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Robert D Hanna Email & Phone Number

Location: St George, Utah, United States 15 work roles 3 schools
1 work email found @sbcglobal.net LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Work email p****@sbcglobal.net
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Role
Multimedia Producer
Location
St George, Utah, United States
Company size

Who is Robert D Hanna? Overview

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Quick answer

Robert D Hanna is listed as Multimedia Producer at Prevalent Productions LLC (Prevalent Entertainment, Inc), a with 1 employees, based in St George, Utah, United States. AeroLeads shows a work email signal at sbcglobal.net and a matched LinkedIn profile for Robert D Hanna.

Robert D Hanna previously worked as 3D Artist, Animator, Multimedia Producer at Prevalent Productions Llc (Prevalent Entertainment, Inc) and Film and Television Music Producer at Universal Music Group. Robert D Hanna holds Bs, Physics from Ucla.

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Email format at Prevalent Productions LLC (Prevalent Entertainment, Inc)

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*@sbcglobal.net
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Profile bio

About Robert D Hanna

KEY SKILLS• Post Production: Film and Video Editor, Motion Graphics Artist, Music Production, 3D Artist• 3D Artist Modeler: Mesh Modeling (Organic/Hard Surface), Mudbox to Maya & 3DS Max Workflow, ZBrush, Hi to Low Poly, UV Layout Pro, Retopology, Texture Maps with Photoshop & Mudbox: Normal, Displacement, Bump, Specular, Cavity Maps, Shader Networks, Quixel NDO, DDO, Marvelous Designer, Make Human, MEL Scripting, Unreal Engine 4, Blueprint, Unity 3D• CG Generalist: Lighting, Global Illumination, V-Ray, Mental Ray, Virtual Reality, Augmented Reality Rendering Stereo 360, VFX: Particle & Fluid Dynamics, 3D Physics, Rayfire, DMM, Havok Tools, FumeFX, Pflow, VFX Artist• 3D Animator: Expertise with Maya and 3DS Max in all forms of Animation: Keyframe, Motion Capture, Blendshapes, Camera, Motion Builder• Rigger: Biped, Quadraped, Vehicle Rigging. FK/IK, Set Driven Key, Paint Weights Tool, Deformers, HumanIK, Maya to Unreal, Riggings Toolset (ART)• 2D Animator: Graphic Design, Logo Design, Motion Design, After Effects, Toon Boom, Adobe Edge, Flash• Illustrator: Anatomy Drawing, Photoshop, Illustrator, Set Design.• Web Design: HTML5, CSS3, JS, DreamWeaver, SQL DBAWORK EXPERIENCE3D Artist/Producer 2006 - present Prevalent Entertainment, Inc. – Los Angeles, CA• Head of Animation: For XST Inc, Graphics Soft Dev, OpenGL, UE4, NLP, Augmented Reality• Creator/Animator of the CG animated feature films LIFE’S A JUNGLE and THE PRODIGY now in successful worldwide distribution by Phase 4 Films. Managed every facet of production.• 3D Artist: CG Artistry, 3D Animation, Lighting, Rendering on Marvel’s Avengers Station• 3D Generalist: 3D Art and Animation at The Third Floor Productions on the film Brilliance & others• 3D Generalist: Modeling, Texturing Animation of virtual 3D re-enactments for DK Global, Inc. • Head of Animation: Modeling, animating, rigging for Fotocomics Productions on Previs Animation for the film WHITESHOE. Also 3D Artist on the final CG and VFX shots for the film

Listed skills include Maya, After Effects, 3D Studio Max, Mental Ray, and 45 others.

Current workplace

Robert D Hanna's current company

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Prevalent Productions LLC (Prevalent Entertainment, Inc)
Prevalent Productions Llc (Prevalent Entertainment, Inc)
Multimedia Producer
St. George, UT, US
Website
Employees
1
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15 roles · 30 years

Robert D Hanna work experience

A career timeline built from the work history available for this profile.

3D Artist, Animator, Multimedia Producer

Current

Creator of CG Animation for Immersive Feature Films, Television, Virtual Reality, Multimedia Apps: includes Producing, Writing, Directing, 3D Artistry & Animation. • Producer/Director/Animator of CG animated feature films LIFE’S A JUNGLE & THE PRODIGY now in successful worldwide distribution by Entertainment One.• 3D Artist: Modeling, Animation, Lighting, Rendering on Marvel’s Avengers Station• 3D Generalist: 3D Previz Art & Animation at The Third Floor Productions on feature films• Animation, Motion Graphics Producer for JAG Global Learning• 3D Stereoscopic 360 Virtual Reality filmmaker for HoneyVR• Head of Animation: For Fotocomics Productions for film WHITESHOE. 3D Artist on CG VFX shots for the film• Head of Animation: For XMG: Graphics, OpenGL, UE4, NLP, Augmented Reality• Animation Technology for Sony & Paramount Pictures on the blockbuster feature films: SPIDERMAN2, SPIDERMAN3, WAR OF THE WORLDS• 3D Generalist: 3D Artist, Animator, Rigger for ZCG, Inc. on 3D games• 3D Generalist: 3D Artist, Animator of virtual 3D re-enactments for DK Global, Inc• Senior Rigger of super heroes for Stan Lee Prod. & Vicon Studios on NHL Guardian Project• UI/UX Designer & 3D Artist for MASTER IDEAWORKS LLC, Elixer Bet LTD & Athgo Global, Inc.• Music Producer for film, television & multimedia applications in a 22 year publishing contract with the Universal Music Group• Graphic Design, Branding, Logo and Web Design, SQL DBA• Post Production: Film and Video Editorial, Motion Graphics, VFX, Compositing• Development & production in Virtual Reality and Augmented Reality for films and gamesSOFTWARE SKILLSMaya, 3DS Max, Mudbox, After Effects, V-Ray, Virtual Reality (VR) Stereo 360 rendering, Augmented Reality (AR), UV Layout, Advanced Skeleton, FumeFX, RayFire, Marvelous Designer, Substance Painter & Designer, Nuke, ProTools, Logic Audio, Reason, Avid, Final Cut Studio, Premiere, CSS3, HTML5, JS, Dreamweaver, Unreal Engine 4, Blueprints, Unity 3D

2006 - Present ~20 yrs 6 mos

Film And Television Music Producer

Current

Santa Monica, California, Us

Hundreds of film and television music cues placed annually through publishing agreement with the Universal Music Publishing Group. Additional Film Music Catalog release: The Music Q Gold Series from Prevalent Productions LLC.

Sep 1996 - Present

Multimedia Designer And Producer

Current

New York, New York, Us

Department Head: • Development of 3D technologies and Multimedia Content• OpenGL 3D Engine Platform• ASR, NLP• Augmented Reality (AR)• 3D Artist, Animator• SQL DBA

Jun 2015 - Present

Producer: Animation And Motion Graphics

Washington, Us

Create and Produce 3D Art and Animation for government, education and corporate programs. Multimedia content presentations designed and produced for clients such as the Federal Highway Administration, National Highway Institute, Bristol-Myers Squibb, Pfizer, and Heidrick & Struggles. Projects complete.

Apr 2015 - Jan 2018

3D Artist And Animator

Us

3D Artist, Animator, 3D Storyboards for various clients including Ugly Brother Studio, Marvel Studios and MSI Co. Computers. Graphic Design, Virtual Reality and Augmented Reality. Created 3D Animation for the Marvels Avengers Station Exhibit now at the Treasure Island Resort, Las Vegas (formerly at Times Square NY) Projects complete.

Aug 2014 - Dec 2014

3D Artist

Los Angeles, California, Us

3D Artist: 3D Art and Animation at The Third Floor Productions on the film Brilliance. Accurate to scale: Architectural modeling, texturing, set dressing, lighting of a major United States city scene. Project complete.

Sep 2014 - Sep 2014

3D Generalist

Us

3D Generalist: CG Artistry, Modeling, Texturing, 3D Animation, Lighting, Rendering on Marvel’s Avengers Station exhibit in Times Square New York (Now at Treasure Island Resort in Las Vegas). Virtual Reality and Augmented Reality. Project complete.

Jun 2014 - Aug 2014

3D Artist And Head Of Previs Animation

Burbank, Ca, Us

3D Artist and Head of Previs Animation at Fotocomics Productions on the film "Whiteshoe". CG Artist on final VFX shots for the film. Film completed.

Dec 2012 - May 2013

Character Rigger And Animator

Zcg, Inc.

3D Artist, Modeler, rigger and animator on ZCG's third person shooter game. Project complete.

2010 - 2012 ~2 yrs

Technical Character Rigger

Yarnton, Oxfordshire, Gb

NHL Guardians Project for Stan Lee Productions and Vicon Studios: Complex character setup and rigging for the Marvel comic super hero characters representing the teams for the National Hockey League . Project complete.

Oct 2010 - Feb 2011

Project Manager

Burbank, Ca, Us

Contracted to administer and implement the development of technologies that manage the entire production pipeline for 3D animated feature films from pre-production through post. These pipeline technologies implemented on the films in the TinkerBell series. Project complete.

2006 - 2006

Feature Film Technology Specialist

Glendale, Ca, Us

*Animation Technology Specialist for feature films animation and live action division of DreamWorks SKG. Worked on SHREK, SHREK2, MADAGASCAR, SHARK TALE, OVER THE HEDGE, KUNG FU PANDA and other films. * Provided technical support and training for Animators, Visual Development, Story Illustrators, Layout, Archiving, Story Development, Avid Editorial, Producers, and Directors. * Expertise with Maya Animation, Rigging, Previs Animatics and CG production workflow* SQL DBA and Filemaker Pro DBA for various departments.

1997 - 2005 ~8 yrs

Engineering Administrator

Malibu, California, Us

• DBA: SQL, INGRES, FoxPro, Paradox, DBase• Technical Admin for Engineering Dept, Project Management, Manpower Analysis & Planning, Engineering CAD. Laboratory design, demolition, and construction. Hughes Research Laboratories. • Liaison with Graphic Arts Department, Graphic Arts Design and Web Design using Photoshop, QuarkXPress, PageMaker, Premiere, Illustrator, Strata Studio Pro, CAD. Software Development, UI/UX.

Oct 1988 - Jun 1997

Engineering And Material Science Researcher

Ucla Physics And Engineering Laboratories

• Research Development Engineer: Project Manager using thin film deposition of atomic particles in vacuum systems, Plasma Particle Physics, Thermodynamics, Electromagnetism, Acoustics, Optics.

Jan 1984 - Sep 1987
3 education records

Robert D Hanna education

Bs, Physics

Ucla

Aa, Emphasis On Engineering, Drafting And Science

De Anza College

Hs Diploma

Fremont High School
FAQ

Frequently asked questions about Robert D Hanna

Quick answers generated from the profile data available on this page.

What company does Robert D Hanna work for?

Robert D Hanna works for Prevalent Productions LLC (Prevalent Entertainment, Inc).

What is Robert D Hanna's role at Prevalent Productions LLC (Prevalent Entertainment, Inc)?

Robert D Hanna is listed as Multimedia Producer at Prevalent Productions LLC (Prevalent Entertainment, Inc).

What is Robert D Hanna's email address?

AeroLeads has found 1 work email signal at @sbcglobal.net for Robert D Hanna at Prevalent Productions LLC (Prevalent Entertainment, Inc).

Where is Robert D Hanna based?

Robert D Hanna is based in St George, Utah, United States while working with Prevalent Productions LLC (Prevalent Entertainment, Inc).

What companies has Robert D Hanna worked for?

Robert D Hanna has worked for Prevalent Productions Llc (Prevalent Entertainment, Inc), Universal Music Group, Xmg Inc, Jag Global Learning, and Barbed Wire Fx.

How can I contact Robert D Hanna?

You can use AeroLeads to view verified contact signals for Robert D Hanna at Prevalent Productions LLC (Prevalent Entertainment, Inc), including work email, phone, and LinkedIn data when available.

What schools did Robert D Hanna attend?

Robert D Hanna holds Bs, Physics from Ucla.

What skills is Robert D Hanna known for?

Robert D Hanna is listed with skills including Maya, After Effects, 3D Studio Max, Mental Ray, Photoshop, Sound Design, Flash, and Mudbox.

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