Rob Carroll

Rob Carroll Email and Phone Number

Fractional Product Management Consulting @ Code Gray, Inc
United States
Rob Carroll's Location
United States, United States
Rob Carroll's Contact Details
About Rob Carroll

Seasoned, proactive project management professional well versed in operations management and process improvement. Proven track record of providing leadership and guidance to ensure that projects are completed on time, on budget and to the highest standards of quality. Expertise developing efficient processes, bringing alignment between departments, and leveraging technology to maximize productivity. Focused on prioritizing efficiency and accountability, and determining tools and strategies to grow revenue.

Rob Carroll's Current Company Details
Code Gray, Inc

Code Gray, Inc

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Fractional Product Management Consulting
United States
Rob Carroll Work Experience Details
  • Code Gray, Inc
    Fractional Product Management Consulting
    Code Gray, Inc
    United States
  • Rubystone
    Chief Product Officer
    Rubystone Oct 2024 - Present
    Rubystone specializes in creating sweepstakes and social casino sites tailored specifically for the U.S. and Canadian markets. We make the industry’s most captivating gaming experiences.
  • Code Gray, Llc
    Owner / Consultant
    Code Gray, Llc Jun 2020 - Present
    Code Gray is a gaming consulting firm. I have been working with clients over the past few years to help them with project management, design and business development.
  • Iconic Arts
    Gaming Advisor
    Iconic Arts Sep 2024 - Present
    Los Angeles, Us
    Gaming is a huge part of the transmedia ecosystem and I look forward to being a part of their gaming initiative.
  • Iconic Arts
    Chief Gaming Officer
    Iconic Arts Sep 2023 - Sep 2024
    Los Angeles, Us
    Created transmedia gaming strategy.Managed relationships with gaming platforms like Roblox, UEFN and Unreal. Worked with brands to develop gaming solutions for various IP. Managed 6 person game development team.
  • Wolves Dao
    Member
    Wolves Dao Sep 2023 - Present
  • Economics Design
    Senior Gaming Consultant
    Economics Design Mar 2023 - Apr 2024
    Singapore, Singapore, Sg
    Our goal is to help developers create new and robust experiences for their users. Our amazing team of economic and game design experts can help build a new design from the ground up, review your existing design to look for threats and improvements or help increase your monetization potential.
  • Double Coconut - Mobile And Web Game Development
    Senior Project Management And Business Development Consulting
    Double Coconut - Mobile And Web Game Development Jun 2022 - Mar 2023
    San Francisco, California, Us
    Served as technical liaison, supporting clients, management, sales, marketing, and quality assurance. Managed projects for high value clients to ensure customer delight Facilitated meetings between project stakeholders to discuss deliverables, schedules and conflicts.Sourced new clients, and created proposals for grant opportunities.Managed project requirements and accomplished objectives by self-monitoring progress and promptly solving issues.Developed design proposals for Web2 and Web3 games.Negotiated partnerships with third-party developers.
  • Ruby Play Network
    Chief Gaming Officer
    Ruby Play Network Apr 2021 - Jun 2022
    Christchurch, Canterbury, Nz
    Managed both internal and external development teams. Successfully launched the Binance Chain based Ruby Play Network and $RUBY token.Secured over $6 million in funding Created an active player community with over 12k users on Telegram and 30k on Twitter.
  • Cerebralfix Limited
    Advisor
    Cerebralfix Limited Sep 2013 - Dec 2020
    Christchurch, Canterbury, Nz
  • Kast
    Director Of User Acquisition And Monetization
    Kast May 2019 - Jun 2020
    San Diego, California, Us
    Implemented systems to identify the highest-ROI user acquisition channels through data review and A/B testing. Managed the development, planning and execution of monetization strategy.Created proposals for funding and grants.Grew the platform from 5k to 500k daily active users.
  • Roc Applications
    Founder
    Roc Applications Aug 2013 - Apr 2019
    I founded ROC Applications as a consulting firm, working with app developers to help create strategies for their Project Managment, User Acquisition, Monetization and Metrics implementations. Clients:Wargaming, Unity Games, Venan Entertainment, MeeGenius, Core Media, Gameblyr, Rocketeer Games, Aegis Interactive, Mobile Posse, Playas Play, Uproar Studios, Max Play, Touch This Media. Provided concept to launch project management and development services Created development documentation for iOS, Android, Facebook and VR platforms Implemented systems to identify best UA channels through data review and A/B testing Improved core user experience loops on existing apps to increase retention and monetization
  • Touch This Media
    Senior Product Manager For Casino Games
    Touch This Media Jul 2017 - Mar 2019
    Developed the web/mobile platform for a casino-based fantasy sports gameCreated a new eSports vertical for casinos to deploy on their properties Worked with Caesars, Planet Hollywood, and the Rio to create business opportunities for TTM
  • Immersv, Inc.
    Vr Developer Evangelism And Outreach
    Immersv, Inc. Aug 2015 - Mar 2017
    Emeryville, Ca, Us
    Worked with Facebook and Google VR platform teams to establish and grow relationships Promoted the company as a speaker and evangelist at worldwide industry conferences Improved core app loops to help developers increase user retention and monetization Created the company YouTube presence and made numerous reviews of client apps
  • Wargaming.Net
    Executive Producer, World Of Tanks: Blitz For North America
    Wargaming.Net Apr 2014 - Mar 2015
    Nicosia, Cy
    Acted as North American executive producer for WoT: BlitzProvided mobile app monetization consulting to senior Wargaming management
  • Unity Technologies
    Evangelist, User Acquisition And Monetization Consultant
    Unity Technologies Oct 2013 - Jun 2014
    San Francisco, Us
    Developed best practices for app launches, selected publishing candidates applying to the Unity Games Fund.
  • 5Th Planet Games
    Chief Mobile Officer
    5Th Planet Games Nov 2012 - Oct 2013
    Created and executed studios move to mobile. Managed production of all mobile games.Collaborated across multi-disciplinary teams with Agile development frameworks.
  • Tapjoy
    Director Of Publishing
    Tapjoy Sep 2009 - Nov 2012
    San Francisco, California, Us
    Worked with developers to integrate TapJoy's technology. Served as games evangelist responsible for onboarding new teams.Wrote presentations and white papers to help developers implement our technology.Created and managed the $5M Independent Publishing Program.
  • Hive7
    Senior Product Manager
    Hive7 Sep 2008 - Sep 2009
    Launched and managed 8 live titles with a user base of > 2M MAU
  • Zynga
    Project Manager
    Zynga Jun 2008 - Sep 2008
    San Francisco, California, Us
    Project manager on Dragon Wars, Vampire Wars, Special Forces, Street Racer and the virtual world, YoViile.
  • Lucasarts
    Assistant Producer
    Lucasarts Feb 2008 - Jun 2008
    San Francisco, Ca, Us
    External producer for Star Wars: Elite Squadron video game across all platforms Worked directly with both internal and external development teams on all areas of game development Performed art and technical reviews with department leads and worked with developers to make changes Worked with external developers on milestone requirements
  • Tablestar Games, Llc
    Executive Producer
    Tablestar Games, Llc Aug 2005 - Feb 2008
    Sacramento, Ca, Us
    Internal producer for a 10 person, cross-discipline game development team External producer 3rd party teams in the UK, US and Asia Created and maintained a $1,000,000 annual studio budget and yearly development plan Negotiated contracts for game production with overseas manufacturers Managed the entire development cycle for 14 titles and 8 expansions
  • Critical Mass Interactive. Inc.
    Freelance Game Designer
    Critical Mass Interactive. Inc. Feb 2005 - Aug 2005
    Created game design proposals following detailed project requirements for major publishers including: UbiSoft and Steve Jackson Games. Created detailed reviews for third party developer game designs. Based on the design and client requirements I would develop suggestions on ways to improve the current design.
  • Amorgen Studios
    Film Producer
    Amorgen Studios Jan 2005 - Apr 2005
    Producer for an independent film project. Managed production staff. Maintained project schedule for pre-production tasks. Scouted and secured movie locations. Obtained permits and approvals for public and private shoot locations. Solicited funds and donations to cover production expenses.
  • Sojourn Development
    Producer
    Sojourn Development Jan 2003 - Feb 2005
    Managed a team of 10 internal developers and 6 external contractors Maintained accurate task schedule and ensured project deadlines were met Reported to senior management and investors with weekly project updates Created game design, content and back-story documents for the project
  • Woodard And Curran
    Supervisor
    Woodard And Curran 2001 - 2002
    Portland, Maine, Us
  • Ensr
    Project Manager
    Ensr 1999 - 2001
    Dallas, Texas, Us

Rob Carroll Skills

Game Development Mobile Games Video Games Social Games Game Design Monetization Mobile Devices Mobile Applications Gameplay Start Ups Casual Games Social Networking Gaming Iphone Facebook Product Management Strategic Partnerships Management Strategy Android Game Mechanics E Commerce Online Advertising Leadership Social Media Digital Media Digital Marketing Computer Games Mobile Marketing Virtual Goods Entertainment Content Strategy Mobile Advertising Digital Strategy Analytics Scrum Gambling Agile Production Ios Development Multiplayer Affiliate Marketing General Awesomeness Mobile Virtual Reality Oculus Rift Cardboard Vr/ar Development

Rob Carroll Education Details

  • University Of Massachusetts Amherst
    University Of Massachusetts Amherst
    Environmental Sciences

Frequently Asked Questions about Rob Carroll

What company does Rob Carroll work for?

Rob Carroll works for Code Gray, Inc

What is Rob Carroll's role at the current company?

Rob Carroll's current role is Fractional Product Management Consulting.

What is Rob Carroll's email address?

Rob Carroll's email address is ro****@****wrd.com

What schools did Rob Carroll attend?

Rob Carroll attended University Of Massachusetts Amherst.

What skills is Rob Carroll known for?

Rob Carroll has skills like Game Development, Mobile Games, Video Games, Social Games, Game Design, Monetization, Mobile Devices, Mobile Applications, Gameplay, Start Ups, Casual Games, Social Networking.

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