Talent Acquisition Business Partner
Amsterdam, The Netherlands
Guerrilla is a growing game development studio with an established reputation as one of Europe's leading game companies. It was founded in 2000 as the result of a merger between three smaller Dutch studios, and acquired by Sony Computer Entertainment in 2005. Guerrilla operates in the Netherlands, employing over 300 developers from 30 different nationalities. The Dutch studio is located in the bustling cultural center of Amsterdam. After the successful release of the original Killzone on PlayStation 2 in 2004, Guerrilla went on to create three award-winning sequels (Killzone 2, Killzone 3 and Killzone Shadow Fall) and two critically acclaimed handheld spin-offs (Killzone: Liberation and Killzone: Mercenary). The studio recently released two brand-new IPs – Horizon Zero Dawn (2017), an open world action-RPG developed exclusively for PlayStation 4, and RIGS (2016): Mechanized Combat League, a competitive first-person arena shooter developed from the ground up for Sony’s Project Morpheus VR system. Guerrilla is committed to recruiting, developing and retaining the best talent in the industry. Under the banner of the ‘United Nations of Guerrilla,’ employees from 25 different nationalities work to achieve incredibly high production standards. It’s not all work and no play, however, as the company has an in-house massage therapist, a gourmet chef, and weekly Friday Frag Fests. And while Guerrilla benefits from the SCE Worldwide Studios network, it has ensured to retain the culture of an independent developer. We're interested in applications in the field of: 2D and 3D ArtGame Design for AAA titlesVisual Design: UX & UIProduction and PM for AAA titlesGame Programming C++, C# Technical Programming C++, C#, PythonQA Testing