Rich Karstens work email
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Rich Karstens personal email
Results driven director with deep experience in audio systems, embedded computing and a theoretical background signal processing, algorithms). Many years of experience developing end to end products and solutions for games, audio, and mobile. Practical project and team leadership skills in small and large companies.Specialties: Team LeadershipProject ManagementAudio EngineeringEmbedded Systems Development Java Web Development
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No TitleValve Software Sep 2019 - Present -
Audio ArchitectMagic Leap Oct 2018 - Sep 2019Plantation, Florida, Us -
Software EngineerValve Software Dec 2017 - Oct 2018Desktop client software and embedded firmware for game controllers
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Director Of Audio Technology And EngineeringRoland Virtual Sonics Nov 2015 - Nov 2017Seattle, Wa, UsRoland Virtual Sonics is a subsidiary of Roland International, a leading maker of musical instruments and synthesizers. Roland Virtual Sonics specializes in cutting edge virtual instrument products for the professional and amateur musician. Our vision is to create the instruments of tomorrow and bring the virtual instrument market into the 21st century by leveraging modern computing resources (cloud) and large data management. In the end, we make synthetic hyper-realistic acoustic instruments a reality on your desktop and in the cloud.I report to our CEO, Jeremy Soule, and direct the engineering product team for RVS's consumer and web-based products. I am product owner for our audio plugins, back-end systems and advanced product research and am responsible for technical planning, architecture, and execution at team level feature set, schedule and all deliverables. -
Program LeadSynapse Product Development Sep 2013 - Nov 2015San Francisco, Ca, UsManaged multi-disciplinary team (firmware, SW, EE) for client projects in the wearable space. Client list included high-profile firms known for early entry into the wearables market, large entertainment and toy companies and small start-ups. Responsible for architecture, implementation, and design of algorithms related to client's fitness products estimating fitness parameters based on MEMs sensor input (accelerometer, gyro) and heart rate sensor. -
Staff EngineerThe Incorporated Research Institute For Seismology Sep 2009 - Sep 2013Washington, Dc, UsArchitected and implemented the 'SPUD' seismic data product management system. This system comprised both a front end J2EE-based website (http://ds.iris.edu/spud/) and a full suite of RESTful web service for data management.Conceived and implemented the Web Service Shell (https://seiscode.iris.washington.edu/projects/webserviceshell) which enables organizations to easily deploy Java-based web services without undergoing a lengthy development period. This product continues in active development and is used world-wide by various scientific organizations including the University Joseph Fourier in Grenoble, France. -
Sr. ManagerAmazon 2007 - 2009Seattle, Wa, UsManaged international development group responsible for publishing all worldwide Amazon retail catalogs. 12 Engineers (London, UK), 8 Engineers/PMs (Seattle, WA)Oversaw full ‘Tier 2’ web-based services for large-scale retail system databases. Owned the process chain for publishing Amazon's retail catalog to 6 marketplaces (US, CA, UK, FR, DE, CN) and all catalog feed tools for ingestion of product data. Spearheaded the effort to combine and integrate 2 legacy catalog systems into a single homogenous system supportable with a single set of processes. This streamlined the entire buyer workflow and allowed data teams to utilize a single toolset. -
Co-FounderBluecloud Software, Llc 2005 - 2007Developed a mobile add server and front-end tools to provide targeted advertising on mobile devices, the management of ad content and tracking and billing of ads. Supported mobile HTML sites and J2ME based applications.Also developed 802.11 signal strength sensing application allowing the vetting of office spaces for VoIP installations.Created Windows Mobile applications for T9 text entry training for HTC 'Star Trek' phone.BlueCloud Software was acquired by Medio Systems, Inc. in 2007.
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Product Manager, Mobile MessagingOpenwave Sep 2004 - Dec 2005Redwood City, UsProduct manager for OpenWave's mobile messaging products for email and text messaging. Supported mobile handset vendors (Siemens, Sharp, et al.) in the integration of OpenWave's software.Represented OpenWave in standards bodies including Open Mobile Alliance, ETSI, for the development of push-email and advanced messaging standards -
Sr Sw ManagerPalm 1997 - 2002Santa Clara, California, UsManaged multiple teams of wireless software developers working on mobile connected devices -
President And FounderRaucous Technology, Inc. 1994 - 1997Founded Raucous Technology with the express purpose of designing a full featured arcade sound system based on modern DSP technology and the latest audio data compression principles. Sound systems were designed and shipped for Incredible Technologies (Titles: Golden Tee Golf, etc.) and Acclaim (Titles: Batman Forever)Raucous was contracted by Acclaim Entertainment to produce the RAX Audio system (an arcade audio system) which shipped in various titles published by Acclaim. In 1997, Acclaim purchased the system outright and all of the IP related to the RAX Audio system. Raucous oversaw the complete product lifecycle from board-level design, tool creation, testing and deployment. Features of RAX Audio SystemProprietary MPEG-like audio data compression algorithmDSP based playback engine8 tracks compressed audio4 tracks uncompressed audioFX: phasing, flanging, delay chorus, reverbSubmixes and FX channelsStereo outputFull scripting language
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Contractor, Dsp ProgrammerMotorola 1993 - 1994Chicago, Illinois, UsImplemented Motorola 56000 based DSP implementations of various wireless data protocols including CDPD and RDLAP wireless data protocols for mobile data base stations. -
Contractor, Audio Codec EngineerAware 1992 - 1993Burlington, Massachusetts, UsHelped design and implement proprietary MP3 compatible audio CODECs. Ported CODECs to real time system. Participated in MP3 competiion at BBC Labs, UK. -
Sound ProgrammerMidway 1989 - 1992UsCreated audio hardware and software for arcade video and pinball games. -
Sound ProgrammerWilliams Electronics Games 1989 - 1992Created sound packages for many pinball and video games, including Indiana Jones, Twilight Zone, Funhouse and others.
Rich Karstens Skills
Rich Karstens Education Details
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Northwestern UniversityComputer Software And Media Applications -
University Of Wisconsin-MadisonElectrical Engineering
Frequently Asked Questions about Rich Karstens
What company does Rich Karstens work for?
Rich Karstens works for Valve Software
What is Rich Karstens's role at the current company?
Rich Karstens's current role is Another Person @ Valve Software.
What is Rich Karstens's email address?
Rich Karstens's email address is ri****@****are.com
What schools did Rich Karstens attend?
Rich Karstens attended Northwestern University, University Of Wisconsin-Madison.
What skills is Rich Karstens known for?
Rich Karstens has skills like Embedded Systems, Mobile Devices, Software Engineering, Software Development, Product Management, Linux, Wireless, Software Design, Agile Methodologies, Unix, C++, Algorithms.
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