Rebekah Moore
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Rebekah Moore Email & Phone Number

Medical Illustrator | Medical Animator | Medical Simulator Game Developer at 5HT Studios
Location: Seattle, Washington, United States 7 work roles 1 school
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Current company
Role
Medical Illustrator | Medical Animator | Medical Simulator Game Developer
Location
Seattle, Washington, United States

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Rebekah Moore is listed as Medical Illustrator | Medical Animator | Medical Simulator Game Developer at 5HT Studios, based in Seattle, Washington, United States. AeroLeads shows a matched LinkedIn profile for Rebekah Moore.

Rebekah Moore previously worked as Medical Illustrator at 5Ht Studios and Game Developer at 5Ht Studios. Rebekah Moore holds Bachelor Of Science - Bs, Physiology, General from University Of Washington.

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Email format at 5HT Studios

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5HT Studios

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Profile bio

About Rebekah Moore

I bring your vision to life with beautiful, scientifically accurate animations and illustrations at a competitive price. Whether you are advertising a medical device, publishing your discoveries, pitching to investors, or educating the public -- I can help you capture the attention of your audience and deliver your message with cinematic quality.Check out my studio website to choose from a menu of offerings or the full-service production package: www.5htstudios.comSoftware:• 3D: C4D, Maya, ZBrush, Blender, Unreal Engine 5, Redshift, RealFlow, MarvelousDesigner, iClone, CC4• 2D: Adobe Illustrator, Adobe Photoshop, Adobe Animate, Procreate• Compositing: After Effects, Nuke, Red Giant (Plugin)• Editing: Adobe Premiere Pro, DaVinci Resolve, Final Cut Pro• Other: Pymol, Chimera, slicer, Adobe Substance Painter, Adobe SubstanceDesigner, Adobe InDesign, Adobe Audition, R Studio, MySQL

Current workplace

Rebekah Moore's current company

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5HT Studios
5Ht Studios
Medical Illustrator | Medical Animator | Medical Simulator Game Developer
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7 roles

Rebekah Moore work experience

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Medical Illustrator

Current

Seattle, Washington, United States

I create bespoke, accurate biomedical 2D or 3D animations and illustrations based on current academic research and gross anatomy using industry-standard tools such as C4D and Redshift, Maya, Z Brush, Unreal Engine, Blender, Adobe After Effects, Adobe Premiere, Adobe Illustrator, and more.I provide an all-inclusive service, dependent on your needs, such as research, scriptwriting, storyboarding, illustration, animation, compositing, and video editing your project.

Dec 2021 - Present

Game Developer

Current

Seattle, Washington, United States

- I develop educational and noneducational videogames using Unreal Engine 5- I manage a small team of developers, academic consultants, and data scientists to produce high-quality games- I develop gameplay mechanics, quest systems, and the framework for data collection used by instructors to monitor student progress and learning outcomes using Unreal Engine- I develop in-game assets such as character models and environmental props using Z Brush, Blender, C4D, Maya, and Unreal Engine- Currently, three games are in development: (1) a lab simulator remaster of a game published for the University of Washington Biology Department, (2) a anatomy dissection lab game, and (3) a dermatology simulator.

Jan 2021 - Present

Teaching Assistant

Current

Seattle, Washington, United States

- I teach science communication through video storytelling (BIOL305) to biology majors at the University of Washington alongside Dr. Dee Boersma during Spring Quarter. Class is held two times a week.- I develop the syllabus and learning outcomes from the quarter based on class experience level- I teach students how to use recommended video editing and composting software, while they produce three projects throughout the quarter. Students have the opportunity to use footage taken during Dr. Dee Boersma’s research studying Penguins in the field, as well as their own footage.- I introduce emerging technologies, such as remote production using Unreal Engine - I teach students about copyright law, and we have discussions on the ethical and non-ethical use of AI technology - I assist Dr. Dee Beorsma on guided field trips to the Burke Museum where students have the opportunity to view specimens up-close and discuss their Scicom project ideas with museum staff- I teach students how to conduct themselves professionally, discuss what types of jobs are available in science communication, and provide one-on-one mentorship on request

Feb 2023 - Present

Researcher

Seattle, Washington, United States

I conducted research at the University of Washington regarding lab simulators in the biology department. Research data was collected from gameplay as well as survey data.

Feb 2023 - Jun 2023

Medical Illustrator

- I created bespoke biomedical illustrations and animations for Catalyst's digital learning platform using Adobe Illustrator, C4D, Z Brush, Redshift, and Adobe After Effects.- I created a style guide to standardize the color pallets and materials used for 3D assets- I researched and gather references for projects as needed to produce accurate biomedical illustrations and animations- I educated the team on 3D animation industry pipelines- I provided insight as a new UW physiology graduate, where appropriate, for projects directed toward a college-level audience

Dec 2021 - Jan 2024

Game Developer And Designer

Seattle, Washington, United States

- I designed and created a lab simulator using Unreal Engine 5, Z Brush, C4D, Blender and Maya for the Biology Department at the University of Washington.- I designed the levels, quests, data collection framework, and all the assets used in-game

Feb 2022 - Aug 2022

Medical Illustrator

- I created science and medical illustrations and animations using Adobe Illustrator, Adobe photoshop, Adobe After Effects, and Adobe Premiere for a YouTube channel- I met tight deadlines to produce creative content to maintain viewership

Jan 2020 - Dec 2021
1 education record

Rebekah Moore education

FAQ

Frequently asked questions about Rebekah Moore

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What company does Rebekah Moore work for?

Rebekah Moore works for 5HT Studios.

What is Rebekah Moore's role at 5HT Studios?

Rebekah Moore is listed as Medical Illustrator | Medical Animator | Medical Simulator Game Developer at 5HT Studios.

Where is Rebekah Moore based?

Rebekah Moore is based in Seattle, Washington, United States while working with 5HT Studios.

What companies has Rebekah Moore worked for?

Rebekah Moore has worked for 5Ht Studios, University Of Washington, Catalyst Education, and Freelance (Self Employed).

How can I contact Rebekah Moore?

You can use AeroLeads to view verified contact signals for Rebekah Moore at 5HT Studios, including work email, phone, and LinkedIn data when available.

What schools did Rebekah Moore attend?

Rebekah Moore holds Bachelor Of Science - Bs, Physiology, General from University Of Washington.

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