Richard Evans

Richard Evans Email and Phone Number

Founder and VP Technology @ AZX
Snoqualmie, WA, US
Richard Evans's Location
Snoqualmie, Washington, United States, United States
Richard Evans's Contact Details
About Richard Evans

Software Engineer in Seattle, WA with a Masters degree in Electronics and Computer Science and 10 years of experience across several software engineering disciplines; from architecting secure and resilient back-end services and engaging front-ends, to establishing robust infrastructures and data processing and analysis pipelines that propel business forward.My journey has included- establishing foundational product requirements, researching and choosing from available technologies, platforms and services to design, prototype, build and deploy Meetingflow, a realtime collaborative meeting platform with rich note taking, call recording, transcription, natural language analysis and text generation, chat assistant, and search- developing Applied Machine Learning data pipelines to efficiently ingest, analyze, enrich, store, and make searchable customer data from a variety of sources, as well as front-end client and back-end services to securely serve it whilst at PANDA AI- designing and implementing a cloud based data processing platform atop Azure Batch, building and maintaining resilient data pipelines to efficiently process and store petabytes of Office data per day, as well as client web app and back-end APIs to securely serve it as part of the Microsoft IDEAs team- developing low-level cross-platform networking code, as well as desktop and mobile client applications on the Microsoft Remote Desktop team- implementing and optimizing GPU compute algorithms, graphical applications, and game middlewares, as well as Linux drivers for ARM Mali mobile GPUsThis diverse exposure has cultivated a profound understanding of various engineering disciplines, including systems, cloud services, front-end, data engineering, and machine learning.What sets me apart is:- A relentless pursuit of innovative, maintainable, and scalable solutions to complex engineering challenges.- An innate ability to quickly become proficient with new technologies, languages, and frameworks, ensuring I can contribute effectively to projects from the outset.- A rich history of working with a multitude of software architectures, languages, and technologies, from system engineering to full-stack web and data science—driven by an insatiable love of learning.- A commitment to nurturing continuous growth, personally and within teams, fostering a culture of high engineering standards and inclusivity.- A specialization and interest in building cutting-edge cloud services, particularly those employing Natural Language Processing and Understanding and Generative AI such as LLMs.

Richard Evans's Current Company Details
AZX

Azx

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Founder and VP Technology
Snoqualmie, WA, US
Website:
azx.io
Employees:
8
Richard Evans Work Experience Details
  • Azx
    Founder And Vp Technology
    Azx
    Snoqualmie, Wa, Us
  • Azx Pbc
    Founder And Vp Technology
    Azx Pbc Oct 2024 - Present
  • Augment Ai
    Chief Software Architect
    Augment Ai Mar 2024 - Dec 2024
    Seattle, Us
  • Meetingflow
    Founder, Software Architect, And Cto
    Meetingflow Mar 2022 - Mar 2024
    Spearheading the end-to-end development of Meetingflow, a real-time collaborative meeting intelligence platform utilizing cloud services and NLP for enhanced communication intelligence and productivity. Key achievements include:- Engineered the foundation for real-time collaboration using websockets and CRDTs, rich note-taking, semantic search, and external integrations (CRM, IM, email).- Pioneered AI-driven features like call transcription, diarization, analysis, and summarization, and a chat based meeting assistant using a mix of API services (GPT, Huggingface), off the shelf (SpaCy, Huggingface), and custom (custom text classifiers, fine tuned) models.- Orchestrated the technical vision, ensuring the product's reliability, scalability and security while managing investor communications and technical leadership.
  • Panda Ai
    Senior Software Engineer
    Panda Ai Jun 2021 - Mar 2022
    Seattle, Wa, Us
    Full-stack development across data and machine-learning tooling and infrastructure, back-end APIs, and front-end codebases, working with the product team to quickly explore and iterate on features to grow usage and attract new customers, and improve maintainability, resilience and scalability.- Modernized the front-end react codebase, increasing usage of typescript to improve compile-time type safety and employed best practices for use of react hooks, jest unit tests and context APIs, increasing development velocity and reducing front-end bugs.- Replaced existing no-SQL data-model and Flask+Ariadne REST APIs with Typescript + Apollo + Express + Neo4J, improving complex query performance by a factor of 10, improving latency and throughput, and adding constraints to ensure data integrity.- Worked with the data science team to explore and develop new language model ideas.- Optimized the data ingestion and processing pipeline, improving throughput and reliability, and reducing costs by exporting existing models to Onnx and adopting Amazon Sagemaker + Elastic Inference.
  • Microsoft
    Software Engineer Ii
    Microsoft Sep 2017 - Jun 2021
    Redmond, Washington, Us
    April 2019 - June 2021Software Engineer - Microsoft365 Insights Data Engineering Analytics (IDEAs) Growth team- Designed, built and managed engineering infrastructure orchestrating data and machine learning pipelines processing TBs data/day using Azure cloud infrastructure.- Designed, built and maintained data and machine learning pipelines to process and extract insight from internal Microsoft data assets, supporting growth of the M365 business.- Architected, built, and maintained Azure cloud service infrastructure, to serve data to Microsoft employees around the world, serving data for hundreds of millions of customers using technologies such as ASP.NET Core, Redis, CosmosDB, Azure Cognitive Search, LUIS.ai, Azure Data Explorer, Application Insights, React and Typescript.- Monitored and audited data quality and access.- Designed, implemented and maintained bespoke customized user-customized search result rankings across hundreds of millions of results.- Designed and implemented natural language search using LUIS.ai.May 2017 - April 2019Software Engineer: Remote Desktop Android/Windows Clients- Maintained, supported and extended the Android and Windows Remote Desktop Clients including MSTSC.exe and the Windows 10 Universal Windows Remote Desktop Clients using Java, C#, XAML, and C++.- Updated a large, cross platform, (largely) STL-free C++ codebase to modern C++ with STL including the use of smart pointers and containers.- Implemented in-box Universal Windows Platform APIs for Remote Desktop functionality using modern C++ and IDL.- Designed and implemented the MSRDC out of box client, designed for Azure Remote Apps and Windows Virtual Desktop using C#/XAML, WPF, and C++.
  • Microsoft
    Software Development Engineer
    Microsoft Oct 2015 - Aug 2017
    Redmond, Washington, Us
    Software engineer working remotely with the Remote Desktop Client engineering team based out of Sunnyvale CA/Redmond WA.Maintained and extended the Windows 8/8.1 Universal Windows Client written in Javascript/Silverlight and leveraging the Remote Desktop ActiveX component.Design, write, and support the Windows 10 Universal Windows Remote Desktop Client using C#/XAML, C and C++.
  • Arm
    Graduate Software Engineer, Developer Relations
    Arm Sep 2014 - Oct 2015
    Cambridge, Cambs, Gb
    As a graduate I undertook a number of rotations within ARM to broaden my knowledge of the company and different technologies. These rotations are listed as "projects"​ under this job role further down my profile. During my time at ARM I was awarded my first patent, US10140736, GPU acceleration of the rasterization of vector graphics, an approach subsequently adopted by Skia and incorporated into the Chromium project.I worked in a tight knit team acting as a technical public face of ARM's Media Processing Division to support partners as well as individual developers; offering troubleshooting and guidance to both direct requests and those using the ARM connected community ARM Mali Graphics groups. My contributions to the community were publicly recognized, with my profile listed as a featured user on the connected community home page. I assisted with a wide variety of issues; debugging software such as game engines (often without direct access to source code), optimization and assistance with CPU code as well as OpenGLES shaders for a wide array of uses including gaming, and working on optimization of Compute use-cases such as OpenCL and renderscript running on ARM Mali based platforms. I worked closely with the BSP (Board Support Package) team working on both Linux and Android doing development for internal and external releases, out of box testing and testing feature sets for releases. I innovated to create new, and improve existing, internal systems and tools, as well as research and development new ways of doing things. I attended public expos and conventions, showcasing ARM technology and interacting with the public and media. In doing my job, I worked with a range of languages and technologies such as Python, C/C++, Java, OpenGLES, OpenCL and Renderscript not to mention others used in research and development and implementation of innovation projects.
  • Wit.Ai
    Engineering Contractor
    Wit.Ai Jul 2014 - Jul 2014
    Palo Alto, Ca, Us
    For two weeks after finishing university I worked with a tiny YC funded startup doing natural language processing (since acquired by Facebook) who I had discovered during my studies and who's technology I had utilized in a Human Centered Robotics coursework project to build a conversational automated barista robot.In this time I worked to begin migration to a Docker based deployment system, and implemented a Clojure based DSL for scriptable testing of the system APIs and back-end.I also contributed to a hacking session (shown in the blog here: https://wit.ai/blog/2014/08/01/hack-pi) that lead to the creation of electric cherry, a system using a plethora of technologies including rust, clojure, node.js to allow control over things in the office (such as the music on spotify) using messages sent in HipChat (talked about in the blog post here: https://wit.ai/blog/2014/09/12/office-automation-with-raspberry-pi).
  • Imperial College London
    Meng Electronics And Information Engineering Student
    Imperial College London Oct 2010 - Jun 2014
    London, Gb
    Full time student at Imperial College Studying Electronics and Information Engineering with a preference for Computer Science modules such as Concurrent Programming, Network Communication and Computer Graphics.A detailed list of courses I have completed can be seen under the 'Courses' section of my profile.
  • Arm
    Intern Media Processing Engineer
    Arm Apr 2013 - Sep 2013
    Developer Relations Engineer working with system BSPs, hardware integration, software optimisations and development work. I have been responsible for public interaction through forums and involved with external companies on support cases as well as creating public facing products in the mobile GPU compute space using Linux.I also completed a large independent project reporting directly to a primary stakeholder involving the implementation of a complete content delivery system with back-end server and data infrastructure, network communications, front end administrative interface and Android mobile application for searching and retrieving content from the system which has been rolled out company-wide.I have also represented the company as an engineer at various events, both internal and public facing.
  • Code Club
    Code Club Leader
    Code Club May 2013 - Jul 2013
    Cambridge, Gb
    Organised through my job at ARM while working as a placement student, I volunteered to run a code club at Fen Drayton Primary school alongside a non-engineer colleague, teaching students in years 4-6 the basics of computer science using scratch and the provided code club teaching materials.This provided me an opportunity to share my passion for computing in a position of responsibility, and to make an impact on the potential engineers of tomorrow.
  • Arm
    Intern Media Processing Engineer
    Arm Jun 2012 - Sep 2012
    Cambridge, Cambs, Gb
    Worked on an independent project to implement wireless arcade machines powered by mobile devices. This involved creating a Bluetooth interface through an mBed microcontroller to remotely interact and control content displayed on the mobile devices.
  • Compass Group
    Soft Facilities Provider
    Compass Group May 2011 - Sep 2011
    Chertsey, Surrey, Gb
    Customer facing staff working in sales
  • Tp'S Sports Bar
    Bar Staff
    Tp'S Sports Bar May 2010 - Sep 2010
    Barman working in sales in a bar/nightclub involving basic accounting, inventory management and regular interaction with sometimes difficult customers.
  • St. Stephens Church Of England Primary School
    Sixth Form Teaching Assistant
    St. Stephens Church Of England Primary School Sep 2008 - May 2009
    During Lower Sixth at School I volunteered as a Sixth Form Teaching Assistant at a local primary school, helping the pupils with Maths and Science
  • Rolls-Royce
    Work Experience Student
    Rolls-Royce Apr 2009 - Apr 2009
    London, England, Gb
    I completed a one week work experience placement with Rolls-Royce Aerospace division using specialist software and mathematical analysis techniques to calculate and analyse engine performance and efficiency characteristics.During this time I also worked with another student to remap engine characteristics of the Olympus 593 Jet Engine, used in Concord to alter and analyse the engine behavior.
  • Royal Air Force
    Engineering Work Placement Student
    Royal Air Force Jul 2008 - Jul 2008
    Gb
    I completed a one week self-organized engineering placement at RAF Brize Norton. During this time I was exposed to the complex engineering and maintainance of VC10, Tristar and C17 aircraft.

Richard Evans Skills

Linux C++ Python C Software Development Java Android Bash Software Engineering Arm Git Algorithms C# Object Oriented Design Android Development Php Sql Computer Science Javascript Project Management Opengl Html Arch Linux Fpga Prototyping Network Engineering Latex Opencl Computer Architecture Node.js Cuda

Richard Evans Education Details

  • Imperial College London
    Imperial College London
    Electronics And Information Engineering (Electronics And Computer Science)
  • Kingswood School, Bath
    Kingswood School, Bath
    Gcse'S And A Levels

Frequently Asked Questions about Richard Evans

What company does Richard Evans work for?

Richard Evans works for Azx

What is Richard Evans's role at the current company?

Richard Evans's current role is Founder and VP Technology.

What is Richard Evans's email address?

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What is Richard Evans's direct phone number?

Richard Evans's direct phone number is +142576*****

What schools did Richard Evans attend?

Richard Evans attended Imperial College London, Kingswood School, Bath.

What are some of Richard Evans's interests?

Richard Evans has interest in Gadgets And Gizmo's, Music Festivals, Politics, Education, Science And Technology, Motorbikes, Linux And Android, Electric Guitar.

What skills is Richard Evans known for?

Richard Evans has skills like Linux, C++, Python, C, Software Development, Java, Android, Bash, Software Engineering, Arm, Git, Algorithms.

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