Behnam Razipour

Behnam Razipour Email and Phone Number

Virtual Production Specialist, VR/XR Developer @ MindXR
Behnam Razipour's Location
Tehran Province, Iran, United States
About Behnam Razipour

I am striving to not only be an artist and a developer, but also a creator of immersive experiences that allow us to detach from reality and see ourselves from different perspectives.

Behnam Razipour's Current Company Details
MindXR

Mindxr

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Virtual Production Specialist, VR/XR Developer
Behnam Razipour Work Experience Details
  • Mindxr
    Founder - Xr Developer
    Mindxr Jul 2022 - Present
    https://mindxr.appMindXR uses extended reality and virtual reality to create challenges that enhance cognitive functions and train users with essential life skills and knowledge in a safe, attractive, and entertaining environment. For the next five years, I am responsible for making this brain-training startup one of the major players in the cognitive market.
  • Irib
    Virtual Production Specialist
    Irib Dec 2022 - Dec 2023
    www.irib.irI played a key role in establishing Iran's first virtual production studio, taking on diverse responsibilities. My tasks encompassed research and development, configuring software and hardware for LED walls, designing workflows and pipelines, setting up switchboard and version control systems, creating 3D environments, providing virtual reality previews using Unreal Engine, leading the photogrammetry team, and optimizing scenes for a historic in-development TV show.
  • Neuroeon
    Co-Founder - Vr Developer
    Neuroeon May 2020 - Jun 2022
    Using neuroscience and with the help of modern technologies of serious gaming, virtual reality (VR), and artificial intelligence (AI), you will have direct access to the most efficient brain training plan customized according to your needs, routines, and preferences. As a VR developer, my job was to make the virtual reality experience fully immersive. Unfortunately, The startup was illegally taken over by some co-founders, and as a result, NeuroEon failed. Although it was a bitter experience, it also provided great insight and vision, allowing me to see numerous opportunities for the future. So I have launched another startup in the field of cognitive gaming.
  • Sourena Games Studio
    Technical Artist - Weapon Artist
    Sourena Games Studio Feb 2020 - Mar 2021
    Raffles , Raffles , Sg
    https://sourenagames.comAs a Technical Artist, I was focused on developing and documenting an optimized pipeline for the art contents, marking out the boundaries and limitations, and setting a non-linear workflow for the art team by creating some template scenes and materials for integrating props into the Unreal engine. as a Weapon Artist, I was focused on building fully modular and customizable weapons for an FPS game.
  • Terraunity
    Technical Artist - Art Consultant
    Terraunity Dec 2018 - Jun 2020
    Vancouver, British Colombia, Ca
    https://terraunity.comI was responsible for creating assets and optimizing the pipeline to integrate them into the Unity engine, defining technical limitations and examining requirements, and gathering references to extract information and study nature elements to remake them procedural and modular with consistent and unified feeling in the scene.
  • Excir
    Game Artist
    Excir Feb 2015 - Feb 2020
    I am a 3D content developer and publisher in Unity Asset Store and Unreal Marketplace.Unreal: https://www.unrealengine.com/marketplace/profile/EXCIRUnity: https://assetstore.unity.com/publishers/18630Unity: https://assetstore.unity.com/publishers/3150
  • Excir
    Founder - Art Director
    Excir Jan 2015 - Feb 2020
  • Simya Arts
    Gameplay Programmer - Ar Developer
    Simya Arts Sep 2016 - Jul 2019
    I started my development journey in Unreal Engine 4 with blueprints. I designed, prototyped, and deployed applications and a game title for iOS and Android.
  • Simya Arts
    Creative Director
    Simya Arts Jun 2011 - Jan 2019
    Beyond the creative and art direction of our services and products, I occasionally lead a creative journey to infuse people with solid artistic motion and ideas and create new disruptive production methods.
  • Simya Arts
    Founder - 3D Artist
    Simya Arts Sep 2009 - Feb 2015
    Nearly a decade ago, I found a company and worked my way through advertising, graphics, and 3D visualization while focusing on paperwork contracts and hiring others for these roles to edit and improve the final product by myself.
  • Espris Pouyanama
    Technical Artist
    Espris Pouyanama Feb 2016 - Jan 2017
    Was hired to develop production pipelines and technical documents and assist the art team in creating better and optimal workflows.
  • Iran Game Development University
    Assistant Professor
    Iran Game Development University Sep 2013 - May 2016
    As an educator, I was committed to extending my learning, refining my practices to stay updated in the field, and ensuring eligible education and methods for my students. Mentoring was one of my favorite experiences so far.
  • Espris Studio
    Pipeline & Production Manager
    Espris Studio Sep 2014 - Nov 2015
    I was promoted to review source documents and data, such as team notes, issues, and various document types, to develop pipelines and maintain the production process.
  • Espris Studio
    3D Artist
    Espris Studio Feb 2013 - Sep 2014
    My colleague hired me to create and edit some 3D assets and examine them in the Torque engine.
  • Terraunity
    3D Artist
    Terraunity May 2013 - Oct 2015
    Vancouver, British Colombia, Ca
    www.terraunity.comAs a collaborator, I was focused on technical documentation, creating necessary art assets for the Unity engine, and providing artistic oversight and direction.
  • Donyaye Bazi
    Technical Translator - Writer
    Donyaye Bazi Nov 2012 - Sep 2013
    https://www.dbazi.comI was in a contract with "Donyaye Bazi" to translate "Andrew Gahan's Game Art Complete" (ISBN1317441516). I had the privilege to write articles about Art & Beauty and did a few reviews on "Limbo" for the magazine.

Behnam Razipour Skills

Maya Game Design Zbrush Digital Sculpting Project Management Unreal Engine Texturing Game Development 3d Modeling Texture Painting Translation Architectural Design Modeling Architecture Mobile Game Development Research Photoshop Management Leadership Game Programming Mobile Games Story Writing Virtual Reality Substance Painter Substance Designer Art Direction Game Art Art Leadership Technical Art

Behnam Razipour Education Details

  • University Of Applied Science And Technology
    University Of Applied Science And Technology
    Computer Software Engineering

Frequently Asked Questions about Behnam Razipour

What company does Behnam Razipour work for?

Behnam Razipour works for Mindxr

What is Behnam Razipour's role at the current company?

Behnam Razipour's current role is Virtual Production Specialist, VR/XR Developer.

What schools did Behnam Razipour attend?

Behnam Razipour attended University Of Applied Science And Technology.

What skills is Behnam Razipour known for?

Behnam Razipour has skills like Maya, Game Design, Zbrush, Digital Sculpting, Project Management, Unreal Engine, Texturing, Game Development, 3d Modeling, Texture Painting, Translation, Architectural Design.

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