Robert Weaver work email
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Robert Weaver personal email
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Distinguished 3D Character Animator with over 22 years’ experience in the competitive fields of both Animated Features and AAA Video Games, with noted titles such as Prince of Egypt, Shrek 2, Medal of Honor, and Lost Planet 3 to my credit.Extensive experience animating a wide variety of character types including bipeds, quadrupeds and creatures from other planets.Passionate about character and performance, believing that the emotion and action draws the audience or player directly into an engaging, visceral experience.
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Frame MachineLos Angeles, Ca, Us -
Senior 3D AnimatorFrame Machine May 2018 - PresentSanta Monica, California, UsSenior Cinematic Animator on Mortal Kombat 11 -
Senior Character AnimatorFrame Machine Feb 2019 - Apr 2019Santa Monica, California, UsSenior Character Animator on Asgard: Wrath in-game cinematics -
3D Character AnimatorUsc Institute For Creative Technologies Apr 2014 - Apr 2018Playa Vista, Ca, UsCreating interactive behaviors and performances for USC's Virtual Human project -
Lead Freelance AnimatorEmotional Robots Inc. Jul 2013 - Feb 2014Niagara Falls, Ontario, CaLead Animator providing key-frame in-game animations for bi-peds Using Maya, MotionBuilder, Unity and SVN, on the IOS game:-Project Survivor. Creator of all animation assets. -
Freelance Character AnimatorDeutsch Sep 2013 - Oct 2013New York, Ny, UsSuccessfully delivered high quality pre-visualizations for client approval, and key-frame animation on bipeds and machinery using Maya and Premiere on the following products:VolksWagon CMF Homepage Takeover Ad for Washington Post -
Senior AnimatorHydrogen Whiskey Studios May 2013 - May 2013Los Angeles, Ca, UsSuccessfully delivered high quality pre-visualizations for developer approval, key-frame animation on cinematics, lip sync and motion-capture cleanup on bipeds and quadrupeds using Maya, MotionBuilder and Premiere on the following products:-Fables Online Game -
Senior AnimatorHydrogen Whiskey Studios Dec 2012 - Feb 2013Los Angeles, Ca, UsLed animation teams, and successfully delivered high quality pre-visualizations for developer approval, key-frame animation on cinematics, lip sync and motion-capture cleanup on bipeds and quadrupeds using Maya, MotionBuilder and Premiere on the following products:-Fast and Furious 6 Game-Walt Disney Imagineering Project -
Senior Contract AnimatorSpark Unlimited Nov 2012 - Dec 2012Sherman Oaks, Ca, UsSuccessfully delivered keyframe and motion capture cleanup animations for in-game and cinematics on bipeds and creatures using Maya and Motionbuilder on:-Lost Planet 3 -
Senior Contract AnimatorSpark Unlimited Jun 2012 - Aug 2012Sherman Oaks, Ca, UsSuccessfully delivered keyframe and motion capture cleanup animations for in-game and cinematics on bipeds and creatures using Maya and Motionbuilder on:-Lost Planet 3 -
Lead Cinematics AnimatorHydrogen Whiskey Studios Aug 2011 - Jun 2012Los Angeles, Ca, UsLead Cinematic Storyboards on Wreckit Ralph Game for Disney interactive and Activision.Lead Cinematic Layout artist on Wreckit Ralph Game for Disney interactive and Activision, using Maya 2012 and Disney SystemsLead Cinematics Character Animator on Wreckit Ralph Game for Disney interactive and Activision, using Maya 2012 and Disney SystemsLead Cinematics Animator on Ice Age: Continental Drift Cinematics team, creating key-frame animations of Ice Age characters for Intro Cinematics and cut-scenes, using Maya 2011Lead Cinematics Animator on Star Wars Kinect for Microsoft and LucasArts. Creating key-frame animations of known Star Wars characters for cut-scenes, as well as applying motioncapture for cut-scene performances using Maya 2011 -
Contract 3D AnimatorBuck Jun 2011 - Jul 2011Los Angeles, California, UsSuccessfully delivered keyframe and motion capture cleanup animations for in-game on bipeds using Maya on:Google App Commercial- Clay Dots -
Senior AnimatorFoundation 9 Entertainment Feb 2011 - Jun 2011Irvine, Ca, UsSuccessfully delivered keyframe and motion capture cleanup animations for in-game on bipeds using Maya and Motionbuilder on:-Chain of the Dead -
Contract AnimatorBuck Jan 2011 - Jan 2011Los Angeles, California, UsSuccessfully delivered keyframe and motion capture cleanup animations for in-game on bipeds using Maya on:Jello Commercial - Dancing Jello Cubes -
Character AnimatorElectronic Arts Oct 2006 - Oct 2010Redwood City, Ca, UsSuccessfully delivered keyframe and motion capture cleanup animations for in-game and cinematics on bipeds and player-model using Maya on the following products:-Medal Of Honor-Medal of Honor Airborne-Medal of Honor Vanguard-LMNO Project -
Character AnimatorElectronic Arts Apr 2005 - Oct 2006Redwood City, Ca, UsSuccessfully delivered keyframe and motion capture cleanup animations for in-game and cinematics on bipeds and player-model using MotionBuilder on the following products:-NBA LIVE 2006-NBA LIVE 2007 -
Character AnimatorDreamworks Animation Dec 1995 - Jun 2004Glendale, Ca, UsSuccessfully delivered Traditional using Animo and Linux on the following films:Prince of EgyptRoad to ElDoradoSpiritSinbad Legend of the Seven SeaSuccessfully delivered Key Frame Animations using Maya on the following films:Sinbad Legend of the Seven SeasShrek 2Shark Tale
Robert Weaver Skills
Robert Weaver Education Details
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Sheridan CollegeClassical Animation
Frequently Asked Questions about Robert Weaver
What company does Robert Weaver work for?
Robert Weaver works for Frame Machine
What is Robert Weaver's role at the current company?
Robert Weaver's current role is Senior Animator.
What is Robert Weaver's email address?
Robert Weaver's email address is rj****@****ail.com
What schools did Robert Weaver attend?
Robert Weaver attended Sheridan College.
What are some of Robert Weaver's interests?
Robert Weaver has interest in Animation, Children, Civil Rights And Social Action, Video Editing, Politics, Illustration, Education, Environment, Arts And Culture, Science And Technology.
What skills is Robert Weaver known for?
Robert Weaver has skills like Character Animation, Maya, Cinematics, Animation, Computer Animation, Video Games, Traditional Animation, Autodesk Motionbuilder, Facial Animation, Motion Capture, Characters, Film.
Who are Robert Weaver's colleagues?
Robert Weaver's colleagues are Rebecca Lau, Raphael Jacovsky, Mason Wilke, Nolan Xie, Rodrigo Chapoy, Roger Seto, Haley Samms.
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