Gameplay Programmer
CurrentI have worked on programming and/or design for Saturday Morning RPG, Breach & Clear, Elephant in the Room, Fat Chicken, and Breach & Clear: Deadline. I have also worked with inXile Entertainment as a programmer on Bards Tale IV and Wasteland 3.My work covers many aspects of game development including gameplay, artificial intelligence, user interfaces, input, localization, character customization, and more. I have worked on games for mobile, PC, XBox One, PS4, PS Vita, and Nintendo Switch.