Ricardo Lee Email and Phone Number
I’m an independent game designer who was Featured in 3 ScreenRant articles on representation in the game industry. Last year I Released my Game Demo Project Remixd! Project Remixd unique gameplay and visuals caught the attention of a major video game publisher, Konami UK.
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Pixel Artist And Ui DesignMob EntertainmentNewport News, Va, Us -
Game Design / Art DirectorNifiystudios Jan 2016 - PresentNewport News, Virginia, United StatesCollaborates with the Art Director, Artists, and Designers to define the look of The projects by working to establish a consistent visual direction for characters, environments, props, effects, and mood using all art tools available.Adopts a broad range of styles from Anime, to highly stylized based on goals and direction for a given project. produce concept art with an appropriate sense of color, drama, shape language, personality, and design.Takes ownership of concept work for various characters, environments, and props while actively collaborating with other disciplines such as Design, Art, programming, and sound design.Creates character, environment, and prop concept art in the form of thumbnails, sketches, breakdowns reference sheets, paintings, and other digital imagery.Designs visually cohesive fictional worlds and characters Provide technical and aesthetic breakdowns of concept art to support art, design, and engineering efforts.Generates visual contextualization support for gameplay design efforts creating storyboards, background illustrations, and -
Hello Lantern: Game Designer / Art DirectorPlaycrafting Jul 2020 - Mar 2023New York, United StatesHello Lantern was a whimsical interactive/narrative game inspired by the renowned Animator Hayao Miyazaki. I designed Hello Lanterns with a unique story to moment gameplay filled with over 6 different mini-games that blurred the lines between gameplay and storytelling. “My goal with Hello Lantern was to explore the whimsical nature of our world and everyday lives.”-Collaborate with clients to establish the visual direction of our projects by creating concept art, and detailed character model Sheets establishing the Art style, and tone, for all elements of production including Promotional and Marketing Material.- Designed and programmed all gameplay scenarios including narrative events, interactives, and points of interest within the game world.-Worked with clients to establish project scopes and milestones, Which included, gameplay updates, presentation and pitching, problem-solving skills, and the ability to adapt quickly to changes and trends within the gaming community.-Designed all digital marketing materials, such as logos, banners, and Promotional / Gameplay Videos. -
Course InstructorPixel Academy Sep 2017 - Aug 2018New York, United States
Frequently Asked Questions about Ricardo Lee
What company does Ricardo Lee work for?
Ricardo Lee works for Mob Entertainment
What is Ricardo Lee's role at the current company?
Ricardo Lee's current role is Pixel Artist and UI Design.
Not the Ricardo Lee you were looking for?
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Ricardo L.
Richmond, Va -
3endologix.com, ncsecu.org, ncsecu.org
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1banfield.com
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