3D Generalist Lead
CurrentAs the 3D Generalist at Metaspace, I serve as the leader of the comprehensive 3D team, responsible for organizing the seamless integration of 3D models and animations into Unity. In this pivotal role, with extreme caution determine the optimal pathway for each model's transition to the Unity team, ensuring a harmonious fusion of creativity and functionality. Collaborating closely with the Unity team as a Game Designer, I take charge of crafting and implementing game map environments, specializing in level design. My dedication is to always looking for new and innovative ways to improve the interactive and visual aspects of our games.