Founder
CurrentThe Make-Play Company specializes in interactive media creating video games, interactive exhibits, websites, and mobile/desktop applications.
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@robmsantos.com
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2 phones found area 618
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Rob Santos is listed as Game Designer, Software Developer, University Professor, and Entrepreneur at The Make-Play Company, based in Greater St. Louis, United States. AeroLeads shows a work email signal at robmsantos.com, phone signal with area code 618, and a matched LinkedIn profile for Rob Santos.
Rob Santos previously worked as Founder at The Make-Play Company and Game Developer at Graphite Lab. Rob Santos holds Bachelor Of Science (Bs), Computer Management And Information Systems, Business Administration (Entrepreneurship) from Southern Illinois University Edwardsville.
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I'm a game designer, software developer, university professor, interactive exhibit designer, web designer and entrepreneurial business owner with experience spanning a variety of internet, computer, and interactive media disciplines.Portfolio: http://robmsantos.com@RobMSantos - http://twitter.com/RobMSantos
Listed skills include Css, Dreamweaver, Jquery, Entrepreneurship, and 42 others.
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Saint Louis, Mo, Us
The Make-Play Company specializes in interactive media creating video games, interactive exhibits, websites, and mobile/desktop applications.
St. Louis, Mo, Us
• Nintendo WiiU Console port development/optimization of Nintendo Nindie-featured "Hive Jump" (PC/Mac/Linux/WiiU)• Lead developer for Hasbro's "Clue" on the Arcade1Up Infinity Game Table• Lead developer for Hasbro's "Guess Who" on the Arcade1Up Infinity Game Table• Lead developer for AppleTV port of "Tonka - Trucks Around Town"• Lead developer for TOMY's "Doodle Bear Studio" on iOS• Lead developer for "Gensmak" on the Arcade1Up Infinity Game Table• Lead developer of corporate edutainment game for a major logistics company• Troubleshooting of graphical shaders in ShaderLab
I lead game development and perform ongoing maintenance of existing productions such as: • "Word Addiction”• “RiverBoat Slide”• “RiverBoat Switch”• “Lead Lizard”• “Screw the IRS”
St. Louis, Mo, Us
School of Engineering & Applied Science• Computer Science and Engineering 400E - Advanced Video Game Programming (Independent Study)• Computer Science and Engineering 451A - Video Game Programming II• Computer Science and Engineering 450A - Video Game Programming
St. Louis, Mo, Us
College of Arts and Sciences• Art & Interactive Design 497 - Special Topics: Advanced Applications in Game Design• Art & Interactive Design 425 - Applications in Game Design• Art & Interactive Design 410 - Web Design II• Art & Interactive Design 405 - Scripting for Games and Apps• Art & Design: Art History 328 - History of Video Game Design
The St. Louis Game Developer Co-op is a non-profit that provides events, support, resources, and networking opportunities for game makers for the purpose of promoting game-creation in St. Louis, Missouri metro area.• Co-President (2021 - Present)• President (2019 - 2020)• Vice Chair (2018 - 2019)
Austin, Tx, Us
Covie is a Y Combinator-backed software development company that builds tools for developers and innovative business leaders that make working with the insurance industry easier.• I lead mobile development for the App Store launch of AirJuster, which connects insurers to the best, readily available, most cost effective adjusters to assist with their claims, while helping adjusters maximize the number of claims they can close.
Mountain View, Ca, Us
"Game Developer in Residence" with Google Arts & CultureReleased "The Art Handler" daily challenge web game on Google Arts & Culture
“Ameren Inclusion Cruiser” for Ameren Electric Corporation• The “Ameren Inclusion Cruiser” is a touring cooperative multiplayer touchscreen gameplay experience. Up to 6 players cooperate to restore power to their neighborhood by supporting each other’s unique minigames at each of their networked stations.
St. Louis, Mo, Us
School of Communications• MEDIA COMMUNICATIONS 4620 - Senior Overview• GAME THEORY 4600 - Video Game Production • GAME THEORY 4500 - Video Game Design II • GAME THEORY 4000 - Video Game Level Design • GAME THEORY 3500 - History of Video Games • GAME THEORY 3150.05 - Game Design - Custom Hardware and Alternative Controls• GAME THEORY 3150.06 - Global Game Jam• ANIMATION 3150.02 - Global Game Jam
St Louis, Missouri, Us
teamPixel is a multimedia development company built on a long history of client services providing web, mobile, and desktop application design and development solutions.
• Youth Coding League Mentor 2017• University of Missouri-St. Louis (UMSL) - Summer Camp 2017"In this course, students will learn the basics of game development, including sprite or character design, level construction, and other tools. Then they will create their own game’s events, rules and more, teaching them computational thinking and programming along the way!"
Developed livestreaming presentation tools integrating Twitch and StreamTip
St. Louis, Mo, Us
• Designed hardware implementation and sourced components for an interactive digital exhibit to debut at Farm Progress Show 2016• Lead software development for bringing copywriter and artist visions to life in an interactive digital exhibit composed of ten kiosks, each featuring unique content on a 55-inch touch-enabled display
• Developed voice interaction and natural language intent recognition for handling spoken commands in an uncontrolled environment• Bridged gap between voice commands and responses driven by web services and databases• Developed software for integrated hardware (BeagleBone, Arduino, Raspberry Pi) for deployment as a "Smart"-class device• Provided expertise in a variety of languages and software-as-a-service (SaaS) cloud computing platforms including C, Python, Google App Engine, and Amazon Web Services
• Implemented and maintained automated testing for web applications using the Selenium Tools Suite
• Developed cross-platform mobile application using Xamarin• Collaborated with company leads on user experience (UX) implications of app interface• Developed and deployed functionality and responsive web design of company website• Engineered application program interface (API) and database for device synchronization and online storage of app data• Generated informative and audience-appropriate statistical summaries from database• Maintained regular communication with company audiences through newsletters of usage summaries• Provided ongoing web hosting and management services• Conducted usability testing and troubleshooting during use with audience of teachers and students at a private kindergarten
• Front-end web development and design implementation for #ALIVEnext rebranding
St. Louis, Mo, Us
• Game Designer and Robotics Specialist in Residence for the week ending February 27, 2016 • Guest exhibit collaborator and presenter with The Rampant Interactive• Collaborated on mechanically-driven data visualization exhibit and presentation on the analysis of attributes of visitor-created African Kota Reliquary figures
St. Louis, Mo, Us
Adventure Time: Game Wizard (iOS/Android)• BAFTA Children's Award 2015 Nominee• Won KidScreen Awards 2016 Best Tablet Game• Ranked #1 on overall App Store in 1 Country (#1 in Kids Category: 57 Countries; Kids, 9-11: 92, Games: 7).• Featured by Apple in Best of January - Great Games.• Top Banner Featured by Apple on the iTunes homepage.• Draw your own Adventure Time video game to play and share with your friends!• Developed in partnership with Cartoon Network and Grumpyface Studios.Pixel Press Floors: Draw Your Own Video Game (iOS)• American Association of School Librarians - Best App for Teaching and Learning 2015• St. Louis Business Journal - Innovation Awards 2014• Draw your own platformer levels on graph paper, scan it with your mobile device, customize it, and share. Bloxels: The Hands-on, Brains-on Video Game Builder (iOS/Android/PC/Mac)• National Geographic Kids (December 2015/January 2016) - Featured in "5 Smart Toys" • Won Best of New York Toy Fair 2015 presented by Popular Science• Use physical blocks to build customizable video games. Create a layout on the gameboard. Scan it on camera. Customize it in the app, test it out, and then, challenge your friends to beat each other's creations. Bloxels Builder (Kickstarter Prototype) • Music Maker• Stop Motion Animator• 3D Modeler• Fireworks Show Board
Herndon, Virginia, Us
• Security Clearance and Military Contractor role• Designed web-enabled interactive training and content management systems• Utilized Symfony2 MVC PHP architecture• Worked with PHP5, HTML, CSS, and Javascript (including jQuery)• Maintained and updated public-facing government websites
• Managed project planning and deliverables based on product discussions with Founder and CEO• Revised graphic design materials from marketing artists and converted to web-appropriate formats• Coordinated with iOS development team to integrate programming efforts and reduce redundancy of programming tasks• Supplied materials and training to marketing artists and iOS development team unfamiliar with web graphics and cross-platform web services• Developed with Facebook and Stripe Payment Processor APIs• Utilized Symfony2 MVC PHP architecture• Worked with PHP5, HTML, CSS, and Javascript (including jQuery)
• Utilized Symfony2 MVC PHP architecture• Worked with PHP5, HTML, CSS, and Javascript (including jQuery)
Edwardsville, Illinois, Us
• Assisted in faculty-led research and writing for publication• Developed classroom and workshop teaching materials• Created web-based teaching tools
• Mobile application planning and iOS development• Web design• HTML, CSS, PHP, and Objective-C• Successfully launched company's first mobile game to cross-promote with their new beverage line
• Worked as an independent contractor supporting The Loud Few in graphic design, web development, and troubleshooting/QA specialties• Utilized HTML, PHP, and Javascript• Notable clients include Sauce Magazine and Chick Peas Co.
• Responded to customers’ support queries and web hosting requests• Managed customer account creation and maintenance• Ensured proper server functionality during an assigned time zone• Programmed company’s customer management and usage policy compliance system• Programmed using HTML, PHP, and MySQL and installed various 3rd party PHP scripts• Utilized cPanel and Ensim Web Server Control Panel for server management
Washington, Dc, Us
• Transferred old paper-based filing system to an entirely electronic storage system• Managed spreadsheets and databases using Microsoft Excel, Access, and proprietary military terminal systems• Maintained confidential medical documents in accordance with HIPAA regulations• Input patient and referral data into computer systems• Contacted patients to verify receipt of medical products• Delivered documents to various departments throughout the hospital
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Rob Santos works for The Make-Play Company.
Rob Santos is listed as Game Designer, Software Developer, University Professor, and Entrepreneur at The Make-Play Company.
AeroLeads has found 1 work email signal at @robmsantos.com for Rob Santos at The Make-Play Company.
AeroLeads has found 2 phone signal(s) with area code 618 for Rob Santos at The Make-Play Company.
Rob Santos is based in Greater St. Louis, United States while working with The Make-Play Company.
Rob Santos has worked for The Make-Play Company, Graphite Lab, Century Game Company, Washington University In St. Louis, and Maryville University Of Saint Louis.
You can use AeroLeads to view verified contact signals for Rob Santos at The Make-Play Company, including work email, phone, and LinkedIn data when available.
Rob Santos holds Bachelor Of Science (Bs), Computer Management And Information Systems, Business Administration (Entrepreneurship) from Southern Illinois University Edwardsville.
Rob Santos is listed with skills including Css, Dreamweaver, Jquery, Entrepreneurship, Html, Javascript, C#, and Visual Studio.
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