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Accomplished, educated, results-oriented Technologist and Platform Development Leader, acknowledged for translating business strategies into value while aligning the interest of shareholders, customers, and team members. With an empathic leadership style that empowers and drives teams forward with a shared vision. A proven track record of leveraging technology, resource management, and business intelligence skills to create a product from initial concept to final production. Knowledgeable of gaming and regulations standards with a continuous improvement mindset of implementing the necessary controls to ensure compliance while pushing for efficiencies. Dedicated to maintaining a reputation built on leadership, quality, and customer-first service on every level of the team.
Bombora
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Director Of EngineeringBombora Feb 2024 - PresentNew York, New York, Us -
Senior Software ManagerBombora Sep 2021 - Feb 2024New York, New York, Us -
FounderRezindo Mar 2021 - Feb 2024 -
Senior Software Platform ManagerIgt Oct 2018 - Sep 2021London, GbResponsible for IGT Casino Software Platform, which includes managing a team of 30 developers and 3 managers that includes Unity Game Engine, SDK, DevOps, OS, and Firmware. The team is globally distributed that operates on all layers of the technology stack, including hardware, drivers, OS, graphics, and content tools/workflow. We partner with hardware vendors and key business stakeholders that include Studios, Product Managers, Project Managers, Producers, and many more to develop the best Casino Gaming content.Some of the most recent projects include the PeakBarTop™, PeakSlant49™, PeakSlant32™, IGT CrystalBetting™ Terminal, Historical Horse Racing and more. -
Software Platform ManagerIgt May 2010 - Sep 2018London, GbManages a multidisciplinary team of 12 people comprised of globally distributed engineers and technical artists that operate on all layers of the technology stack; including hardware, drivers, OS, graphics, content pipeline, and support. Tasked with advancing IGT’s platform technology focused on aligning software development with hardware goals. Led the team responsible for the integration of Unity as our presentation engine along with components included within the industry-leading GDK; the platform has since been leveraged company-wide as the game development platform for IGT and has improved overall production quality and efficiency of games. Manages cross-functional work streams over multiple departments to cultivate R&D and new cabinet development; oversees implementation and completion of the development platform, and executes market delivery. Builds highly-motivated and cohesive teams. Works to create an innovative environment by empowering team members with the tools and resources needed to achieve both team and company goals. Builds beneficial partnerships to create thriving business relationships. Developed a streamlined process to minimize cost and overhead associated with Unity source and GDK changes.Led the team who helped develop IGT's True 4D Cabinet. Shown at G2E 2016 and Winner of Global Gaming Awards 2017 - Land-Based Gaming Innovation of the Year. Led the team who helped develop IGT's PowerSight™ technology. Shown at G2E 2017 and is the first eye tracking technology to be used in a video slot. -
Senior Software EngineerIgt Aug 2007 - May 2011London, GbHand-picked to join a team tasked with making the next globally used software platform for IGT. The team focused on leveraging existing technology to rapidly construct a framework and SDK allowing content developers and engineers to more efficiently develop complex and feature-rich games. Pushed the team to utilize the third-party presentation engine Torque, which sped up the project timeline and provided a feature-rich tool for game development. Within Torque, I created a set of reusable components, Reels, Paylines, and fonts. The SDK was then used in a number of successful games including Hot Roll, Centipede, and Multi-Hand Poker. -
Software EngineerIgt Aug 2005 - Aug 2007London, GbCreated a set of tools for game studios to improve development times on the Advanced Video Platform. Worked in a cross-functional team utilizing C++ to develop a number of slot games. -
Founder And CeoTieritup, Inc. Jan 2010 - Dec 2019TierItUp Inc, is a privately owned Reno Nevada startup founded in 2010 which creates social lifestyle applications for mobile and web. TierItUp got its start by developing a social buying website for web and mobile. TierItUp then pivoted to launching a new technology stack called TickHits, which focused on gamification and loyalties within point-of-sales ticketing systems. TickHits lead to a partnership with a $20 million point-of-sales company. TierItUp has launched a new travel planner application called TripSee, making planning your next trip easy, organized, and fun. We then pivoted into hospitality with a new product called TripSee Concierge with was acquired at the end of 2020. An intelligent platform that uses SMS texting for recommendations, itineraries, and everyday requests. https://www.tripsee.travel/concierge/ -
System Admin/Web MasterUniversity Of Nevada, Reno Jan 2001 - Aug 2005Reno, Nv, UsDeveloped and maintained an online scheduling system allowing tutors and students to schedule, check, and update tutoring sessions based on course, time, tutoring space, demand and other characteristics that leverage Coldfusion and SQL server.
Robert Larmore Skills
Robert Larmore Education Details
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University Of Nevada, RenoBusiness Administration -
University Of Nevada, RenoComputer Science -
University Of Nevada, RenoComputer Science
Frequently Asked Questions about Robert Larmore
What company does Robert Larmore work for?
Robert Larmore works for Bombora
What is Robert Larmore's role at the current company?
Robert Larmore's current role is Technical Founder that is always looking to solve problems with smart software solutions..
What is Robert Larmore's email address?
Robert Larmore's email address is ro****@****igt.com
What is Robert Larmore's direct phone number?
Robert Larmore's direct phone number is +177544*****
What schools did Robert Larmore attend?
Robert Larmore attended University Of Nevada, Reno, University Of Nevada, Reno, University Of Nevada, Reno.
What are some of Robert Larmore's interests?
Robert Larmore has interest in Family, Professional Networking, Programming, New Technology, Skiing, Creative Software Solutions, Scuba Diving, Basketball, Friends.
What skills is Robert Larmore known for?
Robert Larmore has skills like Software Engineering, Visual Studio, Software Development, C#, Object Oriented Design, C++, Game Development, .net, Unity3d, Gambling, Agile Methodologies, Programming.
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