Rick Ruiz Email & Phone Number
Who is Rick Ruiz? Overview
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Rick Ruiz is listed as Resident Developer at Ghost Gaming, a company with 277 employees, based in Atlanta Metropolitan Area, United States, United States. AeroLeads shows a matched LinkedIn profile for Rick Ruiz.
Rick Ruiz previously worked as Senior Environment Artist at Hi-Rez Studios and Environment Artist at Hi-Rez Ventures. Rick Ruiz holds Computer Graphics from Dhima.
Email format at Ghost Gaming
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About Rick Ruiz
As a Senior Environment Artist with over 24 years of experience in the gaming industry, I specialize in designing and creating captivating 3D environments that bring games to life. Throughout my career, I’ve worked on a variety of iconic titles including SMITE 2, Paladins, Realm Royale, Tribes: Ascend, Global Agenda, True Crime, and Spyro: Enter the Dragonfly. My work focuses on the intersection of art and technology, leveraging industry-leading tools like Unreal Engine, 3DS Max, Blender, Photoshop, and ZBrush to create rich, engaging environments.Whether working on new titles or refreshing existing worlds, my goal is to enhance player immersion through innovative environmental design. I have a deep understanding of architecture, composition, lighting, and texture painting, all of which help me create spaces that not only look amazing but also support and elevate gameplay.My expertise in 3D modeling, texturing, and environment design extends beyond gaming. With a strong foundation in architectural composition, lighting, and industry-leading tools, I’m equipped to apply these skills in emerging fields such as Spatial Computing (VR/AR), film and TV visual effects, 3D production, industrial/product design, and architectural visualization. Additionally, these capabilities translate seamlessly into advertising and marketing, where immersive environments and visual storytelling are becoming essential.
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Rick Ruiz work experience
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Senior Environment Artist
Current- SMITE 2
- Contributed to the creation of immersive environments in SMITE 2 using Unreal Engine 5's PBR pipeline
- Supported the team to port over the Arena game mode from SMITE to SMITE 2. This included porting over assets, textures and materials and rebuilding the map in Unreal 5SMITE
- Designed environment models and textures for SMITE’s seasonal updates
- Assisted with setdressing and polish for various gameplay modes
- Modeled and textured several key locations in many of the game's mapsPaladins
Environment Artist
- Tribes: Ascend
- Developed various sci-fi architectural and modular assets for the gameplay environmentsGlobal Agenda
- Built a variety of sci-fi architectural assets seen throughout the game
Environment Artist
- True Crime: New York City
- Recreating the entirety of Manhattan Island with a three-person team
- Provided 3D models of various landmark and general buildings for use in the gameTrue Crime: Streets of LA
- Assisted in the recreation 240 square miles of Los Angeles with the City Design team
- Partnered with QA to debug and polish the city map
Environment Artist
- Supported the development team in creating 3D models and textures for gameplay environments in an unreleased title
Modeller Specialist
- Spyro: Enter the Dragonfly
- Handled the creation of environments and assets for most of the game's maps
- Modeled and textured several vehicles and characters seen throughout the game
- Contributed work as a level designer to create gameplay spaces as well as creating the art for these levelsAliens: Colonial Marines (unreleased)
- Authored modular art kits for several maps
- Assisted with character modeling and texturing
Colleagues at Ghost Gaming
Other employees you can reach at hirezstudios.com. View company contacts for 277 employees →
Thunder Brush
Colleague at Ghost GamingAlpharetta, Georgia, United States, United States
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Hamdi Kais
Colleague at Ghost GamingSousse, Tunisia, Tunisia
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Faramarz Shadvar
Colleague at Ghost GamingIran, Iran, Islamic Republic Of
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Tian Chen
Colleague at Ghost GamingBuford, Georgia, United States, United States
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Travis Brown
Colleague at Ghost GamingGainesville, Georgia, United States, United States
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Anders Korsbo
Colleague at Ghost GamingStruer, Central Denmark Region, Denmark, Denmark
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Tallon Komar
Colleague at Ghost GamingDetroit Metropolitan Area, United States
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Rafiullah Bidar
Colleague at Ghost GamingKabul, Kabul Province, Afghanistan, Afghanistan
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Sean Mckenna
Colleague at Ghost GamingLondon, England, United Kingdom, United Kingdom
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Will Hinds
Colleague at Ghost GamingGreater Saginaw-Midland-Bay City Area, United States
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Rick Ruiz education
Computer Graphics
Architecture
Frequently asked questions about Rick Ruiz
Quick answers generated from the profile data available on this page.
What company does Rick Ruiz work for?
Rick Ruiz works for Ghost Gaming.
What is Rick Ruiz's role at Ghost Gaming?
Rick Ruiz is listed as Resident Developer at Ghost Gaming.
Where is Rick Ruiz based?
Rick Ruiz is based in Atlanta Metropolitan Area, United States, United States while working with Ghost Gaming.
What companies has Rick Ruiz worked for?
Rick Ruiz has worked for Ghost Gaming, Hi-Rez Studios, Hi-Rez Ventures, Luxoflux, and Check Six.
Who are Rick Ruiz's colleagues at Ghost Gaming?
Rick Ruiz's colleagues at Ghost Gaming include Thunder Brush, Hamdi Kais, Faramarz Shadvar, Tian Chen, and Travis Brown.
How can I contact Rick Ruiz?
You can use AeroLeads to view verified contact signals for Rick Ruiz at Ghost Gaming, including work email, phone, and LinkedIn data when available.
What schools did Rick Ruiz attend?
Rick Ruiz holds Computer Graphics from Dhima.
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