Richard Matey
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Richard Matey Email & Phone Number

Senior Game Designer at Blizzard Entertainment at Blizzard Entertainment
Location: Irvine, California, United States 5 work roles 1 school
1 work email found @kingsisle.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email r****@kingsisle.com
LinkedIn Profile matched
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Current company
Role
Senior Game Designer at Blizzard Entertainment
Location
Irvine, California, United States
Company size

Who is Richard Matey? Overview

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Quick answer

Richard Matey is listed as Senior Game Designer at Blizzard Entertainment at Blizzard Entertainment, a company with 5356 employees, based in Irvine, California, United States. AeroLeads shows a work email signal at kingsisle.com and a matched LinkedIn profile for Richard Matey.

Richard Matey previously worked as Senior Game Designer at Blizzard Entertainment and Lead Game Designer / Co-Founder at Electric Hat Games. Richard Matey holds Bachelor'S Degree, Game Art And Design from The Art Institutes.

Company email context

Email format at Blizzard Entertainment

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{first_initial}{last}@kingsisle.com
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AeroLeads found 1 current-domain work email signal for Richard Matey. Compare company email patterns before reaching out.

Profile bio

About Richard Matey

Passionate, experienced and professional game designer dedicated to crafting exceptional gameplay experiences. With a proven track record of designing successful games and an unwavering commitment to innovation, I bring a unique blend of creativity, technical expertise, and a deep understanding of player psychology. I thrive in collaborative environments, leveraging my excellent communication skills to work seamlessly with cross-functional teams and bring visions to life. From conceptualization to implementation, I possess the skills to create immersive worlds, engaging mechanics, and compelling narratives that captivate players and drive commercial success. With my comprehensive knowledge of industry trends and a passion for pushing boundaries, I am ready to contribute my expertise to your team and help create unforgettable gaming experiences.

Listed skills include Modeling, Zbrush, 3D Studio Max, Unreal Engine 3, and 23 others.

Current workplace

Richard Matey's current company

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Blizzard Entertainment
Blizzard Entertainment
Senior Game Designer at Blizzard Entertainment
irvine, california, united states
Website
Employees
5356
AeroLeads page
5 roles

Richard Matey work experience

A career timeline built from the work history available for this profile.

Senior Game Designer

Current

Irvine, California, United States

  • Projects: Diablo Immortal (PC, IOS, Android)
  • Contributor to the release of the brand new Diablo class: Tempest
  • Balance and tuning of premium items / progression meta
  • Tuning of combat and equipment affix releases
  • Designed new PVE games modes, Vanguard, Abyssal Verge, and Erebban.
  • Worked directly with co development partners: NetEase
Aug 2023 - Present

Lead Game Designer / Co-Founder

Electric Hat Games

Austin, Texas Area

  • Projects: TO THE TOP, Unannounced
  • Core team creating a VR climbing / platforming game from the ground up
  • Designed base mechanics, obstacles, 70% of the levels, art style, music curation and story
  • 9/10 From PlayStation Official Magazine
Sep 2016 - Aug 2023

Live Service Designer

Shenzhen, Guangdong, China

  • Projects: Subway Surfers, Monument Valley and more
  • Designed and balanced new content, creating progression systems, developing in-game events and challenges for the Chinese market
  • Utilizing a deep understanding of game design principles, player motivations, and monetization strategies to further increase engagement and revenue
Apr 2015 - Aug 2016

Senior Game Designer / Level Designer

Austin, Texas Area

  • Projects: Wizard101, Pirate 101, Space Cats
  • Collaborated with cross-functional teams, including artists, programmers, and animators, to bring game concepts to life for Wizard101, a popular MMORPG.
  • Level designer creating engaging and immersive game environments, including dungeons, quests, and interactive elements.
  • Leader of a prototype team
Jun 2013 - Mar 2015

Lead Game Designer / Producer

Manila Philippines

  • Projects: BEN 10 Xenodrome, Ultimaze, and more
  • Led the development team at FunGuy Studios, overseeing the development of multiple successful mobile game titles.
  • Created detailed game design documents and wireframes to effectively communicate design concepts and requirements to the development team.
  • BEN 10 Xenodrome - #1 Overall Free App in 9 Different Countries, #1 Kids App in 19 Different Countries
Sep 2009 - May 2013
Team & coworkers

Colleagues at Blizzard Entertainment

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1 education record

Richard Matey education

FAQ

Frequently asked questions about Richard Matey

Quick answers generated from the profile data available on this page.

What company does Richard Matey work for?

Richard Matey works for Blizzard Entertainment.

What is Richard Matey's role at Blizzard Entertainment?

Richard Matey is listed as Senior Game Designer at Blizzard Entertainment at Blizzard Entertainment.

What is Richard Matey's email address?

AeroLeads has found 1 work email signal at @kingsisle.com for Richard Matey at Blizzard Entertainment.

Where is Richard Matey based?

Richard Matey is based in Irvine, California, United States while working with Blizzard Entertainment.

What companies has Richard Matey worked for?

Richard Matey has worked for Blizzard Entertainment, Electric Hat Games, Idreamsky Technology, Kingsisle Entertainment, and Funguy Studio.

Who are Richard Matey's colleagues at Blizzard Entertainment?

Richard Matey's colleagues at Blizzard Entertainment include Valerie Hlavinka, Nick Callow, Marco Lopez, Michael De Sousa, and Nikola Stojanov.

How can I contact Richard Matey?

You can use AeroLeads to view verified contact signals for Richard Matey at Blizzard Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Richard Matey attend?

Richard Matey holds Bachelor'S Degree, Game Art And Design from The Art Institutes.

What skills is Richard Matey known for?

Richard Matey is listed with skills including Modeling, Zbrush, 3D Studio Max, Unreal Engine 3, Photoshop, Flash, Unity3D, and Game Design.

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