Robin Wolff

Robin Wolff Email and Phone Number

Senior XR/VR/AR Developer @ Nuromedia GmbH
Robin Wolff's Location
Berlin, Berlin, Germany, Germany
Robin Wolff's Contact Details

Robin Wolff personal email

About Robin Wolff

I have more than 23 years of experience in the field of XR/VR/AR, both industry and research with more than 50 publications. My journey started in 2000, developing for CAVE-like systems and SGI supercomputers to now mostly for Meta Quest, mobile devices, Apple VisionPro and others. My educational background includes a PhD in Immersive Collaborative Virtual Environments, an MSc degree in Parallel and Scientific Computation, and a German engineering degree (Dipl.-Ing.) in Computer Engineering.Before joining Exozet/Endava, I was working as scientist at the German Aerospace Center (DLR) for 6 years, and for about 10 years in academia at universities in UK, Finland and China. My work includes: ⦁ various award-winning XR/VR/AR apps for clients in automotive, manufacturing, energy, training, education, tourism and arts ⦁ several virtual training simulators for assembly and maintenance tasks ⦁ a virtual training simulator for astronauts and robot control engineers in on-orbit servicing tasks ⦁ several immersive collaborative virtual environments, e.g. for planning and supporting planetary exploration robot missions ⦁ several research projects investigating human factors and 3D interaction methods in VR

Robin Wolff's Current Company Details
Nuromedia GmbH

Nuromedia Gmbh

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Senior XR/VR/AR Developer
Robin Wolff Work Experience Details
  • Nuromedia Gmbh
    Unity Lead
    Nuromedia Gmbh Nov 2024 - Present
  • Endava
    Principal Development Consultant
    Endava Jul 2020 - Jun 2024
    Berlin, Germany
    Created various award-winning XR/VR/AR apps for clients in automotive, manufacturing, energy, training, education, tourism and arts.Worked closely with clients like Microsoft, Siemens, VW, Audi, Byton, Panasonic and others.Use cases include digital assistant, product presentation, virtual training.Integrated AI features in XR apps, e.g. LLM, speech recognition and synthesis, intent detection, computer vision, various ML models (ONNX).Explored digital twin systems, OpenUSD, synthetic simulation, integrate sensor data (e.g., CAN bus, tracker live stream).Developed for Meta Quest, Apple VisionPro, Vive, Windows MR, HoloLens, mobile and custom devices.
  • Exozet
    Virtual Reality Developer
    Exozet Aug 2016 - Jul 2020
    Berlin, Germany
    Created various award-winning XR/VR/AR apps for clients in automotive, manufacturing, energy, training, education, tourism and arts.Worked closely with clients like Siemens, VW, Audi, Cornelsen and others.Use cases include product presentation, virtual training, maintenance, creative design.Explored digital twin systems, integrated sensor data (e.g., CAN bus).Developed for Meta Quest, Vive, Windows MR, HoloLens, mobile.
  • German Aerospace Center (Dlr)
    Senior Researcher
    German Aerospace Center (Dlr) Jan 2010 - Jan 2016
    Germany
    Developed a virtual training simulator for astronauts and robot control engineers in on-orbit servicing tasks in VR.Developed an immersive collaborative virtual environment for planning and supporting planetary exploration robot missions, e.g., ESA ExoMars mission.Conducted research on controller- and finger-based 3D interaction.Team lead of 3D Interaction group.
  • Beihang University Of Aeronautics And Astronautics
    Visiting Senior Researcher
    Beihang University Of Aeronautics And Astronautics Aug 2015 - Oct 2015
    China
    Developed a complete immersive VR simulator for virtual assembly and maintenance analysis of spacecraft; installed in a custom CAVE-like VR system.
  • University Of Salford
    Senior Researcher
    University Of Salford Sep 2009 - Dec 2009
    United Kingdom
    Continuing my work on building a mobile app helping deaf and hearing impaired children to learn lip-reading skills. It showed a cute cartoon 3D character that speaks the entered text with clear lip movement.
  • Tampere University Of Technology
    Visiting Senior Researcher
    Tampere University Of Technology Jan 2009 - Sep 2009
    Finland
    I was invited to join the Laboratory of Virtual Technology in the Institute of Machine Design at Tampere University of Technology, Finland, where I was working 6 months on several commercial oriented projects with main focus on real-time simulations of mobile machines for design and training, e.g., a driving simulator for the Sandvik Toro underground loader moving in a coal mine.
  • University Of Salford
    Senior Researcher
    University Of Salford Oct 2008 - Dec 2008
    In a 4 weeks pilot study, I was investigating the potential of an optical marker-based tracking system for capturing the motion of human lip movements and, based on that, animating the mouth of a 3D cartoon character for a new learning tool supporting deaf children learning lip reading.After that, I was working on porting an extended immersive collaborative virtual environment software system from an SGI shared-memory super-computer to a cluster of 9 high-end SUN workstations, integrating a 12 camera Vicon motion tracking system and configuring an 8 wall immersive projection based display.
  • University Of Salford
    Senior Researcher
    University Of Salford Oct 2006 - Sep 2008
    United Kingdom
    I was working on a 2 years EPSRC funded project at the Centre for Virtual Environments, which evaluated the role of eye-gaze in tele-communication so as to better design future communication technologies. I was the lead-researcher developing the underlying collaboration platform and undertook evaluations of the system in a number of user trials.
  • University Of Salford
    Scientific Officer / Technical Director
    University Of Salford Feb 2006 - Sep 2006
    United Kingdom
    As Scientific Officer / Technical Director, I was responsible for management, development, security and maintenance of Virtual Reality (VR) display and interface systems, including all supporting ICT infrastructure, located in the Centre for Virtual Environments and in satellite visualisation facilities across the University of Salford. I also made active input into the research undertaken by the research group.

Robin Wolff Skills

Programming Virtual Reality Opengl Simulations High Performance Computing C++ Research Java Cuda 3d Studio Max Matlab Distributed Systems Embedded Systems 3d Visualization Maya 3d Modeling Parallel Computing Web Development Operating Systems System Administration

Robin Wolff Education Details

Frequently Asked Questions about Robin Wolff

What company does Robin Wolff work for?

Robin Wolff works for Nuromedia Gmbh

What is Robin Wolff's role at the current company?

Robin Wolff's current role is Senior XR/VR/AR Developer.

What is Robin Wolff's email address?

Robin Wolff's email address is ro****@****zet.com

What schools did Robin Wolff attend?

Robin Wolff attended The University Of Salford, University Of Reading, Hochschule Für Technik Und Wirtschaft Berlin.

What skills is Robin Wolff known for?

Robin Wolff has skills like Programming, Virtual Reality, Opengl, Simulations, High Performance Computing, C++, Research, Java, Cuda, 3d Studio Max, Matlab, Distributed Systems.

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