Robert Grasso Email & Phone Number
area 415
LinkedIn matched
Who is Robert Grasso? Overview
A concise factual answer block for searchers comparing this professional profile.
Robert Grasso is listed as Technical Game Designer at High Voltage Software, a company with 128 employees, based in San Francisco, California, United States. AeroLeads shows phone signal with area code 415 and a matched LinkedIn profile for Robert Grasso.
Robert Grasso previously worked as Technical Game Designer (Remote) at Odisi Games and Lead Game Designer at Left Turn Studios. Robert Grasso holds Master Of Fine Arts - Mfa, Game And Interactive Media Design from Academy Of Art University.
Email format at High Voltage Software
This section adds company-level context without repeating Robert Grasso's masked contact details.
Review company-level records connected to Robert Grasso before choosing the right outreach path.
About Robert Grasso
Seasoned Game Designer with 5+ years of experience in the gaming industry, including collaboration with NASA and 2 shipped titles. 8+ years of specializing in Unreal Engine and Blueprint scripting, with a focus on prototyping, tools creation, and design. Excels in cohesive team environments, with familiarity in various aspects of game design, including level design, technical design, and mission design.I hold a Bachelor’s degree in Psychology and a Master’s (MFA) degree in Game Design and have specialized in Unreal Engine since 2016.I am actively looking for Mid to Senior Design related opportunities using Unreal Engine.Portfolio:https://www.robertgamedev.com/resumeFor Recruiters:Jobs I would like require or mention (but not limited to):MicrosoftUnreal Engine and blueprintsGoogle Suite (Docs, Sheets, Email)PhotoshopPerforce (version control)3D gamesGame Design DocumentationTechnical Game DesignOpen to:Unity/C#Blender2D gamesJobs I am NOT interested in require or mention:Web3C++ProgrammingMaya AnimationVFXProduct DesignGraphic DesignI am a Game Designer who can use Unreal Engine very well, including blueprint scripting, AI Behavior Trees, Multiplayer, level, and widget (UI) implementation. I am not a C++ programmer. For recruiters, if you are still interested in reaching out after reading all of this, please provide a pay range with the job description, or link to job post, to save both of our time. If I am not interested for whatever reason, I have a strong network and can refer someone to you in my place. Thanks :)
Listed skills include Management, Customer Service, Microsoft Office, Customer Satisfaction, and 9 others.
Robert Grasso's current company
Company context helps verify the profile and gives searchers a useful next step.
Robert Grasso work experience
A career timeline built from the work history available for this profile.
Technical Game Designer (Remote)
- New York (Remote) | Sky Link | Unreal
- Prototyped multiplayer mechanics and abilities though GAS
- Created tools for designers, level designers, VFX & SFX artists
- Enhanced AI behavior trees and designed progression systems
- Designed end-to-end experiences in collaboration with other teams
Lead Game Designer
- Brainstormed and documented all aspects of design
- Improved designs based on playtests and team feedback
- Worked with other teams to develop content and features
- Designed a top down merging game from concept to launch
Master Of Fine Art In Game Design
- Instructed by game industry veterans through best practices of Game Design
- Used Unreal Engine, Construct, and Unity to grasp general game engine concepts
- Collaborated through various solo and group projects with colleagues
- Participated in Game Jams, side projects, and internships, maintaining a 3.4GPA.
Game Designer
- Designed gameplay and game systems for a STEM flight sim
- Prototyped designs in Unreal Engine using Blueprint
- Pitched ideas for new or improved game mechanics to leads
- Maintain documentation for systems between UE4 and Unity
Game Designer
- Provided game design and scripting in Unreal for “Plasma Worlds: Blast Box” virtual reality team.
- Shaped this beautiful environment into a functional “duck hunt" experience.
- Participated in weekly meetings and followed through with deliverables.
- Established server and perforce source control to support coordinated remote work.
Game Designer
San Francisco | Multiple Projects | Galaxy EditorGrew the modding team and managed 60+ active members at its peakMy own Axis of Chaos achieved 4th “Top Played” on the Starcraft 2 ArcadePlaytested, consulted, and implemented RTS level design and game mechanics
Intervention Specialist
My responsibilities included the introduction of social skills and coping mechanisms, for individuals struggling with Autism, ADD/ADHD, and other challenges.
Customer Service Manager
My responsibilities included Team Management, Customer Bill-pay Transactions, Employee Payroll, Loss Prevention, and Safe Accounting.
Colleagues at High Voltage Software
Other employees you can reach at high-voltage.com. View company contacts for 128 employees →
Anthony Vargas
Colleague at High Voltage Software
Greater Chicago Area, United States
View →
JB
Jewelyan Bradley
Colleague at High Voltage Software
United States, United States
View →
KK
Ken Kratzer
Colleague at High Voltage Software
United States, United States
View →
JB
Joshua Billeaudeau
Colleague at High Voltage Software
New Orleans, Louisiana, United States, United States
View →
PM
Patrick Metzler
Colleague at High Voltage Software
Detroit Metropolitan Area, United States
View →
ZG
Zachary Gibson
Colleague at High Voltage Software
Chico, California, United States, United States
View →
HS
Hridoy Sheikh
Colleague at High Voltage Software
Dhaka, Bangladesh, Bangladesh
View →
AR
Adam Rice
Colleague at High Voltage Software
United States, United States
View →
PR
Paul Rodrigues
Colleague at High Voltage Software
Vaughan, Ontario, Canada, Canada
View →
MZ
Matt Zeilinger
Colleague at High Voltage Software
Rolling Meadows, Illinois, United States, United States
View →
Robert Grasso education
Master Of Fine Arts - Mfa, Game And Interactive Media Design
Bachelor’S Degree, Psychology
Frequently asked questions about Robert Grasso
Quick answers generated from the profile data available on this page.
What company does Robert Grasso work for?
Robert Grasso works for High Voltage Software.
What is Robert Grasso's role at High Voltage Software?
Robert Grasso is listed as Technical Game Designer at High Voltage Software.
What is Robert Grasso's phone number?
AeroLeads has found 1 phone signal(s) with area code 415 for Robert Grasso at High Voltage Software.
Where is Robert Grasso based?
Robert Grasso is based in San Francisco, California, United States while working with High Voltage Software.
What companies has Robert Grasso worked for?
Robert Grasso has worked for High Voltage Software, Odisi Games, Left Turn Studios, Academy Of Art University, and Nasa Goddard Space Flight Center.
Who are Robert Grasso's colleagues at High Voltage Software?
Robert Grasso's colleagues at High Voltage Software include Anthony Vargas, Jewelyan Bradley, Ken Kratzer, Joshua Billeaudeau, and Patrick Metzler.
How can I contact Robert Grasso?
You can use AeroLeads to view verified contact signals for Robert Grasso at High Voltage Software, including work email, phone, and LinkedIn data when available.
What schools did Robert Grasso attend?
Robert Grasso holds Master Of Fine Arts - Mfa, Game And Interactive Media Design from Academy Of Art University.
What skills is Robert Grasso known for?
Robert Grasso is listed with skills including Management, Customer Service, Microsoft Office, Customer Satisfaction, Team Leadership, Team Building, Operations Management, and Project Management.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial