Robert Sutton is a Art Director at Unannounced studio. Colleagues describe them as "I had the privilege of working closely with Rob during the launch and post launch period of Horizon Call of the Mountain. Rob at all times optimizes excellent leadership and expertise in his field, and an absolute passion for, and understanding of, his team and the project. Rob offers endless knowledge and support, with a keen eye for detail and a truly positive and approachable attitude which make working with him an absolute pleasure! Rob’s deep care for the best quality outputs for… Show more" and "I had the pleasure of working with Rob as an Associate Art director on our latest project. Rob had joined the team after guiding the art direction on the VR game, “Horizon Call Of The Mountain” and the feedback from the staff that worked with him where positive. Can safely say that Rob exceeded the positive word of mouth. Rob has a clear artistic vision for the project and works with the team to envisage it. He’s always happy to hear of ideas and has on many occasions took on those… Show more"
Unannounced Studio
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Art DirectorUnannounced StudioLiverpool, Gb
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Associate Art DirectorFiresprite Apr 2019 - May 2024Associate Art Director Horizon Call of the Mountain Currently working on an unannounced project -
Lead ArtistFiresprite Oct 2016 - Apr 2019Lead ArtistThe Persistence - PSVRHorizon Call of the Mountain -
Senior ArtistFiresprite Jan 2013 - Oct 2016Senior artist The Playroom - PS4The Playroom DLC - PS4Run Sackboy Run - mobileThe Playroom VR - PSVR -
3D ArtistSony Computer Entertainment Europe Sep 2003 - Sep 2012As a 3D Artist I have worked on the following games at Studio Liverpool.-PS2-Formula 1 '03Formula 1 '04Formula 1 '05In-game vehicle creation and LODs-PS3-Formula 1 Championship EditionIn-game vehicle creation and LODs, vehicle damage system creation.WipEout HDIn-game ship design, creation and texturing, shader creation and effects.WipEout HD FURYIn-game ship creation and texturing, shader creation and effects.Killzone… Show more As a 3D Artist I have worked on the following games at Studio Liverpool.-PS2-Formula 1 '03Formula 1 '04Formula 1 '05In-game vehicle creation and LODs-PS3-Formula 1 Championship EditionIn-game vehicle creation and LODs, vehicle damage system creation.WipEout HDIn-game ship design, creation and texturing, shader creation and effects.WipEout HD FURYIn-game ship creation and texturing, shader creation and effects.Killzone 2Secondment to vehicle and weapons team at Guerrilla Games.Weapon and vehicle asset creation and texturingMotorstorm: ApocalypseVehicles and environments.Wipeout 2048 for PS VitaIn-game ship design and creation. Texturing, LODs, technical setup and ship VFX. Show less -
Lead TesterPsygnosis Jul 1996 - Sep 2003General QA and testing with Psygnosis' internal test team, which became SCE internal test when Sony bought Psygnosis. Worked on PS1, Sega Saturn, PC and Mac games...including,Formula 1 seriesLanderThe GetawayRollcageEyetoy: PlayDestruction Derby ArenasGran Turismo 3To name a few...
Frequently Asked Questions about Robert Sutton
What company does Robert Sutton work for?
Robert Sutton works for Unannounced Studio
What is Robert Sutton's role at the current company?
Robert Sutton's current role is Art Director.
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1sharjahenglishschool.org
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Robert Sutton
Necton1roma.co.uk
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