Greater Chicago Area, United States. AeroLeads shows a work email signal at cardinalhealth.com, phone signal with area code 619, and a matched LinkedIn profile for Ray Kallmeyer.

Ray Kallmeyer previously worked as CEO at Enklu and Sr Director, Engineering & Development at Ncsoft. Ray Kallmeyer holds Bs, Computer Science from San Diego State University.

Company email context

Email format at Enklu

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rkallmeyer@cardinalhealth.com
76% confidence

AeroLeads found 1 current-domain work email signal for Ray Kallmeyer. Compare company email patterns before reaching out.

Profile bio

About Ray Kallmeyer

After a decades long career in the AAA video games industry, Ray founded Enklu to help transition the world to natural computing. Enklu's product is a spatial market place which connects players and operators of holographic theatres. Ray is an entrepreneur, startup advisor, patent author, featured artist, and public speaker at universities such USC, Stanford, and MIT.

Listed skills include Game Development, Game Design, Video Games, Gameplay, and 40 others.

Current workplace

Ray Kallmeyer's current company

Company context helps verify the profile and gives searchers a useful next step.

Enklu
Enklu
CEO at Enklu
AeroLeads page
10 roles

Ray Kallmeyer work experience

A career timeline built from the work history available for this profile.

Ceo

Current

Alameda, Ca, Us

Jul 2016 - Present

Sr Director, Engineering & Development

Bellevue, Wa, Us

May 2015 - Aug 2016

Principal Engineer

Victoria, British Columbia, Ca

Apr 2013 - Oct 2014

Lead Programmer

Mission Viejo, California, Us

*Built and manage team of engineers in the development of AAA massively-online session-based action game for the PC and Tablet OS.*Establish engineering standards and best practices.*Attract top tear talent through personal contacts and rigorous testing of qualified individuals.*Primary architect and significant code contributor.*Oversee the creation and maintenance of technical documentation.*Develop and enforce coding standard through code review and mentoring.*Coordinate with other departments including art, design, marketing, production and audio for the creation of milestones.*Prepare tech presentations for external company demos.*Speak in overseas pitch meetings with foreign investors.*Third party vendor evaluation and negotiations.

Jun 2012 - Apr 2013

Lead Gameplay Programmer

Mission Viejo, California, Us

*Managing the game play programming department.*Design game play systems and enterprise level network architecture from the ground up.*Create and maintain technical documentation.*Mentor Junior Engineers.*Work closely with other managerial staff in the creation of development plans and scheduling.

Sep 2011 - May 2012

Senior Engineer - Contract

Calabasas, Ca, Us

Reported directly to engineering manager.Key role in helping ship flagship product Zya.Develop key front end systems in C# and Unity.Launched on time and feature complete.Third Party Vendor negotiations.

May 2011 - Sep 2011

Senior Programmer - Defiance

Redwood City, Us

*Worked closely with artists to improve tool functionality and decrease iteration time.*Implemented Vehicle Physics using Havok simulation across a networked engine.*Developed key Gameplay systems with cooperation from the design department.*Created split body animation system to support 3rd-Person Action Adventure gun play.*Strike team point-of-contact for several key development areas including weapons, vehicles, boss development and core gameplay.

Mar 2009 - May 2011

Gameplay Programmer

Bottlerocket Entertainment

Worked closely with designers and other programmers to implement compelling gameplay features for Splatterhouse (PS3, XBOX360) including combat features such as targeting, countering, dynamic gore, combo chaining, attack charging and navigation features such as wall jumping and environment minigames.Worked closely with level artists and other designers to implement the majority of platforming and puzzle solving in Splatterhouse. This included implementing the animation state machines for jump navigation, designing and implementing navigation puzzles, jump navigation camera implementation and code support and optimization for all related features.*Introduced BottleRocket to fast-delegate event handling which both helped reduce dependency bloat and and made certain advanced software design techniques feasible.*Helped implement and/or optimize a number of key systems including dynamic light management, effects creation/destruction, AI processing, player interaction and more.

May 2008 - Feb 2009

Software R&D - Infusion Technology

Dublin, Oh, Us

Implemented mission critical discovery and connection management protocol for networked infusion pumps as part of a team of over fifty engineers. Designed and managed server software architecture for released medical hardware.Developed testing harnesses and automation tools put into wide use by quality assurance.Implemented prototype Glycemic Management algorithms for flagship product line.

Jan 2005 - May 2008

Game Test Analyst

San Mateo, California, Us

Credited on Athens 2004, World Tour Soccer 2005.Additional support for Killzone, MLB 2005, Socom 2 and ATV Offroad Fury 3

Jan 2004 - Sep 2004
1 education record

Ray Kallmeyer education

  • San Diego State University
    San Diego State University
    Computer Science
FAQ

Frequently asked questions about Ray Kallmeyer

Quick answers generated from the profile data available on this page.

What company does Ray Kallmeyer work for?

Ray Kallmeyer works for Enklu.

What is Ray Kallmeyer's role at Enklu?

Ray Kallmeyer is listed as CEO at Enklu at Enklu.

What is Ray Kallmeyer's email address?

AeroLeads has found 1 work email signal at @cardinalhealth.com for Ray Kallmeyer at Enklu.

What is Ray Kallmeyer's phone number?

AeroLeads has found 3 phone signal(s) with area code 619 for Ray Kallmeyer at Enklu.

Where is Ray Kallmeyer based?

Ray Kallmeyer is based in Greater Chicago Area, United States while working with Enklu.

What companies has Ray Kallmeyer worked for?

Ray Kallmeyer has worked for Enklu, Ncsoft, Kixeye, Fireforge, and Music Mastermind, Inc.

How can I contact Ray Kallmeyer?

You can use AeroLeads to view verified contact signals for Ray Kallmeyer at Enklu, including work email, phone, and LinkedIn data when available.

What schools did Ray Kallmeyer attend?

Ray Kallmeyer holds Bs, Computer Science from San Diego State University.

What skills is Ray Kallmeyer known for?

Ray Kallmeyer is listed with skills including Game Development, Game Design, Video Games, Gameplay, Xbox 360, C++, Social Games, and Maya.

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