Robert Weaver

Robert Weaver Email and Phone Number

Senior Animator @ Frame Machine
Los Angeles, CA, US
Robert Weaver's Location
Los Angeles, California, United States, United States
Robert Weaver's Contact Details

Robert Weaver personal email

About Robert Weaver

Distinguished 3D Character Animator with over 22 years’ experience in the competitive fields of both Animated Features and AAA Video Games, with noted titles such as Prince of Egypt, Shrek 2, Medal of Honor, and Lost Planet 3 to my credit.Extensive experience animating a wide variety of character types including bipeds, quadrupeds and creatures from other planets.Passionate about character and performance, believing that the emotion and action draws the audience or player directly into an engaging, visceral experience.

Robert Weaver's Current Company Details
Frame Machine

Frame Machine

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Senior Animator
Los Angeles, CA, US
Website:
framemachine.tv
Employees:
67
Robert Weaver Work Experience Details
  • Frame Machine
    Frame Machine
    Los Angeles, Ca, Us
  • Frame Machine
    Senior 3D Animator
    Frame Machine May 2018 - Present
    Santa Monica, California, Us
    Senior Cinematic Animator on Mortal Kombat 11
  • Frame Machine
    Senior Character Animator
    Frame Machine Feb 2019 - Apr 2019
    Santa Monica, California, Us
    Senior Character Animator on Asgard: Wrath in-game cinematics
  • Usc Institute For Creative Technologies
    3D Character Animator
    Usc Institute For Creative Technologies Apr 2014 - Apr 2018
    Playa Vista, Ca, Us
    Creating interactive behaviors and performances for USC's Virtual Human project
  • Emotional Robots Inc.
    Lead Freelance Animator
    Emotional Robots Inc. Jul 2013 - Feb 2014
    Niagara Falls, Ontario, Ca
    Lead Animator providing key-frame in-game animations for bi-peds Using Maya, MotionBuilder, Unity and SVN, on the IOS game:-Project Survivor. Creator of all animation assets.
  • Deutsch
    Freelance Character Animator
    Deutsch Sep 2013 - Oct 2013
    New York, Ny, Us
    Successfully delivered high quality pre-visualizations for client approval, and key-frame animation on bipeds and machinery using Maya and Premiere on the following products:​​VolksWagon CMF Homepage Takeover Ad for Washington Post
  • Hydrogen Whiskey Studios
    Senior Animator
    Hydrogen Whiskey Studios May 2013 - May 2013
    Los Angeles, Ca, Us
    Successfully delivered high quality pre-visualizations for developer approval, key-frame animation on cinematics, lip sync and motion-capture cleanup on bipeds and quadrupeds using Maya, MotionBuilder and Premiere on the following products:​-Fables Online Game
  • Hydrogen Whiskey Studios
    Senior Animator
    Hydrogen Whiskey Studios Dec 2012 - Feb 2013
    Los Angeles, Ca, Us
    Led animation teams, and successfully delivered high quality pre-visualizations for developer approval, key-frame animation on cinematics, lip sync and motion-capture cleanup on bipeds and quadrupeds using Maya, MotionBuilder and Premiere on the following products:​-Fast and Furious 6 Game-Walt Disney Imagineering Project
  • Spark Unlimited
    Senior Contract Animator
    Spark Unlimited Nov 2012 - Dec 2012
    Sherman Oaks, Ca, Us
    Successfully delivered keyframe and motion capture cleanup animations for in-game and cinematics on bipeds and creatures using Maya and Motionbuilder on:​​-Lost Planet 3
  • Spark Unlimited
    Senior Contract Animator
    Spark Unlimited Jun 2012 - Aug 2012
    Sherman Oaks, Ca, Us
    Successfully delivered keyframe and motion capture cleanup animations for in-game and cinematics on bipeds and creatures using Maya and Motionbuilder on:​​-Lost Planet 3
  • Hydrogen Whiskey Studios
    Lead Cinematics Animator
    Hydrogen Whiskey Studios Aug 2011 - Jun 2012
    Los Angeles, Ca, Us
    Lead Cinematic Storyboards on Wreckit Ralph Game for Disney interactive and Activision.Lead Cinematic Layout artist on Wreckit Ralph Game for Disney interactive and Activision, using Maya 2012 and Disney SystemsLead Cinematics Character Animator on Wreckit Ralph Game for Disney interactive and Activision, using Maya 2012 and Disney SystemsLead Cinematics Animator on Ice Age: Continental Drift Cinematics team, creating key-frame animations of Ice Age characters for Intro Cinematics and cut-scenes, using Maya 2011Lead Cinematics Animator on Star Wars Kinect for Microsoft and LucasArts. Creating key-frame animations of known Star Wars characters for cut-scenes, as well as applying motioncapture for cut-scene performances using Maya 2011
  • Buck
    Contract 3D Animator
    Buck Jun 2011 - Jul 2011
    Los Angeles, California, Us
    Successfully delivered keyframe and motion capture cleanup animations for in-game on bipeds using Maya on:​Google App Commercial- Clay Dots
  • Foundation 9 Entertainment
    Senior Animator
    Foundation 9 Entertainment Feb 2011 - Jun 2011
    Irvine, Ca, Us
    Successfully delivered keyframe and motion capture cleanup animations for in-game on bipeds using Maya and Motionbuilder on:​​-Chain of the Dead
  • Buck
    Contract Animator
    Buck Jan 2011 - Jan 2011
    Los Angeles, California, Us
    Successfully delivered keyframe and motion capture cleanup animations for in-game on bipeds using Maya on:​Jello Commercial - Dancing Jello Cubes
  • Electronic Arts
    Character Animator
    Electronic Arts Oct 2006 - Oct 2010
    Redwood City, Ca, Us
    Successfully delivered keyframe and motion capture cleanup animations for in-game and cinematics on bipeds and player-model using Maya on the following products:​​-Medal Of Honor-Medal of Honor Airborne-Medal of Honor Vanguard-LMNO Project
  • Electronic Arts
    Character Animator
    Electronic Arts Apr 2005 - Oct 2006
    Redwood City, Ca, Us
    Successfully delivered keyframe and motion capture cleanup animations for in-game and cinematics on bipeds and player-model using MotionBuilder on the following products:-NBA LIVE 2006-NBA LIVE 2007
  • Dreamworks Animation
    Character Animator
    Dreamworks Animation Dec 1995 - Jun 2004
    Glendale, Ca, Us
    Successfully delivered Traditional using Animo and Linux on the following films:​Prince of EgyptRoad to ElDoradoSpiritSinbad Legend of the Seven SeaSuccessfully delivered Key Frame Animations using Maya on the following films:Sinbad Legend of the Seven SeasShrek 2Shark Tale

Robert Weaver Skills

Character Animation Maya Cinematics Animation Computer Animation Video Games Traditional Animation Autodesk Motionbuilder Facial Animation Motion Capture Characters Film Gameplay Creature Animation Pre Visualization Feature Films Drawing Storyboarding Unreal Engine 3 Photoshop Game Development Cartoons Perforce Alienbrain Ps3 Unreal 3 Conceptual Art Voice Acting Unreal Editor Unreal Storytelling Keyframe Animation Unreal Engine Xbox 360 Game Design Cg Animation Acting 3d Animation Character Motionbuilder Xbox Illustration Adobe Premiere Pro Adobe Photoshop Premiere

Robert Weaver Education Details

  • Sheridan College
    Sheridan College
    Classical Animation

Frequently Asked Questions about Robert Weaver

What company does Robert Weaver work for?

Robert Weaver works for Frame Machine

What is Robert Weaver's role at the current company?

Robert Weaver's current role is Senior Animator.

What is Robert Weaver's email address?

Robert Weaver's email address is rj****@****ail.com

What schools did Robert Weaver attend?

Robert Weaver attended Sheridan College.

What are some of Robert Weaver's interests?

Robert Weaver has interest in Animation, Children, Civil Rights And Social Action, Video Editing, Politics, Illustration, Education, Environment, Arts And Culture, Science And Technology.

What skills is Robert Weaver known for?

Robert Weaver has skills like Character Animation, Maya, Cinematics, Animation, Computer Animation, Video Games, Traditional Animation, Autodesk Motionbuilder, Facial Animation, Motion Capture, Characters, Film.

Who are Robert Weaver's colleagues?

Robert Weaver's colleagues are Rebecca Lau, Raphael Jacovsky, Mason Wilke, Nolan Xie, Rodrigo Chapoy, Roger Seto, Haley Samms.

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