Casting Administrator
CurrentProcessing and on-site knowledge of 3D printed and wax formed jewelry designs, wax tree assembly, plaster investment and precious metal casting, parts tracking and other duties, as required.
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Robert Mccormick is listed as Casting Administrator at Bixlers, a with 23 employees, based in Montreal, Quebec, Canada. AeroLeads shows a matched LinkedIn profile for Robert Mccormick.
Robert Mccormick previously worked as Ophthalmic Technician at Institut De La Retine Medical and Video Games FQA Expert at Keywords Studios - Montréal. Robert Mccormick holds Dec, Video Games, A from College Inter-Dec, Montreal.
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I'm a 2D and 3D artist, with experience in practical and digital sculpting, sketching, painting and photography, as well as having a strong background in IT technical support and video game QA testing.I've been fascinated by video games since I was a child and am not just passionate about their creation process but am also very mindful of the how-and-why during creation. I have extensive experience in QA Support for all types of video games ranging the full gamut, from indies to AAA, across all genres, consoles, mobile devices and PC platforms. Before that, I provided IT and Technical Support in both gaming and corporate environments, wrote technical documentation and took care of various other related tasks. I have been trained, and practiced professionally, as a photographer, digital artist and games designer.All this, I feel, gives me a particular understanding of the multi-faceted aspects of technical, creative and user interactivity which need to coalesce for success.
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Montreal, Quebec, Canada
Processing and on-site knowledge of 3D printed and wax formed jewelry designs, wax tree assembly, plaster investment and precious metal casting, parts tracking and other duties, as required.
Montreal, Quebec, Canada
Ocular imaging and scans using Optos UWF and Heidelberg Spectralis OCT (OCT, OCT-A, RNFL, FAF, etc.). Room prep for ophthalmic examination and various procedures. Patient triage, medication encoding, tracking onsite appointment progress.
Montreal, Canada Area
Functional Quality Assurance testing of video game and digital entertainment products.Performing targeted and ad-hoc testing of digital entertainment products of various types with the direct intent of identifying bugs, identifying their triggers and root causes, writing bug reports, and tracking bug progress to resolution. Several projects included direct Developer and/or Producer contact discussing game development, progress and bugs, providing feedback and suggestions for game development.Tested platforms: Windows PC, Mac OS, PlayStation 3/4, XBox 360/One, Nintendo Switch, Android Mobile (various), iOS (various), Web (various), VR (various Oculus)Sony PlayStation Certification testing Testing to ensure games strictly follow Sony PlayStation product regulations prior to official submission to launch.
Montreal, Canada Area
aiding in character concept, creation of high poly character sculpt and retopology, modeling and texturing
"A Fallout Story" video game character creation project based on the Fallout game series by Bethesda Game Studios.Starting with character sketches, I designed a Vault Dweller character, Raider character and Yao Guai (mutated bear) monster each with original clothing and equipment. Software used: 3DS Max, ZBrush, Mudbox, Quixel DDO, Photoshop, Marmoset Toolbox
Montreal, Canada Area
Small team project while studying at Inter-Dec College with key design themes "Medieval" and "Card Game"Participation: Game Concept, Character conception, 3D sculpting, modeling, texturingGame created in Unity 4
Montreal, Canada Area
As the first Game Master hired for MechWarrior Online, MechWarrior Tactics and Sins of a Dark Age, I had the opportunity to have a hand in setting up the software, procedures and policies of the Live Services team. I spent most of my time analysing game concepts, tracking bugs/issues/exploits and responding to client-reported issues with the games, their associated websites or billing concerns. I am in constant contact with the community reps, game directors, QA team leads and other team members in guiding the publishing of our games.
Montreal, Canada Area
Wedding, still, fashion and boudoir photography.
Other employees you can reach at bixlers.com. View company contacts for 23 employees →
Thaha Falaldeen
Colleague at BixlersMontreal, Quebec, Canada
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Dariush Bagheri
Colleague at BixlersLorraine, Quebec, Canada
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Rebeca Cerezo
Colleague at BixlersCanada
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Nithin Udayakumar Santhi
Colleague at BixlersMontreal, Quebec, Canada
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Nima Setoudeh
Colleague at BixlersMontreal, Quebec, Canada
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Kallarny Colon
Colleague at BixlersEmmaus, Pennsylvania, United States
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Vladislav Sokolov
Colleague at BixlersGreater Montreal Metropolitan Area, Canada
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Alina Pikula
Colleague at BixlersMontreal, Quebec, Canada
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Mojgan Afzalinejad
Colleague at BixlersCanada
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Manuel Sulahian
Colleague at BixlersCanada
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Graduated 1 year intensive Video Game Development program including studies in Fine Arts, Modeling, Sculpting, Texturing, Animation, Level.
Full-time Studies in Sciences and Professional Photography Additional evening classes in 2012-2013 in 3D Modeling, Lighting, FX, Rendering
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Robert Mccormick works for Bixlers.
Robert Mccormick is listed as Casting Administrator at Bixlers.
Robert Mccormick is based in Montreal, Quebec, Canada while working with Bixlers.
Robert Mccormick has worked for Bixlers, Institut De La Retine Medical, Keywords Studios - Montréal, Vmc, and "Godless City" Film (Unreleased).
Robert Mccormick's colleagues at Bixlers include Thaha Falaldeen, Dariush Bagheri, Rebeca Cerezo, Nithin Udayakumar Santhi, and Nima Setoudeh.
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Robert Mccormick holds Dec, Video Games, A from College Inter-Dec, Montreal.
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