Rick Kolesar Email & Phone Number
@microsoft.com
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Who is Rick Kolesar? Overview
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Rick Kolesar is listed as Game Design Manager at Microsoft Casual Games Studio, based in Greater Cleveland, United States, United States. AeroLeads shows a work email signal at microsoft.com and a matched LinkedIn profile for Rick Kolesar.
Rick Kolesar previously worked as Lead Game Designer at Microsoft Casual Games Studio and Lead Game Designer at Sharkbite Games, Inc.. Rick Kolesar holds Associate Of Science, Computer Animation/Multimedia from The Art Institute Of Pittsburgh.
Email format at Microsoft Casual Games Studio
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AeroLeads found 2 current-domain work email signals for Rick Kolesar. Compare company email patterns before reaching out.
About Rick Kolesar
www.rickkole.com
Listed skills include Game Design, Endorsing Linkedin Friends, Levitation, Video Games, and 16 others.
Rick Kolesar's current company
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Rick Kolesar work experience
A career timeline built from the work history available for this profile.
Lead Game Designer
- Lead Game Designer | Gameplay | System Design | UI&UX | Art
- Designed Microsoft Jewel 2 game that introduced new mechanics and gameplay to the match 3 genre.
- Designed Mahjong by Microsoft for mobile platforms. Created a new XP unlocking system unique to this game.
- Also designed Microsoft Gem Drop, Microsoft Jewel 1, Microsoft Bubble and helped support many of the studio’s other titles.
Lead Game Designer
- Lead Game Designer | Gameplay | System Design
- Creation of levels, mechanics, special events, and balance of player progression for the game BeSwitched.
- Live support for BeSwitched including new levels, new mechanics, general game balance, and bug fixing.
- Lead designed and iteration on a prototype for a multiplayer console title.
Lead Game Designer
- Lead Game Designer | Gameplay & System Design | UI/UX | Product Manager
- Managed internal and external teams to create Unity and HTML5 games.
- Responsible for all game design and development, from concept to ship.
- Created and designed the original game Swipe 3.
- Games include - Solitaire with Themes suite, Video Poker, Blackjack, WildTangent Casino, Polar Bowler Slots, Super 7’s Slots, Slot Collection, Gem Match, Happy Matchy Bird, Poker Play, and Swipe 3.
Game Designer
- Game Designer | System Design | Game Balance
- Prototyped with devs & artists on new mechanics, experiences, and concepts.
- Worked with producers and analysts to create gameplay experiments that bettered the product.
- Created challenging levels & mechanics to keep the audience engaged in Puzzle Charms.
- Increased retention by redesigning the FTUE, levels 1-10, and designing new Boss Battle encounters.
Senior Game Designer
- Senior Game Designer | Gameplay | Prototyping | UX
- Part of an incubation team that created the Game SDK for the Amazon Fire Phone.
- Created games that showcased the 3D depth cameras, face tracking, and augmented reality built into the phone.
- Worked closely with external studios to set up, brainstorm, and design games for the Amazon Fire Phone.
Game Design / Ui/Ux
- Game Design | UI/UX | Level Design | Gameplay
- Kinect Star Wars - Gray boxed levels, wrote-up beat sheets, and created level breakdowns for the Speeder Bike levels.
- Kinect Star Wars - Redesigned, created, and implemented a new UI solution for the Podracer and Rancor Modes.
- Kinect Fun Labs - Worked closely with devs to rapidly create and animate UI elements in Flash, Scaleform & Unreal Engine.
Graphic Designer
- Graphic Design | 3D Animation | 3D Modeling
- Created original art to promote games and features for the Xbox 360 Dashboard.
- Animate 3D Avatars for the Xbox dashboard and the Windows Phone 7 app Avatar Gadgets.
Game Artist / Art Management
- Game Artist | Art Management | UI/UX | Tech/Effect Artist | Game Design/Ideation
- Managed the artists & art pipeline for Fable II Pub Games. Worked closely with the dev team on effects and optimization.
- Helped create standards for GamerTiles, System Themes, and Achievements for the Xbox 360 system.
- Worked on a small team to bring Hexic HD (the first Xbox 360 Arcade game) to the console in time for the console launch.
- Other casual games include - Uno, Uno Rush, Quarto, Hop-It, Hexic 2, Full House Poker, and many prototypes.
Environmental Artist
- 3D Modeling | Project Lead
- Worked as Project Lead and was responsible for delegating work to other artists.
- Work included modeling and texturing 70,000+ capacity sport arenas with attention on keeping the arena structurally correct.
- 3D models were then used to view different seat locations in 3D panoramas for customers looking to purchase seats for sporting events.
Rick Kolesar education
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The Art Institute Of Pittsburgh
Frequently asked questions about Rick Kolesar
Quick answers generated from the profile data available on this page.
What company does Rick Kolesar work for?
Rick Kolesar works for Microsoft Casual Games Studio.
What is Rick Kolesar's role at Microsoft Casual Games Studio?
Rick Kolesar is listed as Game Design Manager at Microsoft Casual Games Studio.
What is Rick Kolesar's email address?
AeroLeads has found 2 work email signals at @microsoft.com for Rick Kolesar at Microsoft Casual Games Studio.
Where is Rick Kolesar based?
Rick Kolesar is based in Greater Cleveland, United States, United States while working with Microsoft Casual Games Studio.
What companies has Rick Kolesar worked for?
Rick Kolesar has worked for Microsoft Casual Games Studio, Sharkbite Games, Inc., Wildtangent, Zynga, and Amazon.
How can I contact Rick Kolesar?
You can use AeroLeads to view verified contact signals for Rick Kolesar at Microsoft Casual Games Studio, including work email, phone, and LinkedIn data when available.
What schools did Rick Kolesar attend?
Rick Kolesar holds Associate Of Science, Computer Animation/Multimedia from The Art Institute Of Pittsburgh.
What skills is Rick Kolesar known for?
Rick Kolesar is listed with skills including Game Design, Endorsing Linkedin Friends, Levitation, Video Games, Flash, Animation, Xbox 360, and Photoshop.
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