Ceo, Virtual Robotics League
CurrenteSport for Robotics
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@knoverse.com
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4 phones found area 415, 925, and 212
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Robert Clegg is listed as CEO @ Virtual Robotics League | eSport for Robotics at Virtual Robotics League, based in Tulsa, Oklahoma, United States. AeroLeads shows a work email signal at knoverse.com, phone signal with area code 415, 925, 212, and a matched LinkedIn profile for Robert Clegg.
Robert Clegg previously worked as CEO, Virtual Robotics League at Virtual Robotics League and Chief Executive Officer at Bell Buckle Holdings, Inc.. Robert Clegg holds Certified Professional Srum Product Owner, Product Management from Scrum.Org.
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AeroLeads found 1 current-domain work email signal for Robert Clegg. Compare company email patterns before reaching out.
I have an intense passion to solve the problem of our outdated industrial-era education system.But back in 1986, I just wanted to be a good basketball coach. It was amazing to me how much teaching went into a 2-hour practice! It wasn't a great use of the time on the court. It also took the fun out of playing.In 1989, I created the first “interactive” playbook for the University of Michigan Basketball Team. Players could now reinforce learning outside of practice in a fully animated and interactive environment (on a 9" bw Mac SE).(btw, Michigan won the National Championship that year.)Fast forward to 2001, teaching algebra in NYC, I was trying desperately to make algebra interesting and relevant to students in an underserved district. I knew a lot of students hated algebra but I had never seen kids completely disengage from learning altogether.The following year, someone asked me what I would do to revolutionize algebra education. I said, “I’d make one of those action-adventure 3D video games and put algebra in the game and storyline.”That was it; we didn’t even have to draw it on a napkin. Our game-based learning startup was born.We reached over 5 million students in over 40 school districts. I saw kid’s faces light up as if they were finally hearing someone speak their language on a deserted island. Attention, focus, excitement, relevance, social, everything shot through the roof!We published some of the first research on game-based learning in 2008. No one had implemented a full curriculum in a feature-length video game before. I had no idea how many people were watching our progress on this new frontier.2010: I was shocked at how innovation does NOT get adopted by a system cemented in gridlock by standardized testing.In order to break out of the industrial era, we need scalable platforms that test and assess complex learning and take standardized testing into the future.I invite you to take a look at the platforms I have developed for algebra, robotics, and biology. They demonstrate how to test and assess critical thinking at scale. This is the new framework for the future of standardized testing beyond the industrial era.I would enjoy discussing your vision for advanced learning environments as well.I have a world-class development team ready to rapidly develop prototypes that can also architect, implement, and support at scale. I’m Scrum certified and an expert in educational game development.This future is wide open. Perhaps we can create something impactful together.Looking forward to hearing from you,-Robert
Listed skills include Entrepreneurship, Video Games, Start Ups, Game Design, and 22 others.
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eSport for Robotics
Mr. Clegg negotiated the acquisition of BLLB and oversaw the management transition to the new ownership group. As CEO he handled regulatory compliance while advising on business strategy.
In response to the pandemic, I have collaborated with Istet Games to modernize a gamified simulation of the immune system for 10th-grade biology that was originally funded by the Gates Foundation in 2011.With children facing world-changing pandemic along with a 99% negative news cycle, we believe students will respond to a game design that speaks their.
We develop advanced multiplayer serious and educational video games with capabilities to handle complex content for 9th grade and above. Mr. Clegg's seminal work in the STEM based educational video game field is regarded by many as the first modern example of video game based education.Mr. Clegg has developed innovative interactive training games for.
Richmond, Virginia, US
As co-founder and Chief Product Officer, I created and developed the first action adventure video game series to teach math. These games integrate state standard curriculum into mission style adventures similar to Halo's single player missions. I also created the core set of networked multiplayer games which allow students to play against each other (and.
Massive Group Games played in stadiums and arenas. World's largest game of PONG - 60,000 simultaneous players in the RCA Dome. 53,000 players in Shea Stadium.
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Robert Clegg works for Virtual Robotics League.
Robert Clegg is listed as CEO @ Virtual Robotics League | eSport for Robotics at Virtual Robotics League.
AeroLeads has found 1 work email signal at @knoverse.com for Robert Clegg at Virtual Robotics League.
AeroLeads has found 4 phone signal(s) with area code 415, 925, 212 for Robert Clegg at Virtual Robotics League.
Robert Clegg is based in Tulsa, Oklahoma, United States while working with Virtual Robotics League.
Robert Clegg has worked for Virtual Robotics League, Bell Buckle Holdings, Inc., Immune Game Project; Istet Games, Knoverse, and Tabula Digita.
You can use AeroLeads to view verified contact signals for Robert Clegg at Virtual Robotics League, including work email, phone, and LinkedIn data when available.
Robert Clegg holds Certified Professional Srum Product Owner, Product Management from Scrum.Org.
Robert Clegg is listed with skills including Entrepreneurship, Video Games, Start Ups, Game Design, Strategic Partnerships, Game Development, Teaching, and User Experience.
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