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15+ years technical experience leading innovative teams. Specialize in building and leading teams that transform culture and organizations. Envision high-level strategy, execute technology development and deployment, recruit top talent and manage multi- disciplinary teams. Expert in cloud computing, DevOps, user-generated content and online communities.Build and grow teams and solutions for major enterprises including Stryker Endoscopy, Hewlett-Packard, Cartoon Network, GameTap, CNN iReport, TransGaming, Technicolor, Nike, SAP, and Oracle.
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Senior Manager, Solution Architecture FinopsFlexera Oct 2024 - PresentItasca, Illinois, Us -
Senior Director Cloud Development EngineeringOracle Oct 2022 - Jun 2024Austin, Texas, UsResponsible for Infrastructure Cloud Engineering teams that provide services and platforms to the Development teams focused on ML/AI workloads. Led cultural initiatives to unify six acquisitions into one cohesive unit.• Rolled out Unified Kubernetes Cluster platform as the single deployment methodology for the organization’s migration to OCI, replacing bespoke clusters in AWS. Developed a new Unified Cluster platform based on OCI OKE. Deployed 13 clusters in 4 cloud regions, 70k cores, 400 TB of memory, 20k pods handling 110k requests/sec.• Rolled out “Unified Cluster Tech Scouts”, a community of practice program that propagates technical knowledge across the org. Provided technical leaders throughout the org direct access to experts and trainings, which enabled them to transition their teams in a scalable manner. Representation was spread throughout the org and was a key success driver of the cloud migration efforts.• Facilitated unification of Senior Leadership (M5) and their ability to drive towards migration and simplification. Moved from 6 distinct startup acquisition cultures into a unified leadership team. Together the leadership drove the migration from AWS to OCI reducing AWS spend by over 50%.• Managed Developer Experience team that provided development teams core tools like Artifactory, Gitlab and Vault. Managed contracts and relationships with tool vendors. -
Director Of Public CloudNike Aug 2020 - Sep 2022Beaverton, Or, UsResponsible for the execution and oversight of Amazon Web Services, Microsoft Azure and Google Cloud Platforms. Oversee architecture, engineering and management of these platforms, including the optimization and utilization of public cloud services. Oversee recruiting, managing, and developing a team of cloud professionals to deliver and unlock automation so that teams can focus on core innovations. Lead a technical and cultural transformational experience. • Served as product and engineering manager for Cloud Account Lifecycle Management products. The products enabled teams to access cloud services in a secure, cost conscious and well- governed manner. Unified the cloud account lifecycle process and tooling across AWS, GCP, and Azure.• Lead the creation of a new Cloud Solutions organization, responsible for guiding infrastructure customers through a maze of individual services, creating a holistic team focused on customer success.• Implement employee development workshops using a proven regenerative business framework—Will, Being and Function. This framework ensures that not only functional goals are met, but that employees feel engaged, have the will to make hard changes, and understand that one's Way of Being during a transition is as important as the functional changes. -
Director Of Multi Cloud EngineeringSap Feb 2018 - Aug 2020Guide SAP on their journey from data centers to the cloud. Advise on technical resource allocation for it's biggest technical transformation. Set the technical vision and enable transparency and collaboration across teams. Nurture a creative, solutions-oriented culture.• Build, recruit, interview and lead technical teams for SAP’s Multi Cloud organization (started with 5 people and is now a thriving 150-person organization). • Develop strategy and deploy best practices to entire enterprise for AWS, Azure, and GCP, including cloud billing, governance and security configurations.• Define central engineering tooling products. Act as product manager, lead the development team to create Cloud Account Creation full automation system for GCP, Azure and AWS using pub-sub, Kubernetes and python Django. System has successfully created and configured over thousands of cloud accounts across SAP businesses. Reduced account delivery time with automation by orders of magnitude.
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Sr. Cloud Solutions EngineerRightscale Aug 2012 - Feb 2018Itasca, Illinois, UsExecuted technical facets of large-scale software sales for enterprise companies. Became a trusted advisor for existing customers. Assisted in defining Rightscale’s product roadmap based on direct customer experiences.• Technically responsible for the company’s largest deals ($10M+) with large enterprise customers like EA, Technicolor, and SAP.• Became first employee to be written into multiple contracts as a named resource. • Led Technicolor team on their Multi-Cloud Enterprise Digital transformation.Pioneered cloud-rendering pipeline that was used in an Oscar award-winninganimation film and saved Technicolor millions or dollars in hardware.• Led SAP teams on cost-management and platform integration. -
Chief Architect/Director Of Cloud Ops For Gametree TvTransgaming Digital Home Jan 2010 - Aug 2012London, GbResponsible for definition and development of TransGaming’s GameTreeTV product for Intel-based SmartTVs and set-top boxes.• Recruited and hired an elite team of developers, QA, design, and DevOps engineers.• Built out a highly scalable and elastic infrastructure capable of handling millions of set-top boxes. Leveraged RightScale, Chef and Amazon’s AWS cloud infrastructure.• GameTree TV was deployed globally on various Intel-based televisions and set-top boxes including Freebox (France), Dish, Panasonic, Toshiba, SelecTV, Sharp, Phillips, and Samsung. -
CtoLovecinema.Com Feb 2009 - Jan 2010New York, New York, UsManage the technical development and infrastructure of www.lovecinema.com. Defined the product concept for the www.lovecinema.com social network. Defined high-level site architecture and core functionality. Led product development and technology teams. Recruited and hired technical and design team. Developed mobile app iPhone Movie Buddy. Created product definition, competitive analysis, and information architecture. -
Chief EngineerTurner Broadcasting Cnn Ireport 2007 - 2009Architected www.ireport.com. Focused on solving community management and scaling issues created by dynamic user-generated content sites. • Worked with CNN.com producers to define ireport.com site features.• Designed the system architecture to enable regular citizens the capability to upload stories, images, voice, and video to the site.• Defined and managed team priorities and tasks. • Designed a caching system that enabled 3M+ page views/day.• Implemented a Hadoop cluster for analyzing traffic patterns.• Implemented an internal collaboration system (Jive’s Clearspace) to improve internal collaboration using web 2.0 tools (blogs, wikis and discussion forums).
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Chief EngineerTurner Broadcasting Gametap Jan 2004 - Aug 2007Founding technical member of GameTap, an online, on-demand gaming network. Architected the critical aspects of the GameTap application. • Managed the 3D engine, IM system (AIM and XMPP), and configuration management teams.• Managed the development of the production monitoring and alerting system.• Worked with various game development companies to integrate them into GameTap, including Cyan’s Myst Online and the Sam and Max franchise.• Worked with TransGaming to port GameTap to OS X and automated installation packages.• Led the development of the early prototypes to prove the technical feasibility of the initial concept. • Responsible for all of the internal productivity tools. • Instrumental in setting up the GameTap Beta community. Worked closely with QA and the community to get product and quality feedback.
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Lead Software DeveloperTurner Broadcasting Cartoon Network 2000 - 2002Responsible for uptime, performance, scalability, and improvements of Cartoon Network’s Cartoon Orbit Online Game. • Mentored junior developers by providing extensive support and supervision. • Architected real time auctioning engine for trading of virtual cartoon trading cards. The system handled 15,000 concurrent users and led to a 20% increase average time spent on site. • Designed and implemented optimization efforts to catalyze a 10X improvement in site response and a 2X capacity improvement. • Architected a game site for interactive television events that peaked at 500K hits/minute and registered 950,000 users in two weeks. • Developed the release and build processes to deploy applications into the CNN web farm. Utilized Apache’s Jakarta Ant system to develop and manage a build process, including compilation, site templates, configuration deployment, database initialization, checkout, build tagging, and site unit testing.
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Sr. Software EngineerIxl (Now Razorfish) 1999 - 2000ItLed teams of programmers to develop custom enterprise e-commerce applications for .com and Fortune 500 clients.• Technical Lead of business-to-consumer digital photo book site. Responsible for personalized content, dynamic pricing, taxing, credit card billing, messaging to fulfillment gateway, customer service, and internationalization.• Core developer of a business-to-business Marketplace for the steel industry (www.metalmaker.com), which included company hierarchy, negotiation, user privilege/access security, messaging, and order fulfillment. -
R&D EngineerHewlett-Packard 1998 - 1999Houston, Texas, UsResponsible for defining and designing a pen/printer platform with marketing and manufacturing divisions to provide a low-cost solution for the home printer market. • Redesigned HPs most popular injet pen and improved line yield leading to millions a year in savings. • Designed prototypes for new ink delivery system. Conducted finite element stress analysis on prototype silicon printheads. • Acted as liaison between manufacturing sites to ensure that the new product was designed for automated assembly on high volume production lines. -
Manufacturing EngineerHewlett-Packard 1997 - 1998Houston, Texas, UsResponsible for uptime, cycle time, yield, and quality of assembly processes on high volume inkjet pen manufacturing line. Programmed applications that monitored an ultrasonic welding process and the inkjet filter screen assembly. Programmed uptime and cycle time reports using Informix queries. Managed projects with multiple technician teams to implement engineering experiments and designs. Trained technicians and operators on process control software and proper use of automated equipment. -
Design EngineerStryker Endoscopy Sep 1995 - Mar 1997Kalamazoo, Mi, UsDesign medical instruments for endoscopic surgeries.
Roberto Monge Skills
Roberto Monge Education Details
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San José State UniversityMinor Music -
Stanford University: Hp Distance LearningMechanical Engineering/Smart Product Design
Frequently Asked Questions about Roberto Monge
What company does Roberto Monge work for?
Roberto Monge works for Flexera
What is Roberto Monge's role at the current company?
Roberto Monge's current role is Senior Manager, Solution Architecture FinOps.
What is Roberto Monge's email address?
Roberto Monge's email address is ro****@****ike.com
What is Roberto Monge's direct phone number?
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What schools did Roberto Monge attend?
Roberto Monge attended San José State University, Stanford University: Hp Distance Learning.
What are some of Roberto Monge's interests?
Roberto Monge has interest in Education.
What skills is Roberto Monge known for?
Roberto Monge has skills like Cloud Computing, Software Development, Product Development, System Architecture, Enterprise Software, Start Ups, Software Project Management, Team Leadership, Integration, Scalability, Saas, Agile Methodologies.
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