Ryan Davison
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Ryan Davison Email & Phone Number

Manager, Hardlines (Halo and Xbox Consumer Products) at Microsoft
Location: Seattle, Washington, United States 8 work roles 3 schools
1 work email found @microsoft.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Current company
Role
Manager, Hardlines (Halo and Xbox Consumer Products)
Location
Seattle, Washington, United States
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Who is Ryan Davison? Overview

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Ryan Davison is listed as Manager, Hardlines (Halo and Xbox Consumer Products) at Microsoft, a company with 231118 employees, based in Seattle, Washington, United States. AeroLeads shows a work email signal at microsoft.com and a matched LinkedIn profile for Ryan Davison.

Ryan Davison previously worked as Manager, Hardlines (Halo & Xbox Consumer Products) at Microsoft and Contracts & Royalties (Halo & Xbox Consumer Products) at Microsoft. Ryan Davison holds Ba, Psychology from University Of Michigan.

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*@microsoft.com
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Profile bio

About Ryan Davison

• 12+ years of licensing experience for AAA gaming IPs, with a focus on category management, licensee management, deal & contract negotiations, and business strategy.• Product development expertise for consumer products and digital goods.• Excellent financial analysis, including annual budgeting and quarterly forecasting.

Listed skills include Digital Media, Project Management, Marketing, Video Games, and 34 others.

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Microsoft
Microsoft
Manager, Hardlines (Halo and Xbox Consumer Products)
Seattle, WA, US
Website
Employees
231118
AeroLeads page
8 roles

Ryan Davison work experience

A career timeline built from the work history available for this profile.

Manager, Hardlines (Halo And Xbox Consumer Products)

Seattle, WA, US

Manager, Hardlines (Halo & Xbox Consumer Products)

Current

Redmond

  • Category & business manager for Xbox & Halo hardlines (incl. toys, electronics, collectibles, and furniture). Also, manage outbound licensing of all Halo music, as well as video content.
  • Pitch and negotiate new licensing deals with prospective licensees to secure the best terms for each IP.
  • Evaluate and negotiate renewals with existing partners when appropriate.
  • Extensive experience with budgeting, P&L, and forecasting. This includes a quarterly review of sales performance for all existing licensees and evaluation of the impact of new business opportunities.
  • Collaborate with internal teams such as legal, retail business development, product development, finance, and marketing to provide support to our licensees.
  • Manage day-to-day communication with licensees, including regular meetings to discuss strategy, product development, sell-in, sell-thru, and any other issues.
Sep 2018 - Present

Contracts & Royalties (Halo & Xbox Consumer Products)

Redmond

  • Negotiated contracts with licensees for the Halo Consumer Products program. This required close collaboration with our legal department and business management team.
  • Collaborated with our legal team to create new contract templates for new business categories, and improve or modify any existing templates to be detailed and clear.
  • Reviewed and invoiced for all licensee royalty reports each quarter, as well as tracking recoupment of advances and minimum guarantees.
  • Provided monthly and annual financial summaries for business reviews, including analysis of revenue against budget and YoY comparison.
  • Developed and managed quarterly forecast updates from all licensees, including a review of forecasts against actual revenue, and flagged any significant variance to the forecast.
Feb 2016 - Sep 2018

Product Development Manager (Halo & Xbox Consumer Products)

Kirkland, WA

  • Managed business & development of Halo personalization content for Xbox Live (e.g. avatars and themes). This involved setting a budget, developing creative concepts, working with the vendor to manage product.
  • Worked with licensees to review product submissions and provide feedback collected from internal product reviews and suggestions for how to correct the submission.
  • Worked closely with the Franchise team to ensure each product accurately reflects the Halo brand.
  • Provided licensees with necessary assets, style guides, and relevant franchise lore.
  • Reviewed product line lists from licensees and flagged any potential issues and provided alternate options that complimented existing marketing beats.
Apr 2012 - Jan 2016

Program Manager 2 (Xbox Game Operations)

Redmond, WA

  • Managed the launch of digital content sold on the Xbox Live Marketplace (XBLM) with various 3rd party publishers (3PPs).
  • Trained publishers and vendors on how to use the various tools needed to publish content to XBL.
  • Edited and published marketing content for games, including streaming videos, marketing text and images, and game manuals, using Adobe CS5 products.
Jun 2011 - Apr 2012

Project Coordinator (Xbox Business)

Redmond, WA

  • Managed the development of digital content with 3PPs throughout the entire product lifecycle. Provided work-back schedules, concept design strategy, ROI forecasting, and managed the project’s budget.
  • Coordinated with internal stakeholders to ensure all project tasks were on schedule and provided feedback on project development. Worked with various teams, such as Geo-Political, Legal, Localization, Xbox LIVE.
  • Created detailed post-launch revenue reports for internal and external partners.
Dec 2010 - Jun 2011

Partner Relations Manager

Seattle, WA

  • Built and established new senior-level business-to-business (b2b) relationships with 3rd party game publishers to secure various licensing contracts.
  • Account manager for 100+ online game companies; created and reviewed monthly royalty reporting and post-launch performance analysis. Managed licensing of over 300 online games.
  • Successfully launched a program to release a new online game every day. This involved securing numerous licensing deals, managing the development of a publishing tool and a site-wide re-model. This campaign resulted in.
  • Negotiated contract terms such as revenue share distribution, exclusivity timelines, marketing guarantees, perpetuity terms, and royalty advances.
Aug 2006 - Oct 2008

Research Assistant

  • Coauthored a research paper on the reversal of brain atrophy following a transsphenoidal microadenomectomy.
  • Recruited study participants and answered questions about the study.
  • Learned and practiced all HIPAA and Informed Consent protocol.
  • Measured MRI results and analyzed data.
Oct 2003 - Jan 2005
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3 education records

Ryan Davison education

Ba, Psychology

Activities and Societies: Psi Chi National Honor's Society, Japan Student Association (Language Exchange Program)• Undergraduate Research.

Psychology

Activities and Societies: Co-founder of Psychology Club, Vice President of Psychology Club• 3.7 GPA • Dean's List

FAQ

Frequently asked questions about Ryan Davison

Quick answers generated from the profile data available on this page.

What company does Ryan Davison work for?

Ryan Davison works for Microsoft.

What is Ryan Davison's role at Microsoft?

Ryan Davison is listed as Manager, Hardlines (Halo and Xbox Consumer Products) at Microsoft.

What is Ryan Davison's email address?

AeroLeads has found 1 work email signal at @microsoft.com for Ryan Davison at Microsoft.

Where is Ryan Davison based?

Ryan Davison is based in Seattle, Washington, United States while working with Microsoft.

What companies has Ryan Davison worked for?

Ryan Davison has worked for Microsoft, Big Fish Games, and University Of Michigan Dept. Of Neuropsychology.

Who are Ryan Davison's colleagues at Microsoft?

Ryan Davison's colleagues at Microsoft include Dawid Wróbel, Jonathon Thompson, Travis Croft, Crl, Luisa Borg, and Linda Pavlíková.

How can I contact Ryan Davison?

You can use AeroLeads to view verified contact signals for Ryan Davison at Microsoft, including work email, phone, and LinkedIn data when available.

What schools did Ryan Davison attend?

Ryan Davison holds Ba, Psychology from University Of Michigan.

What skills is Ryan Davison known for?

Ryan Davison is listed with skills including Digital Media, Project Management, Marketing, Video Games, Publishing, Business Development, Account Management, and Photoshop.

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