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Rick Ruiz Email & Phone Number

Resident Developer at Ghost Gaming
Location: Atlanta Metropolitan Area, United States, United States 6 work roles 2 schools
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Current company
Role
Resident Developer
Location
Atlanta Metropolitan Area, United States, United States
Company size

Who is Rick Ruiz? Overview

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Quick answer

Rick Ruiz is listed as Resident Developer at Ghost Gaming, a company with 277 employees, based in Atlanta Metropolitan Area, United States, United States. AeroLeads shows a matched LinkedIn profile for Rick Ruiz.

Rick Ruiz previously worked as Senior Environment Artist at Hi-Rez Studios and Environment Artist at Hi-Rez Ventures. Rick Ruiz holds Computer Graphics from Dhima.

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Email format at Ghost Gaming

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Ghost Gaming

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Profile bio

About Rick Ruiz

As a Senior Environment Artist with over 24 years of experience in the gaming industry, I specialize in designing and creating captivating 3D environments that bring games to life. Throughout my career, I’ve worked on a variety of iconic titles including SMITE 2, Paladins, Realm Royale, Tribes: Ascend, Global Agenda, True Crime, and Spyro: Enter the Dragonfly. My work focuses on the intersection of art and technology, leveraging industry-leading tools like Unreal Engine, 3DS Max, Blender, Photoshop, and ZBrush to create rich, engaging environments.Whether working on new titles or refreshing existing worlds, my goal is to enhance player immersion through innovative environmental design. I have a deep understanding of architecture, composition, lighting, and texture painting, all of which help me create spaces that not only look amazing but also support and elevate gameplay.My expertise in 3D modeling, texturing, and environment design extends beyond gaming. With a strong foundation in architectural composition, lighting, and industry-leading tools, I’m equipped to apply these skills in emerging fields such as Spatial Computing (VR/AR), film and TV visual effects, 3D production, industrial/product design, and architectural visualization. Additionally, these capabilities translate seamlessly into advertising and marketing, where immersive environments and visual storytelling are becoming essential.

Current workplace

Rick Ruiz's current company

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Ghost Gaming
Ghost Gaming
Resident Developer
Atlanta, GA, US
Employees
277
AeroLeads page
6 roles · 14 years

Rick Ruiz work experience

A career timeline built from the work history available for this profile.

Senior Environment Artist

Current

Alpharetta, Georgia, United States

  • SMITE 2
  • Contributed to the creation of immersive environments in SMITE 2 using Unreal Engine 5's PBR pipeline
  • Supported the team to port over the Arena game mode from SMITE to SMITE 2. This included porting over assets, textures and materials and rebuilding the map in Unreal 5SMITE
  • Designed environment models and textures for SMITE’s seasonal updates
  • Assisted with setdressing and polish for various gameplay modes
  • Modeled and textured several key locations in many of the game's mapsPaladins
2012 - Present ~14 yrs 5 mos

Environment Artist

  • Tribes: Ascend
  • Developed various sci-fi architectural and modular assets for the gameplay environmentsGlobal Agenda
  • Built a variety of sci-fi architectural assets seen throughout the game
Aug 2005 - 2012

Environment Artist

Santa Monica, California, United States

  • True Crime: New York City
  • Recreating the entirety of Manhattan Island with a three-person team
  • Provided 3D models of various landmark and general buildings for use in the gameTrue Crime: Streets of LA
  • Assisted in the recreation 240 square miles of Los Angeles with the City Design team
  • Partnered with QA to debug and polish the city map
Feb 2003 - Jul 2005

Environment Artist

Santa Monica, California, United States

  • Supported the development team in creating 3D models and textures for gameplay environments in an unreleased title
Nov 2002 - Jan 2003

Modeller Specialist

Equinoxe

Santa Monica, California, United States

  • Spyro: Enter the Dragonfly
  • Handled the creation of environments and assets for most of the game's maps
  • Modeled and textured several vehicles and characters seen throughout the game
  • Contributed work as a level designer to create gameplay spaces as well as creating the art for these levelsAliens: Colonial Marines (unreleased)
  • Authored modular art kits for several maps
  • Assisted with character modeling and texturing
May 2000 - Oct 2002
Team & coworkers

Colleagues at Ghost Gaming

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2 education records

Rick Ruiz education

Computer Graphics

Dhima

One year certification course in 3D graphics. Covered 3D modeling, animation, and texturing using Maya and Photoshop

FAQ

Frequently asked questions about Rick Ruiz

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What company does Rick Ruiz work for?

Rick Ruiz works for Ghost Gaming.

What is Rick Ruiz's role at Ghost Gaming?

Rick Ruiz is listed as Resident Developer at Ghost Gaming.

Where is Rick Ruiz based?

Rick Ruiz is based in Atlanta Metropolitan Area, United States, United States while working with Ghost Gaming.

What companies has Rick Ruiz worked for?

Rick Ruiz has worked for Ghost Gaming, Hi-Rez Studios, Hi-Rez Ventures, Luxoflux, and Check Six.

Who are Rick Ruiz's colleagues at Ghost Gaming?

Rick Ruiz's colleagues at Ghost Gaming include Thunder Brush, Hamdi Kais, Faramarz Shadvar, Tian Chen, and Travis Brown.

How can I contact Rick Ruiz?

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What schools did Rick Ruiz attend?

Rick Ruiz holds Computer Graphics from Dhima.

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