Roberto Gruta
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Roberto Gruta Email & Phone Number

Senior 3D Artist at Polywick Graphics PH, Corp.
Location: Metro Manila, National Capital Region, Philippines 7 work roles 2 schools
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Current company
Role
Senior 3D Artist
Location
Metro Manila, National Capital Region, Philippines
Company size

Who is Roberto Gruta? Overview

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Quick answer

Roberto Gruta is listed as Senior 3D Artist at Polywick Graphics PH, Corp., a with 7 employees, based in Metro Manila, National Capital Region, Philippines. AeroLeads shows a matched LinkedIn profile for Roberto Gruta.

Roberto Gruta previously worked as 3d artist / digital sculptor at Buko Studios and 3D Artist at 3D2Go Philippines. Roberto Gruta holds Bs, Mechanical Engineering from Polytechnic University Of The Philippines.

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Polywick Graphics PH, Corp.

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Profile bio

About Roberto Gruta

I am a graduate of B.S. in Mechanical Engineering, but my passion for 3D and game design motivated me to study and developed expertise on my own. I'm proficient in modelling and texturing low and high polygon 3D assets and have done rigging and animation of various game assets. I'm competent in using Autodesk Max and Maya in 3D model creation. I am also adept in digital sculpting using ZBrush. SKILLS:High Poly ModellingLowpoly ModellingDigital SculptingRetopologyTexturingRigging and AnimationGame Assets OptimizationDrawing/sketchingPortfolio: robertgrutajr.blogspot.com/ - mostly finish artpapabearwip.blogspot.com/ -- Digital sculptingpapabear2d.blogspot.com/ -- 2d Works

Listed skills include Texturing, Zbrush, Video Games, Graphics, and 13 others.

Current workplace

Roberto Gruta's current company

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Polywick Graphics PH, Corp.
Polywick Graphics Ph, Corp.
Senior 3D Artist
capital, quezon city, philippines
Employees
7
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7 roles

Roberto Gruta work experience

A career timeline built from the work history available for this profile.

3D Artist / Digital Sculptor

Philippines

Model Weapons for a VR game

Jun 2017 - Dec 2017

3D Artist

3D2Go Philippines @ Mandaluyong City Philippines

3d Design Artist for 3d Printing.Model / prototype 3d objects for 3d printing purpose. Advance technique in scanning and 3d printing.

Jan 2015 - Feb 2017

3D Artist

Makati

- Modeling, UV and texture of 2D concept into 3D arts- Rigging and animation of game assets- Environment / level design, modelling and texturing- Optimization of in game assets for better performance- Porting games from one device to anotherGames Involve Creation:• Playful Minds Math (IOS) - Model rig and animate animal teachers; Design the UI 3D Maps; Create various 3D assets for the main game; Create and design the bonus levels and boss level; Create the 3D background of the game• MIB 3 (IOS) - Create various props for the game; Create alien NPC• Tank Battles (IOS) - Reduce the poly count of the tanks for better performance; Create different design of the tanks’ add-onPorting and Game Updates:• NFL 2014 (IOS) - Reduce poly counts of players and stadiums; Re- texture the jersey to 2014 edition• Littlest Pet Shop (Free Box) - Reduce poly counts of assets for better performance; Extend help on fixing bugs• My Little Pony (IOS) - Reduce poly counts of assets for better performance; Extend help on fixing bugs• GT Racing (IOS) - Reduce poly counts of levels for better performance; Re-do pixilated building textures• Order and Chaos Duels (IOS) - Create additional map for single player; Assist on creating new cards and fixing bugs• Wonder Zoo (IOS) - Assets optimization and bug fixing

Apr 2010 - Jul 2014

3D Artist

Kuju Manila

- Modeling, UV and texture of 2D concept into 3D arts- Rigging and animation of game assets- Environment design and layout - Composite videos for the game using combustionGames Involve: Creation:• Family Fest Circus Games (Wii) - Model texture and rig various characters and props for the different modes of the game; Create the pre-rendered background of the game; Render and composite videos for in-game cinematic• Top Gun Hard Lock (PSN / Xbox) – Model / create aircrafts, missiles and ships for the game

Sep 2007 - May 2010

Multimedia Artist

Z-Zone Online Philippines

- Design and create the flash buttons of the website (skyblade.com, skybladeelite.com and supasupa.com)- Flash animation of advertisements in the website- Create collaterals for product promotion- Create video presentations

Jul 2006 - Sep 2007

Assistant Animator

Toon City Animation Studio

inbetween and clean up animation

Jun 2005 - Jul 2006
Team & coworkers

Colleagues at Polywick Graphics PH, Corp.

Other employees you can reach at polywickstudio.com. View company contacts for 7 employees →

2 education records

Roberto Gruta education

Bs Mechanical Engineering

Polytechnic University Of The Philippines
FAQ

Frequently asked questions about Roberto Gruta

Quick answers generated from the profile data available on this page.

What company does Roberto Gruta work for?

Roberto Gruta works for Polywick Graphics PH, Corp..

What is Roberto Gruta's role at Polywick Graphics PH, Corp.?

Roberto Gruta is listed as Senior 3D Artist at Polywick Graphics PH, Corp..

Where is Roberto Gruta based?

Roberto Gruta is based in Metro Manila, National Capital Region, Philippines while working with Polywick Graphics PH, Corp..

What companies has Roberto Gruta worked for?

Roberto Gruta has worked for Polywick Graphics Ph, Corp., Buko Studios, 3D2Go Philippines, Gameloft Philippines, and Kuju Manila.

Who are Roberto Gruta's colleagues at Polywick Graphics PH, Corp.?

Roberto Gruta's colleagues at Polywick Graphics PH, Corp. include Marco Malabag, Derek Murillo, John Renzeeh Reformo, Ram Rainier Belleza, and Ronald Tan.

How can I contact Roberto Gruta?

You can use AeroLeads to view verified contact signals for Roberto Gruta at Polywick Graphics PH, Corp., including work email, phone, and LinkedIn data when available.

What schools did Roberto Gruta attend?

Roberto Gruta holds Bs, Mechanical Engineering from Polytechnic University Of The Philippines.

What skills is Roberto Gruta known for?

Roberto Gruta is listed with skills including Texturing, Zbrush, Video Games, Graphics, 3D Studio Max, Animation, 3D Modeling, and Flash Animation.

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