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Ricky Uy is a Co-Founder and CEO at KOMODO Co., Ltd. at KOMODO Co., Ltd.. He possess expertise in user experience, game development, game design, video games, software development and 13 more skills. Colleagues describe him as "Ricky was a valuable contributor to a software project that was widely used by Sony's game studios. He helped develop many of the components and led the design of a complex Hierarchical State Machine Editor. His special superpower is working closely with end users to understand their problems and make the technology work for them.", "I hired Ricky to lead an engineering team that builds and adapts Netflix's TV user experiences for new and unique hardware. When he came through the door, I could tell he was talented in design, engineering, and project management. He was a first-time personnel manager, but driven to learn. By the end of his one-year tenure at Netflix, he had shipped several challenging projects, significantly improved our working relationship with an external key partner, and developed a network of internal partners who came to rely on him for their success. He hired strong engineers, built a great rapport with his team, and inspired and enabled them to accomplish Netflix's business goals. Ricky's raw talent, passion, innovative approach, and critical thinking will make him a great asset to any organization wise enough to hire and empower him.", and "Ricky is an incredibly enthusiastic and talented tools programmer. During his stay at Guerrilla he immediately brought people together, initiated a few projects and did some good coding where needed. It's a pleasure working with him and looking forward to working again in future."
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Co-Founder And CeoKomodo Co., Ltd. Mar 2022 - PresentTokyo, Japan, JpKomodo works on products that shape the gaming and manga industries of the future. We are a creative, passionate, and diverse team that loves introducing the world to something new with each of our products. We believe people are at their best when they play, and play is central to everything we do. -
Business DevelopmentValve Corporation May 2014 - Feb 2022Bellevue, Wa, UsSenior business leader for Valve's games and Steam, the world’s largest PC gaming platform. Led strategy in Asia with incredible growth in sales, brand recognition, and fan happiness. Responsibilities included business strategy, negotiations, contracts, IP licensing, pricing, sales, marketing, recruiting, and partnerships.Advised and worked closely with AAA developers including Capcom, Square Enix, Kojima Productions, Sony, Sega, Perfect World, 505 Games, Quantic Dream, Tencent, and Riot Games. Executive produced Dota: Dragon's Blood on the Valve side, a Netflix Original anime series. Materially contributed to popular e-sports games Dota 2 and Counter-Strike: Global Offensive, and the critically acclaimed VR title Half-Life: Alyx. -
Manager, User Interface EngineeringNetflix May 2013 - May 2014Los Gatos, Ca, UsMy team built and shipped the largest interface update in Netflix history on key platforms such as PlayStation, Xbox, Apple TV, Roku, and Chromecast. We strove to create beautiful, usable, personalized interfaces and collaborated with our partners to make the experience shine. -
Staff Technical Project ManagerPlaystation Oct 2012 - May 2013San Mateo, California, UsDesigned and engineered game technology for some of the best titles on PlayStation including Uncharted 2: Among Thieves, Uncharted 3: Drake's Deception, Uncharted: Golden Abyss, Killzone 2, Killzone 3, and Beyond: Two Souls. Traveled frequently to collaborate with studios across the globe. -
Staff Ux DesignerPlaystation Mar 2011 - Oct 2012San Mateo, California, Us -
Senior Ux DesignerPlaystation Jun 2010 - Mar 2011San Mateo, California, Us -
ProgrammerPlaystation Oct 2007 - Jun 2010San Mateo, California, Us -
Computer ScientistAdobe Systems, Inc. Sep 2006 - Sep 2007San Jose, Ca, UsWon a worldwide innovation competition for designing an online games platform ahead of its time, complete with business model, deployment strategy, and feature set. -
Rapid Prototype DesignerApplied Minds, Inc. Jun 2005 - Sep 2007Designed and engineered prototypes and custom user interfaces for clients. -
Game ProgrammerElectronic Arts - Tiburon Nov 2004 - Jun 2005Redwood City, Ca, UsMadden NFL 06 gameplay, user interface, and mini-games. -
Graphics ProgrammerNorthrop Grumman Feb 2004 - Nov 2004Falls Church, Va, UsCreated multi-tile display systems for interactive applications and contributed to the Chromium project at Stanford. My work also directly aided Autodesk research presented at the CHI 2005 conference on human factors.
Ricky Uy Skills
Ricky Uy Education Details
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The Wharton SchoolMaster Of Business Administration (M.B.A.) -
University Of VirginiaComputer Science
Frequently Asked Questions about Ricky Uy
What company does Ricky Uy work for?
Ricky Uy works for Komodo Co., Ltd.
What is Ricky Uy's role at the current company?
Ricky Uy's current role is Co-Founder and CEO at KOMODO Co., Ltd..
What is Ricky Uy's email address?
Ricky Uy's email address is rickyuy@me.com
What is Ricky Uy's direct phone number?
Ricky Uy's direct phone number is (425) 889*****
What schools did Ricky Uy attend?
Ricky Uy attended The Wharton School, University Of Virginia.
What skills is Ricky Uy known for?
Ricky Uy has skills like User Experience, Game Development, Game Design, Video Games, Software Development, Console, User Interface Design, Gameplay, Rapid Prototyping, Business Strategy, Business Development, Contract Negotiation.
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