Former educator, current coder, planner, implementer, and Unity3d game developer since 2011. My professional life began with my teaching. I eventually found myself wanting to make more of an impact on students' lives when I realized that there were so many ways I could use video games to teach. So I started learning C++, C#, digital art. This lead me to application development, which I hope will take me further into the sort of educational software that I am excited about.Lyonsforge brought me to a more professional level, as I worked with an engineer to create the graphic sections of several business applications, some of which involved Unity3d. This involved using the Adobe Suite to create resolution specific 2d graphics to fit the needs of specific portables. I later built and edited software controls in WPF. Additionally, I created low poly 2d meshes which were used as icons in mapping software.For Indestructible Cannon, a sub-contractor for Sony, I made complete GUI systems using NGUI, created an on - screen reticle system, and AI / Boss battle choreography. I have built 3d characters from concept and fully rigged them, under contract.For FuelFX, I worked on truly amazing but mostly super secret things, ranging from oil field training to hospital navigation, to augmented reality tools and displays.Since, I’ve run a consultant company, building a variety of games and software for clients, including Schlumberger, Illusio, InkMage, and Dusk Games.I built Illusio's 3d application platform for iOS and they have since become funded. What a phenomenal concept!Skills:Unity3d (C#)React (JS)Test Driven Development (TDD)Augmented RealityUser Interface DevelopmentUnity3d ProgrammingEditor scriptingArchitectureBack-end codingBlender3dSoftware testing and debuggingAdobe SuiteDocumentationProject ScopingCurriculum DevelopmentTeachingSpecialties-TDD via Unit Testing-Resolving problems and not creating them-Rapid Prototyping-Planner and Implementer-Ability to create a motivating team atmosphere-Team Organization-Strong Drive for success of projects. -Technical Project Management-Ability to manage a product-Continuous Integration
Listed skills include Unity3D, Game Development, Video Games, C#, and 34 others.