Richard Devine Email and Phone Number
Richard Devine work email
- Valid
- Valid
- Valid
- Valid
- Valid
Richard Devine personal email
- Valid
Richard Devine electronic artist and sound designer specializing in musical composition, mnemonics, field recording, sound effects, loop libraries, content creation, instrument patch design, specialized sound design for T.V./Film, web media, and virtual reality.During the past three years, Richard Devine has remixed top Warp artists like Aphex Twin and Mike Patton (Faith No More). He has released six full-length albums on Schematic, Warp, Asphodel, and Sublight records and has performed his ear-tearing music mayhem worldwide. Based in Atlanta, Georgia, he has done film score work for Touchstone Pictures (with John Hues & Kyle Cooper). He has also collaborated with BT (Brian Transeau on the movie “Surveillance” Directed by Adam Rifkin, Odopod, Elias Arts, Wieden & Kennedy, AKQA Inc., and has worked on commercials for the Nike Shoe Company and worked with various companies doing sound design for Audi, BMW, Ford, Scion, Coke, Land Rover, Peugeot, Dodge, HBO, Nestle, Nike Japan & USA, McDonald's, Sprite, Spike Television network and has also worked with Konami gaming division for the Dance-Dance Revolution game. In 2007, he signed a deal with Sony Media to release his first two Sound Effects libraries, "Pulse" and "The Electronic Manuscript," which won 2009's Best Sample Library by Remix Technology Awards. In 2008, Richard launched a new sound design company, "Devinesound," which was nominated for the Cannes Lions Award for the sound design work on the interactive website for the Microsoft Gaming division Halo Believe Campaign. In May 2016 he contributed sound effects and musical elements to the Doom 4 Soundtrack along with Mick Gordan. In 2017, He created UI Sound Design and Ambisonic Environmental Audio for Google's DayDream VR Platform/Google Earth VR. Now, at Apple as their Senior Content Producer working in the music apps division, making content for Logic Audio X, GarageBand, and Main Stage. He also works on stereo and Dolby Atmos content for Logic Audio and the Apple Vision Pro. http://www.devinesound.net
-
Senior Content Producer - Audio And Music ApplicationsAppleAtlanta, Ga, Us -
Senior Content Producer - Audio/Music ApplicationsApple Jul 2020 - PresentCupertino, California, Us -
Sound DesignerGoogle Feb 2016 - Jul 2020Mountain View, Ca, UsUI sound design, and ambisonic environmental audio for Google's DayDream VR Platform/Google Earth VR. November 19, 2019: Creation of all the user interaction sounds, and the opening mnemonic logo for the new "Stadia Cloud gaming Streaming Platform". -
Sound Designer - Content ProducerNative Instruments Jan 1999 - Jun 2020Berlin, DeCurrently work in sound design, content creation, and product development for Native Instruments software company. Creation of sample content for NI's Battery 2, 3, Kontakt 2 sample libraries 2003-2004. Created two custom sample kits for "Synthetic Drums" library volume 1 & 2 released in 2005. Created both the Absynth Sonic Expansion and Kontakt's Synthetic Textures libraries. Created sample and factory patch content for Absynth 3.0,4.0, and 5.0. Created various ensemble snapshots and sample content for Reaktor 3.0, and 5.0. including presets for "Electronic Instruments volume 1/2". Created patches and presets for FM8, Massive, Kore1, Kore 2, Razor, and Spectral Vokator. Most recently completed patch design for NI's Molekular Modular Multi-effects package released 2014. Patch design and the audio demos for the Reaktor 6.0 release (Reaktor Blocks) in 2015. In 2016 in collaboration with Twisted Tools on the MASCHINE Expansion: HEXAGON HIGHWAY - expansive warped electronics, creating all of the music content and midi track demos. Creation of 55 factory presets for Massive X synthesizer 2020. Creation of a new Massive X expansion pack to be released in late 2020. http://www.native-instruments.com/#/en/ -
Sound Designer, Music ComposerCd Projekt Red Jan 2019 - May 2020Warsaw, PlCreation of music, patches, and sound effects for the Cyberpunk 2077 video game slated to be released 2020. Creation of 100 custom Omnisphere patches to be used in the video game that was divided up into 4 categories (Bass, Leads, Pads, and Plucks).Creation of 112 Loops in the categories of tonal, nontonal, rhythmic sequences, single-shot effects, stingers, bass drops, impact slams, hits, textural noise, and glitched broken synths. Designed for 3 levels in the game. -
Sound DesignerFocusrite Pro Feb 2020 - Apr 2020Creation of 30 multi-presets for the Summit flagship two-part 16-voice 61-key polyphonic synthesizer. Content creation of 10 new user wavetables. Completed July 2020. Link to the sounds here: https://components.novationmusic.com/summit/librarian/factory-packs/239Creation of 20 single Bass Station II (presets and an overlay). Completed April 2020.
-
Sound Designer, Field Recording, And Creation Of Sample Content.Røde Microphones Nov 2018 - Apr 2020Silverwater, Nsw, AuCreation of over 55 ambisonic sound effects with the Rode NT-SF1 Microphone. The job required field location recording, editing, mixing, and file conversion to ambisonic-B format 360 audio. The library is available to download for free here: https://www.rode.com/blog/all/ambisonic-sound-library -
Sound DesignerYamaha Corporation Of America Nov 2018 - Mar 2020Hamamatsu, Shizuoka, JpCreation of the 120 presets for the Montage digital synthesizer specifically focusing on the FM-X engine. Creation of 10 new presets that use the new "Smart Morph" machine learning technology to be released June of 2020. -
Sound Designer, ProgrammerKorg Usa Aug 2015 - Jan 2020Mellville, Ny, UsCreation of 78 presets for the Korg Radius Synthesizer in 2005.Created 200 presets for the Korg Legacy collection which includes the "MS-20", "Polysix","Mono/Poly", "M1", "WAVE STATION", "MDE-X" virtual instruments and theOasys workstation keyboard in 2007. Creation of 50 presets for the Korg Minilogue 4-voice Analog Synthesizer in 2016. Creation of 40 presets for the new Opsix FM instrument to be released 2020.Creation of over 50 performances and 22 wavetables for the “Modwave” Wavetables Synthesizer released fall of 2021. -
Sound DesignerOutput Inc. Sep 2019 - Dec 2019Los Angeles, Ca, UsCreation of over 50 presets for Output's a granular synthesis FX plug-in that re-synthesizes sounds to deliver results that are more closely related to the original signal; transforming your VSTs, drum samples, or live inputs such as vocals and guitars into new sonic possibilities. -
Sound Designer & Content CreationRoland Feb 2019 - May 2019Los Angeles, Ca, UsCustom V-Synth GT Patches, over 64 in this collection covering a wide variety of different styles and textures. Download the bank here from the Roland US site: http://www.rolandus.com/support/eula/RD.prj.zipCreation of 36 patches for the Roland System 100 plugin. Creation of 36 patches for the Roland System-8 virtual synthesizer completed in October 2016.Creation of 2 System-8 audio demos showing off the System-8's capabilities. Creation of 25 FM drum sounds for the Roland TR-8S drum machine completed in April 2020. -
Sound DesignerEventide Jan 2009 - Jan 2019Little Ferry, Nj, UsPatch design for the Blackhole plugin over 30 presets in May 2012. http://www.eventide.com/AudioDivision/Products/PlugIns/Blackhole.aspxCreation of 90 presets for the H3000 Factory Ultra-Harmony plug-in, and over 100 for the original RTAS version on October 12, 2012. Over 42 patches for the Eventide Space pedal. September 2013. Patch design for the UltraChannel Plugin 44 presets 2014. Patch design for the Eventide Reverb Native 28 presets July 2014.Patch design for the SP2016 Reverb 25 presets 2016.Patch design for the MangledVerb plugin 20 presets November 2017. Patch design for the CrushStation plugin 29 presets 2020. Patch design for the Eventide H9000 effect processing unit ongoing 2019 to 2020. -
Sound DesignerWaves Audio Aug 2018 - Nov 2018Tel-Aviv, IlCreation of 100 presets for Waves Flow Motion FM synthesizer. -
Sound DesignerJaguar Sep 2016 - Sep 2018Hong Kong, Hong Kong, HkSound Design for the new Jaguar I-Pace electric car, which included the exterior/interior engine sound. All in system user interaction sounds, alerts, notifications, blinker, low battery warning, charging battery, navigation, and power on/welcome sounds. -
Sound DesignerWaldorf Music Gmbh Feb 2018 - Aug 2018Remagen, Rhineland-Palatinate, DeCreation of 128 presets for every factory released model 2018 - 2020. Job included patch creation, recording, and editing samples to work with the Waldorf Quantum Digital Synthesiser. -
Sound Designer - Synth ProgrammingUvi Jan 2018 - Aug 2018Paris, FrCreation of 120 presets for UVI's Falcon virtual instrument. Press info: Devinity unleashes the full might of UVI's Falcon, with 120 masterfully designed presets by Atlanta-based electronic musician and sound designer Richard Devine. Inject your projects with interesting new textures from a broad selection of categories, including modular sequences, animated, bass, pads, FX, percussive sequences, and more. Perform and tweak patches on-the-fly with macro controls. Benefit from limitless customization, thanks to Falcon's deep editing capabilities. Divinity's presets are expertly curated and production-ready, right out of the box. They're the perfect starting points for epic sonic adventures! -
Sound DesignerTracktion Corporation Jan 2018 - Apr 2018Kirkland, Wa, UsCreation of 100 patches for Tracktion’s BioTek 2 organic synthesizer. Creation of 50 presets for the MOK WaveRazor synthesizer. The project also included two demo tracks demonstrating what the sounds could do within a musical context. -
Sound DesignerArturia Jan 2018 - Mar 2018Montbonnot-Saint-Martin, Auvergne-Rhone-Alpes, Fr72 presets for Arturia's Buchla Easel and DX7 virtual instrument plugins. The job required two audio demos and plugin mappings for Arturia's software bundle. Presets for Arturia's Analog Lab's bundle. The title was called "Richard Devine's" Signature Bundle. The project also required two demo tracks that demonstrated how the sounds could be used in a musical composition.Cration of 30 patches and 15 Multi-Presets for the Arturia Origin Synth completed in Nov 2008. -
Sound DesignerDevinesound Jan 2007 - Jan 2018Sound Design & Music Production, specializing in custom sound design environments and audio content for film, television, video gaming, audio hardware/software, interactive web-based content. Projects included the sound design on the "Doom 4" video game soundtrack in collaboration with composer Mick Gordan. Creation of 558 sound and music loops in the various categories below. Creation and delivery of the following audio assets:• Drones/Textures• Pulses/Rhythms• Hits• Stings• Distortion• MiscellaneousSound Design for Microsoft's Halo Believe website, which included over 25 user interaction sounds, and 10 music beds embedded in different sections of the site. http://www.devinesound.net -
Sound Design, Music Composition.Finger Music And Sound Design Limited Jan 2003 - Sep 2016Worked on various TV commercials sound design and music composition. Clients include, Cannon, Cause and Effect, Coca-Cola®, Dixons,Dodge,Estée Lauder,Fox, Ford, Lime Entertainment, LG, Nike, Odyssey Golf, Mercedes,Virgin Airways, and Scion.http://www.fingermusic.tv
-
Sound DesignerSoundmorph Apr 2014 - Jan 2015Montreal, Qc, CaModular UI features 1,000+ sounds, 400+ files and 5.7Gb of 24bit/96khz .WAV files, all meticulously embedded with Soundminer & Basehead metadata, including: Calculations and TextData CrunchingData Micro CalculationsFM Confirm TonesFM Hybrid GesturesFM Solo BleepsHologram PadMicro GesturesModular random generationsSolo BeepsSubtle Hi Tech ModularText Typing5Gb of Modular Source Recordings -
Akai Impc Pro - Ios AppAkai Professional Feb 2014 - Jun 2014Cumberland, Rhode Island, UsCreated over 1400 original samples, 125 sequences, and 25 Programs, for Akai Pro's iMPC Pro iOS app released June 8th 2014. -
Kobe Vs. Messi: The Selfie Shootout"Crispin Porter + Bogusky Nov 2013 - Nov 2013New York, Ny, UsSound design "Kobe vs. Messi: The Selfie Shootout" TV spot which aired November 2013. -
Earsketch Music ApplicationGeorgia Institute Of Technology Nov 2012 - Dec 2012Atlanta, Georgia , UsCreation of all audio content for the EarSketch Music application. Project consisted of over1040 ACIDized loops in 44.1khz wave format designed in various musical styles. -
Sound DesignerAkai Professional Sep 2012 - Nov 2012Cumberland, Rhode Island, UsCreation of all samples and content for the iMPC iPad application. Content included 11 kits 1035 original samples and over 80 sequences. http://www.inmusicbrands.com/http://akaiprompc.com/impc/ -
Lg-Smart Tv - ProjectFluid Sep 2012 - Oct 2012Oakland, Ca, UsSound Design and music for the T-Commerce store shopping experience on the new LG Smart TV framework. Sound content included start-up, log-in sound, welcome sound, 7 UI sounds, and background store track.Link to listen and view the work here: http://vimeo.com/59529803 -
Barnes & Noble Inc - (Sound Design) - Nook TabletsBarnes & Noble Aug 2012 - Oct 2012New York, UsCreation of system sounds for all current Nook Tablets including the start-up mnemonic, out of box animations and 15 UI sounds. -
Absolut - GreyhoundTbwa Jan 2012 - Mar 2012New York, Ny, UsSound Design and music editing for the ABSOLUT Greyhound TV commercials. Link to view the work here: http://vimeo.com/59604146 -
Absolut - Polychrome ProjectTbwa Jan 2012 - Jan 2012New York, Ny, UsSound Design and music for the ABSOLUT short film "Contemporary Polychrome". 2012 -
Audi - A6 Experience FilmAudi Ag Mar 2011 - Apr 2011Ingolstadt, Bayern, DeMusic and Sound Design for the Audi A6 Experience Film intro for the A6 iOS iPad application. In collaboration with Christian Weber and AKQA. The job also included the creation of 15 user interaction sounds to be used in the app.Link to listen and view the work here: http://vimeo.com/59518914 -
Absolut Conductor FilmTbwa 2011 - Apr 2011New York, Ny, UsMusic and Sound Design for the Absolut Conductor Film 2012. All sounds recorded from the Vodka Distillery for the composition. Link to the work here: http://vimeo.com/59432082 -
Sound Design, Field Recording, And Sound EffectsHollywood Edge Jan 2009 - Nov 2010Creation of "Mechanical Morphs" sound effects library released Apr 19, 2011 with Jim Stout. Designed for film, TV, and multi-media projects, recorded and processed at 24bit 96khz.1,300 plus sounds on 5 audio CDs and 2 DVDs.http://www.hollywoodedge.com/Mechanical-Morphs-P146067.aspx
-
Sound Designer, Music Composer.Akqa Jan 2001 - Nov 2010San Francisco, Ca, UsCreating all sound sound effects and musical scores for promotional product advertising for Microsoft, Microsoft Games, XBOX, Coke, and Nike Shoe Company.http://www.akqa.com/ -
Sound Designer, ProgrammerAccess Music Feb 2007 - Feb 2010Designed over 256 patches for the Access Virus TI and TI2 line synthesizers. Sounds and patches can be found in every factory unit. Also, links to the "Artists Signature" patches can be found in the download section here: http://virus.info/page/render/lang/en/p/128/do/The_Virus_TI___Totally_Integrated_Synthesizers.html
-
Sound DesignerAbleton 2007 - 2010Berlin, Berlin, DeWorked on various sound presets, and sample content for Ableton Live original release and the Live 8 Library Factory bundle. Including preset design for Ableton's effects devices and content for Operator, Analog and Tension virtual instruments.http://www.ableton.com/pages/artists/devine -
Electronic Ezx - Sample Library For Ez PlayerToontrack Music Ab Feb 2009 - Jul 2009Umeå, Västerbotten, SeCreation and sound design of the Electronic EZX library for Toontracks EZ player. Link to the product page here. http://www.toontrack.com/products.asp?item=55Product Description here: A modern collection of classic, circuit bent and resampled electronic drum sounds suitable for a wide variety of genres and production styles. Pristine classics, otherworldly one of a kind bends, and gritty must haves make this the hottest collection of electronic drums imaginable. This EZX® includes 33 meticulously crafted kits with additional menus of the most requested electronic kick and snare drums. It also features our ever-popular use of parallel FX processing for unlimited variation and new sonic depths. With this EZX®, you will be able to cover a broad range of popular and emerging electronic genres. You name it.... House, Dub, Techno, Progressive, Pop, Hip-Hop, Rap, Electro, Grime, Jungle, DnB, RnB, Dub-Step, Trip-Hop, Acid, Disco, Electro-Crunk, Ghetto-Tech, Baile Funk, Industrial, Garage, Experimental, Noise-core, Hard-core, Minimal, Glitch, Gabba, Ambient, Trance, Miami Bass, 2 Step, B-more and many more.Produced with Brad Bowden of Toontracks. -
Sound Development At Sony Creative SoftwareSony Jan 2007 - 2009Tokyo, JpCreated ACID Sound Libraries "The Electronic Manuscript" by Richard Devine. Won the Remix Technology Awards Best Sample Library of 2009. Created the ACID loop library "Pulse" Analog Lifeforms by Richard Devine. 200 Acidized loops for music production and sound design applications. -
Sound Designer / ProgrammerAkai / Alesis Sound Division May 2007 - Jun 2008Cumberland, Ri, UsProgramming and synthesizer sound design for the Fusion synthesizer, drum programming for the SR-18 Drum machine, and worked on over 100 synth patches for the Akai MPC-5000.http://www.akaipro.com/en/index.php -
Sound Design - Web Interface SoundsOdopod Apr 2007 - May 2007Sound Design for the Nike Skateboarding Site: UI/interface
-
Sound Designer, Music Composer.Recombinant Media Labs 2001 - Oct 2006Released album "Asect:Dsect" with Asphodel Records in 2003. Worked on two 16-channel surround pieces for Recombinant Media Labs. http://asphodel.com/artists/view.php?Id=11
-
ArtistWarp Records 2001 - 2004GbReleased first album on Warp Records, "Lipswitch". Recorded at The Schematic Complex. WAP139CD, SCH015. Released various remixes and compilation appearances on the Magic Bus tour, and Warp 10 year CD's which features the Aphex Twin "Come to Daddy" remix.http://warp.net/records/releases/richard-devine
Richard Devine Education Details
-
Kennesaw State UniversityGraphic Design/Media Communications/Sound Design -
Kennesaw State UniversityGraphic Design
Frequently Asked Questions about Richard Devine
What company does Richard Devine work for?
Richard Devine works for Apple
What is Richard Devine's role at the current company?
Richard Devine's current role is Senior Content Producer - Audio and Music Applications.
What is Richard Devine's email address?
Richard Devine's email address is rd****@****ail.com
What schools did Richard Devine attend?
Richard Devine attended Kennesaw State University, Kennesaw State University.
Who are Richard Devine's colleagues?
Richard Devine's colleagues are Luis Reyes, Harjot Singh, 肖景钊, Neal Miskimmin, Han Chen Guo, Sayed Khabbaz, Abbal Yazid Isyaka Sauwa.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial