Software Engineer
CurrentAt Kite Games Studio, I am an iOS Developer where I work on the Research & Development Team for iOS mobile applications. I am part of a wider iOS development team that works on the company’s other product offerings. Solving real problems through iOS development combined with the knack for creativity, teamwork and a mindset for long-term growth is what I believe in.- Research and development of iOS apps for helping users with photo and video-related tasks. - AVFoundation for audio and video playback.- UIKit for user interface construction and management.- OpenGLES 2.0, Metal for mobile graphics.- Gained knowledge and proper implementation of different Cocoa Touch frameworks. - From Core Graphics, Core Data, Core Animation, APIs, Storyboards, Auto-Layout, UIKit, and more.- Performed necessary tasks for debugging and profiling using the Time Profiler instrument.- Worked independently with minimum supervision with SDLC teams