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Luis Rivas Email & Phone Number

Senior Manager, Release Management at Blizzard Entertainment
Location: Greater Los Angeles, California, United States 8 work roles 3 schools
1 work email found @blizzard.com 13 phones found area 832, 949, 919, 281, and 713 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 13 phones

Work email l****@blizzard.com
Direct phone (832) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Manager, Release Management
Location
Greater Los Angeles, California, United States
Company size

Who is Luis Rivas? Overview

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Quick answer

Luis Rivas is listed as Senior Manager, Release Management at Blizzard Entertainment, a with 5827 employees, based in Greater Los Angeles, California, United States. AeroLeads shows a work email signal at blizzard.com, phone signal with area code 832, 949, 919, 281, 713, and a matched LinkedIn profile for Luis Rivas.

Luis Rivas previously worked as Senior Manager, Compatibility and Submissions at Blizzard Entertainment and Senior Manager of Production & Operations at Universal Music Group. Luis Rivas holds Bachelor Of Science (Bs), Electrical Engineering from Santa Clara University.

Company email context

Email format at Blizzard Entertainment

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{first_initial}{last}@blizzard.com
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AeroLeads found 1 current-domain work email signal for Luis Rivas. Compare company email patterns before reaching out.

Profile bio

About Luis Rivas

Hands-on technical manager with proven track record leading projects and teams in a fast-paced and high work-volume environment with tight deadlines. Excellent knowledge and experience in end-to-end software development process and product life cycle. Exceptional analytical and problem-solving skills; highly resourceful, organized, and detail-oriented.

Listed skills include Mobile Devices, Video Games, Quality Assurance, Mobile Applications, and 22 others.

Current workplace

Luis Rivas's current company

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Blizzard Entertainment
Blizzard Entertainment
Senior Manager, Release Management
Los Angeles, CA, US
Website
Employees
5827
AeroLeads page
8 roles · 42 years

Luis Rivas work experience

A career timeline built from the work history available for this profile.

Senior Manager, Compatibility And Submissions

Current

Irvine, Ca, Us

Responsible for release management of all Blizzard console and mobile games worldwide.Created, coached, and managed Certification team to ensure games are in compliance with technical requirements from first parties, such as Xbox, PlayStation, Nintendo, Apple, and Google.Onboarded and managed new compliance certification vendors for console and mobile games.Built new and improved QA Compatibility Lab and team of specialists focusing on interoperability and performance testing for AAA titles such as: World of Warcraft, Diablo IV, Overwatch 2, Hearthstone, Diablo Immortal, and Warcraft Rumble.

2011 - Present ~15 yrs 7 mos

Senior Manager Of Production & Operations

Santa Monica, California, Us

Responsible for production, quality assurance, release management, and support for mobile apps.Managed development and deployment of innovative digital products across multiple platforms and regions.Created release management processes and best practices for iPhone, iPad, Android, and BlackBerry apps.Managed product development release schedules, databases, source code, assets, and milestone deliveries.Identified and evaluated competitive products, new developers, vendors, technologies, tools, and opportunities.

2009 - 2011 ~2 yrs

Director Of Engineering Services & Quality Assurance

San Ramon, Ca, Us

Built, trained, coached, and managed quality assurance, submissions, and porting teams.Managed technical projects including schedules, risks, milestones, budgets, and engineering teams.Created efficient testing, porting, deployment, and certification procedures and best practices.Proactively identified and resolved roadblocks, conflicts, and dependencies; escalating only when needed.Implemented Agile methodologies to successfully deliver high-quality products on time.

2008 - 2009 ~1 yr

Director Of Operations & Post-Production Engineering

Menlo Park, Ca, Us

Managed engineering teams, projects, schedules, risks, priorities, and budgets.Managed porting, submissions, certification, deployment, and customer support for mobile games/apps. Developed process and best practices to maintain first party acceptance and certification rates above 98%.Identified and negotiated contracts and agreements for external developers, porting and testing vendors.Reduced porting and QA cycles from 8 weeks to less than 3 weeks for timely delivery of titles such as People (Time Inc), InStyle, Law & Order (NBC Universal), and Top Chef (Bravo) for Verizon, AT&T, Sprint, and T-Mobile.Tracked, analyzed, and reported KPIs to improve efficiency.

2006 - 2008 ~2 yrs

Director Of Operations, Qa And Technology

Us

Managed product development, QA, submissions, certification, and deployment of mobile apps/games.Created, coached, and managed team of 20 in charge of product development, testing, operations, and IT.Managed strategic relations serving as main point of contact for all first parties and distribution channels.Responsible for timely creation of comprehensive and detailed product requirement documents.Produced and localized games such as Bomberman, Burger Time, and Lode Runner on time and on budget.Collaborated with management to create and manage business plans, budgets, forecasts, and roadmaps.Tracked studio and product P&L; created reports for internal auditing and for monitoring performance.Proactively identified and established best practices and continuously implemented process improvements.

2004 - 2006 ~2 yrs

Senior Manager, Engineering Services & Compatibility

New York, Us

Responsible for Compatibility Lab, Mastering Lab, release management, and developer support.Managed duplication, copy-protection, compliance, and certification for all games.Managed Compatibility team tasked with technical requirements compliance for PC/Mac/Console titles.Created company policy and process for archiving product source code and assets.Responsible for installer/launcher and digital rights management for PC games.Established CD/DVD manufacturing quality standards and verified specifications compliance.Worked with international and OEM teams to localize products for multiple regions and platforms.Served as Technical Liaison with Microsoft, Sony, Nintendo, Sega, Sonopress, and others.Collaborated with producers, developers, and QA to deliver high quality AAA titles such as Neverwinter Nights (BioWare), Unreal Tournament (Epic Games), and Sid Meier's Civilization III (Firaxis).Supported the simultaneous worldwide launch of Enter The Matrix game on multiple platforms.

1991 - 2004 ~13 yrs

Engineer

Santa Monica, California, Us

Managed multiple technical projects and resources for internal and external production teams.Responsible for release management, quality assurance, digital rights management, and manufacturing.Designed game development hardware and video game cartridges for Atari, Nintendo, and Sega systems.Developed software tools and authored technical documentation.

1985 - 1991 ~6 yrs
Team & coworkers

Colleagues at Blizzard Entertainment

Other employees you can reach at blizzard.com. View company contacts for 5827 employees →

3 education records

Luis Rivas education

Bachelor Of Science (Bs), Electrical Engineering

Santa Clara University

Technical Management Program

Ucla

Education record

Notre Dame De Namur University
FAQ

Frequently asked questions about Luis Rivas

Quick answers generated from the profile data available on this page.

What company does Luis Rivas work for?

Luis Rivas works for Blizzard Entertainment.

What is Luis Rivas's role at Blizzard Entertainment?

Luis Rivas is listed as Senior Manager, Release Management at Blizzard Entertainment.

What is Luis Rivas's email address?

AeroLeads has found 1 work email signal at @blizzard.com for Luis Rivas at Blizzard Entertainment.

What is Luis Rivas's phone number?

AeroLeads has found 13 phone signal(s) with area code 832, 949, 919, 281, 713 for Luis Rivas at Blizzard Entertainment.

Where is Luis Rivas based?

Luis Rivas is based in Greater Los Angeles, California, United States while working with Blizzard Entertainment.

What companies has Luis Rivas worked for?

Luis Rivas has worked for Blizzard Entertainment, Universal Music Group, Funmobility, Limelife, and Hudson Entertainment.

Who are Luis Rivas's colleagues at Blizzard Entertainment?

Luis Rivas's colleagues at Blizzard Entertainment include Victor Niu, Michael N., Jaycee Fenger, Andika Putra, and Philip Luke.

How can I contact Luis Rivas?

You can use AeroLeads to view verified contact signals for Luis Rivas at Blizzard Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Luis Rivas attend?

Luis Rivas holds Bachelor Of Science (Bs), Electrical Engineering from Santa Clara University.

What skills is Luis Rivas known for?

Luis Rivas is listed with skills including Mobile Devices, Video Games, Quality Assurance, Mobile Applications, Iphone, Game Development, Mobile Games, and Android.

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