Renaud Forestié Email & Phone Number
@ubisoft.com
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Who is Renaud Forestié? Overview
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Renaud Forestié is listed as Creative Director - Unannounced Project at Ubisoft Montréal, a company with 2058 employees, based in Greater Montreal Metropolitan Area, Canada, Canada. AeroLeads shows a work email signal at ubisoft.com and a matched LinkedIn profile for Renaud Forestié.
Renaud Forestié previously worked as Creative Director - Rainbow Six Smol at Ubisoft Montréal and UX Director at Ubisoft Montréal. Renaud Forestié holds Digital Design Master, Communication And Media Studies, Mention Très Bien from Ecv.
Email format at Ubisoft Montréal
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AeroLeads found 1 current-domain work email signal for Renaud Forestié. Compare company email patterns before reaching out.
About Renaud Forestié
Based in Montréal, Canada, Renaud has been working as an award winning video games creator, UX designer, illustrator and art director for world-class brands such as Coca Cola, McDonald’s, Blizzard, Google, Apple or Danone. For the past 5 years he’s been focusing on leading prototyping teams to create awesome games using fast iterations, with a heavy focus on game feel, microinteractions, and all things juicy. When he's not working on cool projects for his clients, he speaks at conferences, teaches User Experience design and illustration at design schools, mentors startups (he's part of the UX/UI Google Experts program), and tours the world with his amazing band. His work's been featured in artbooks, ad campaigns, video games, album covers, exhibitions...
Listed skills include User Experience, Illustration, Art Direction, Illustrator, and 30 others.
Renaud Forestié's current company
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Renaud Forestié work experience
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Creative Director - Rainbow Six Smol
In charge of the creative and art direction on Rainbow Six Smol, I got the privilege to assemble and lead a small and incredibly talented team. Using my prototype driven development methods and fast iteration, we've delivered a high quality, cute top-down take on the world of Rainbow Six.
Ux Director
As a UX director on a AAA mobile game, I was leading a small team of 6 people, creating new prototypes every 2 weeks, to explore and de-risk all the features of the game, from gameplay (how to effectively lean or throw grenades?) to meta (economic progression, menu transitions, and more).
One Man Army
More Mountains is my creative studio, focused on UX and video games creation. As a UX Designer I advise companies on how to provide the best experience to their users, create prototypes and run user tests. I’ve also been creating video games and providing art direction for clients such as Danone, Warner, Nathan, Milan, Ankama, Mc Donalds, Grazia, SNCF...
Studio Gameplay Director
Technical And Art Director
I lead a prototype team of 5 with which I design and implement mobile prototypes, usually within a week or two, while focusing on gameplay excellence and user experience.
Lead Ux Designer
I’m in charge of the conception and design direction of the company’s news websites and mobile applications. I manage developers and designers teams, create prototypes and innovative applications to improve the user experience while maintaining consistency. As a UX designer, I constantly iterate to increase user satisfaction, improve processes and drive.
Product Manager
As a Product Manager, I was in charge of designing our various web and mobile applications (needs analysis, functional specifications, UX), and managed production. My favourite project was Pillango, an innovative humanitarian intervention management system.
Product Manager / Ux Designer
Project Management:Management of internal or external resources, planning, specifications, on different projects ranging from the corporate website to a games platform through an online API.Art Direction:Logotypes creation, webdesign, illustrations, animations for video games. Web Development:Apart from the usual corporate websites, I worked mainly on R&D.
Art Director / Web Developer
Tons of small websites, development of the company's own CMS, of the company's own CRM, webdesign.
Web Developer
Development of institutional websites.
Renaud Forestié education
Digital Design Master, Communication And Media Studies, Mention Très Bien
Bsc Multimedia Computing, User Experience & Design
Hnd Computing, Programming, User Experience
Baccalauréat, Physics, Maths
Frequently asked questions about Renaud Forestié
Quick answers generated from the profile data available on this page.
What company does Renaud Forestié work for?
Renaud Forestié works for Ubisoft Montréal.
What is Renaud Forestié's role at Ubisoft Montréal?
Renaud Forestié is listed as Creative Director - Unannounced Project at Ubisoft Montréal.
What is Renaud Forestié's email address?
AeroLeads has found 1 work email signal at @ubisoft.com for Renaud Forestié at Ubisoft Montréal.
Where is Renaud Forestié based?
Renaud Forestié is based in Greater Montreal Metropolitan Area, Canada, Canada while working with Ubisoft Montréal.
What companies has Renaud Forestié worked for?
Renaud Forestié has worked for Ubisoft Montréal, More Mountains, Gameloft, Groupe Sud Ouest, and Wopata.
How can I contact Renaud Forestié?
You can use AeroLeads to view verified contact signals for Renaud Forestié at Ubisoft Montréal, including work email, phone, and LinkedIn data when available.
What schools did Renaud Forestié attend?
Renaud Forestié holds Digital Design Master, Communication And Media Studies, Mention Très Bien from Ecv.
What skills is Renaud Forestié known for?
Renaud Forestié is listed with skills including User Experience, Illustration, Art Direction, Illustrator, Animation, Css, Logo Design, and Actionscript.
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