Ray Yu Email and Phone Number
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Multi-discipline management leader; led teams of software engineers, producers, UX designers, quality engineers, and other types of internal and external team members for cross-functional projects from concept to release. Fascinated by games, especially their online and social aspects. Highly industry savvy. Passionate about diversity, equity and inclusion for all non-majority groups.Specialties: Engineering and project management, video game publishing operations, e-commerce, Platform as a Service (PaaS), central technology, GDPR/CCPA compliance, ability to communicate with a wide variety of audiences, bilingual (English and Cantonese Chinese)
Dreamhaven
View- Website:
- dreamhaven.com/secretdoor
- Employees:
- 32
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Head Of Technology And Services, PublishingDreamhavenRiverside, Ca, Us -
Head Of Technology And Services, PublishingDreamhaven Jan 2021 - PresentIrvine, Ca, UsCreating vibrant worlds, taking chances, being a force for good, cultivating belonging -
Director, Digital Platform/Technical ProductionWarner Bros. Entertainment Group Of Companies Nov 2011 - Jan 2021Burbank, Ca, UsManaged a team of engineers and producers to lead and architect centralized technology effort on cross-device platforms for WB Games titles; technology includes telemetry, business intelligence, e-commerce, community, identities, customer service and community, integration with external services (e.g. Xbox Live, PlayStation Network, Steam, Discord, etc.); responsible for data privacy compliance including GDPR and CCPAConsulted on technical topics, including slate green lights, due diligence, and contract reviews of partners, vendors, and studios; Managed relationships and timelines between multiple game studios and companies worldwide to plan and execute online initiativesWorked with internal and external stakeholders to manage expectations on technology deliverables; Acted as central escalation and arbitration for competing initiatives; Reported to VP of Game Technology -
Director Of Publishing/PlatformCryptic Studios/Atari Apr 2010 - Oct 2011Los Gatos, Ca, UsManaged a team of producers, artists, developers and content creators to produce Cryptic and Atari's worldwide online platform and web properties to support and launch MMOs and casual titles. Platform and web includes the stack of global technology universal to all games such as authentication, billing and business intelligence. Worked with executives to prioritize and create platform product road map that reflects the company's vision, strategy and tactics for putting games online. Coordinated and program managed across multiple offices worldwide to plan and execute a portfolio of crucial online initiatives. Reported to VP/C-level executives. -
Manager Of Publishing/PlatformCryptic Studios/Atari Jul 2008 - Apr 2010Los Gatos, Ca, UsManaged multiple projects with a team of associate producers and developers to produce all web properties and global platform technologies such as billing, and CRM tools. Drove effort through all stages of the project life cycle, from conception and design, to implementation, localization, testing and worldwide deployment. Worked with internal stakeholders to create and gather company's vision, strategy and tactics, and implemented them in projects managed. Reported to Director of Publishing. -
Manager, Application DevelopmentTurbine, Inc. Oct 2004 - Jun 2008Needham, Massachusetts, UsManaged development of and produced leading edge online subscription management front-end, online distribution network, and game launcher/patcher. Highly involved in all aspects of company's e-Commerce and Marketing technology needs. Provided managerial and engineering leadership to development team of six and cross-functional teams of more. Worked with internal customers extensively to plan and execute fast-paced, progressive agile development cycles. Established processes to improve work flow and quality of work life. Localized desktop and web-based software. Reported directly to CTO. -
Enterprise Application AnalystTriad Performance Technologies Feb 2001 - Aug 2003Developed SCORM compliant online training courses for Fortune 500 companies, utilizing advanced client-side scripting with JavaScript and DHTML, server-side scripting with ASP. Developed enterprise level applications and reports to support internal customers. SQL Server database design and implementation. Project management, scheduling and quoting. Localization and double-bytes experience.
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WebmasterMicon Computer Company Oct 1997 - Feb 2001Web development (micon.com, frontend and backend); Internal business software development and support; Legacy software integration.
Ray Yu Skills
Ray Yu Education Details
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University Of Michigan-DearbornComputer Information Science -
Henry Ford CollegeComputer Information Science
Frequently Asked Questions about Ray Yu
What company does Ray Yu work for?
Ray Yu works for Dreamhaven
What is Ray Yu's role at the current company?
Ray Yu's current role is Head of Technology and Services, Publishing.
What is Ray Yu's email address?
Ray Yu's email address is ra****@****ros.com
What schools did Ray Yu attend?
Ray Yu attended University Of Michigan-Dearborn, Henry Ford College.
What are some of Ray Yu's interests?
Ray Yu has interest in D&d Pen And Paper, Baking, Pc And Video Games, Mmorpg, Board Games.
What skills is Ray Yu known for?
Ray Yu has skills like Mmo, Video Games, Online Gaming, Mmorpg, Agile Methodologies, Game Development, Scrum, Social Games, Project Management, Computer Games, Mobile Games, User Experience.
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