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Ricardo Alvarez Email & Phone Number

Quality Assurance and Product Support at Glorious
Location: Los Angeles, California, United States 10 work roles 2 schools
1 work email found @cloudimperiumgames.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email r****@cloudimperiumgames.com
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Current company
Role
Quality Assurance and Product Support
Location
Los Angeles, California, United States
Company size

Who is Ricardo Alvarez? Overview

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Quick answer

Ricardo Alvarez is listed as Quality Assurance and Product Support at Glorious, a company with 20 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at cloudimperiumgames.com and a matched LinkedIn profile for Ricardo Alvarez.

Ricardo Alvarez previously worked as Software Quality Assurance Tester at Glorious and Embedded QA Tester/ Arena Commander at Cloud Imperium Games. Ricardo Alvarez holds Associates Of Game Design, Game Design, 3.4 from Los Angeles Film School.

Company email context

Email format at Glorious

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{first}.{last}@cloudimperiumgames.com
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AeroLeads found 1 current-domain work email signal for Ricardo Alvarez. Compare company email patterns before reaching out.

Profile bio

About Ricardo Alvarez

Passionate gamer with backgrounds in Photography and Design.

Listed skills include Photoshop, Jira, Quality Assurance, Video Games, and 18 others.

Current workplace

Ricardo Alvarez's current company

Company context helps verify the profile and gives searchers a useful next step.

Glorious
Glorious
Quality Assurance and Product Support
dallas, texas, united states
Employees
20
AeroLeads page
10 roles

Ricardo Alvarez work experience

A career timeline built from the work history available for this profile.

Software Quality Assurance Tester

Current

United States

Nov 2023 - Present

Embedded Qa Tester/ Arena Commander

Los Angeles, California, United States

  • Cloud Imperium Games – Embedded QA/Arena Commander– Hybrid July 2022 – August 2023Worked with Engineers, Programmers, Designers, and Production to fulfill test request of upcoming modes and features.
  • QA ownership of Arena Commander, Star Citizens FPS/Flight/Multiplayer module, this included test plan creation, feature testing, bug tracking, regression testing, risk assessment, flagging of outstanding issues.
  • Performed daily sweeps ensuring build stability when met with integrations or service improvements to keep a high-quality standard.
  • Contributed QOL feedback to new and existing designs, features, and modes keeping the players perspective in mind when in the iterative process.
Jul 2022 - Aug 2023

Embedded Quality Control And Product Support

Los Angeles, California, United States

  • Worked with upper management to help plan, dissect, risk management, milestone, and organize future features or products.
  • Built strong relationships with partner teams to craft working agreements to manage joint projects.
  • Created and contributed ideas to areas beyond my immediate ownership across different teams and disciplines.
  • Perform daily stand up meetings with production voice concerns, present goals, and to discuss current and future content being implemented into the product.
  • Performed Black Box testing to create test cases in order to fact check new information, functionality testing, and cross verifying specifications from platform to platform.
  • Navigate our database to complete manual test cases along with checking automated functions.
May 2020 - Jul 2021

Embedded Qa Engineer

Greater Los Angeles Area

  • Note: This company was acquired by Metallicus.*
  • Worked with upper management to help plan, dissect, risk management, milestone, and organize future features or products.
  • Perform daily stand up meetings with production voice concerns, present goals, and to discuss current and future content being implemented into the product.
  • Performed Black Box testing to create test cases in order to fact check new information, functionality testing, and cross verifying specifications from platform to platform.
  • Navigate our database to complete manual test cases along with checking automated functions.
  • Use Jira daily to write, track, and regress issues to maintain an updated database.
Oct 2019 - May 2020

Qa Tester

Greater Los Angeles Area

  • Perform daily stand up meetings with production and QA management to voice concerns, present goals, and to discuss current and future content being implemented into the game.
  • Use and create test cases daily in order to fact check new information, functionality testing, and cross verifying specifications given from our Korean partners.
  • Communicate with the team using Slack or Outlook whenever necessary to maintain transparency, ask for extra assistance, completion of assignments, and allowing our work to remain visible for any extra input or better.
  • Use Jira daily to write, track, and regress issues to maintain an updated database.
Jun 2019 - Oct 2019

Social Media Manager / Photographer/ Designer

Beat Cinema

Downtown Los Angeles

  • Develop and manage online marketing campaigns to effectively expand our audience along with increasing brand awareness.
  • Create promotional graphics, photograph, and help manage our events.
  • Analyze sales, expenses, and new business data.
Mar 2017 - Oct 2019

Quality Assurance Contractor At Volt

Santa Monica, CA

  • Worked closely alongside teammates, QA management and production to resolve issues, execute assigned test plans and ensure intended gameplay functionality.
  • Performed detailed analysis of new gameplay features and performance to assure build functionality
  • Use Jira, Devtrack, Outlook, perforce, excel and when problems occurred, reported and documented test results, tracked bug status, reviewed bug reports and communicated issues to QA leadership.
  • Assisted training new multiplayer hires, helping them become acclimated to Treyarch's internal testing standards and multiplayer QA team expertise.
Nov 2016 - Mar 2018

Factory Worker

Worked in the shipping department picking orders, palletizing and organizing merchandise.Responsibilities included:- Receiving and fulfilling orders- Maintaining a clean and organized work space - Managing a small team to fulfill high quantity orders

Aug 2016 - Nov 2016

Freelance Graphic Designer

Art For The Artist

United States

Was contracted to help with graphic designs for club promotion, clientele, artist covers, and app development.Responsibilities included:- Answering and replying to client emails- Designing flyers based of client request- Searching for images and helping maintain a image library with other designers Work daily in Photoshop, Adobe After Effects, Adobe.

May 2016 - Sep 2016

Level Designer

Contracted to help a small team level design a mobile IOS and Android based game using the Unity 3D engine. Responsibilities included:- QA testing the app when changes or updates were made- Coding in JS to prototype ideas or request for changes- Creating work flow sheets, milestone spreadsheets, and logging bugs into a excel sheetWorked daily in Unity 3D.

May 2015 - Sep 2015
Team & coworkers

Colleagues at Glorious

Other employees you can reach at pcgamingrace.com. View company contacts for 20 employees →

2 education records

Ricardo Alvarez education

Diploma

Bishop Mora Salesian High School
FAQ

Frequently asked questions about Ricardo Alvarez

Quick answers generated from the profile data available on this page.

What company does Ricardo Alvarez work for?

Ricardo Alvarez works for Glorious.

What is Ricardo Alvarez's role at Glorious?

Ricardo Alvarez is listed as Quality Assurance and Product Support at Glorious.

What is Ricardo Alvarez's email address?

AeroLeads has found 1 work email signal at @cloudimperiumgames.com for Ricardo Alvarez at Glorious.

Where is Ricardo Alvarez based?

Ricardo Alvarez is based in Los Angeles, California, United States while working with Glorious.

What companies has Ricardo Alvarez worked for?

Ricardo Alvarez has worked for Glorious, Cloud Imperium Games, Metallicus Uab, Lynx Wallet, and Nexon America.

Who are Ricardo Alvarez's colleagues at Glorious?

Ricardo Alvarez's colleagues at Glorious include Morgan Smith Parker, Pmp, Glory Okubajo, Jorge Eduardo Jimenez Esparza, Trevor Moses, Pmp, and Zach Johnston.

How can I contact Ricardo Alvarez?

You can use AeroLeads to view verified contact signals for Ricardo Alvarez at Glorious, including work email, phone, and LinkedIn data when available.

What schools did Ricardo Alvarez attend?

Ricardo Alvarez holds Associates Of Game Design, Game Design, 3.4 from Los Angeles Film School.

What skills is Ricardo Alvarez known for?

Ricardo Alvarez is listed with skills including Photoshop, Jira, Quality Assurance, Video Games, Game Design, Game Development, Project Management, and Photography.

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