Summer Intern - Vodafone Idea Leadership Program
- Conducted extensive secondary research to benchmark various markets and competitors in the Telecomm and cloud gaming space. - Performed detailed consumer work with 200 consumers to come up with competitive pricing for the cloud gaming service. - Developed a comprehensive go-to-market (GTM) strategy, encompassing various marketing channels, driving revenue growth and market penetration during the 1 year of launch of the service. - Created a detailed Business case for the service to project revenues and identify areas of improvement. - Benchmarked and recommended a partner for the gaming infrastructure and 50-plus in-demand games for the targeted customer.